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Corporation.
// Licensed under the MIT License.
using System.Collections.Generic;
using System.Linq;
using System.Management.Automation.Host;
using System.Management.Automation.Internal;
using System.Threading;
#if LEGACYTELEMETRY
using Microsoft.PowerShell.Telemetry.Internal;
#endif
using Dbg = System.Management.Automation.Diagnostics;
#pragma warning disable 1634, 1691 // Stops compiler from warning about unknown warnings
namespace System.Management.Automation.Runspaces
{
/// <summary>
/// Runspaces is base class for different kind of Runspaces.
/// </summary>
/// <remarks>There should be a class derived from it for each type of
/// Runspace. Types of Runspace which we support are Local, X-AppDomain,
/// X-Process and X-Machine.</remarks>
internal abstract class RunspaceBase : Runspace
{
#region constructors
/// <summary>
/// Initialize powershell AssemblyLoadContext and register the 'Resolving' event, if it's not done already.
/// If powershell is hosted by a native host such as DSC, then PS ALC may be initialized via 'SetPowerShellAssemblyLoadContext' before loading S.M.A.
/// </summary>
/// <remarks>
/// We do this both here and during the initialization of the 'ClrFacade' type.
/// This is because we want to make sure the assembly/library resolvers are:
/// 1. registered before any script/cmdlet can run.
/// 2. registered before 'ClrFacade' gets used for assembly related operations.
///
/// The 'ClrFacade' type may be used without a Runspace created, for example, by calling type conversion methods in the 'LanguagePrimitive' type.
/// And at the mean time, script or cmdlet may run without the 'ClrFacade' type initialized.
/// That's why we attempt to create the singleton of 'PowerShellAssemblyLoadContext' at both places.
/// </remarks>
static RunspaceBase()
{
if (PowerShellAssemblyLoadContext.Instance is null)
{
PowerShellAssemblyLoadContext.InitializeSingleton(string.Empty, throwOnReentry: false);
}
}
/// <summary>
/// Construct an instance of an Runspace using a custom
/// implementation of PSHost.
/// </summary>
/// <param name="host">The explicit PSHost implementation.</param>
/// <exception cref="System.ArgumentNullException">
/// Host is null.
/// </exception>
/// <exception cref="System.ArgumentNullException">
/// host is null.
/// </exception>
protected RunspaceBase(PSHost host)
{
if (host == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(host));
}
InitialSessionState = InitialSessionState.CreateDefault();
Host = host;
}
/// <summary>
/// Construct an instance of an Runspace using a custom
/// implementation of PSHost.
/// </summary>
/// <param name="host">The explicit PSHost implementation.</param>
/// <exception cref="System.ArgumentNullException">
/// Host is null.
/// </exception>
/// <exception cref="System.ArgumentNullException">
/// host is null.
/// </exception>
/// <param name="initialSessionState">
/// configuration information for this runspace instance.
/// </param>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2214:DoNotCallOverridableMethodsInConstructors", Justification = "OK to call ThreadOptions")]
protected RunspaceBase(PSHost host, InitialSessionState initialSessionState)
{
if (host == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(host));
}
if (initialSessionState == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(initialSessionState));
}
Host = host;
InitialSessionState = initialSessionState.Clone();
this.ThreadOptions = initialSessionState.ThreadOptions;
this.ApartmentState = initialSessionState.ApartmentState;
}
/// <summary>
/// Construct an instance of an Runspace using a custom
/// implementation of PSHost.
/// </summary>
/// <param name="host">
/// The explicit PSHost implementation
/// </param>
/// <param name="initialSessionState">
/// configuration information for this runspace instance.
/// </param>
/// <param name="suppressClone">
/// If true, don't make a copy of the initial session state object.
/// </param>
/// <exception cref="System.ArgumentNullException">
/// Host is null.
/// </exception>
/// <exception cref="System.ArgumentNullException">
/// host is null.
/// </exception>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2214:DoNotCallOverridableMethodsInConstructors", Justification = "OK to call ThreadOptions")]
protected RunspaceBase(PSHost host, InitialSessionState initialSessionState, bool suppressClone)
{
if (host == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(host));
}
if (initialSessionState == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(initialSessionState));
}
Host = host;
if (suppressClone)
{
InitialSessionState = initialSessionState;
}
else
{
InitialSessionState = initialSessionState.Clone();
}
this.ThreadOptions = initialSessionState.ThreadOptions;
this.ApartmentState = initialSessionState.ApartmentState;
}
/// <summary>
/// The host implemented PSHost interface.
/// </summary>
protected PSHost Host { get; }
/// <summary>
/// InitialSessionState information for this runspace.
/// </summary>
public override InitialSessionState InitialSessionState { get; }
#endregion constructors
#region properties
/// <summary>
/// Return version of this runspace.
/// </summary>
public override Version Version { get; } = PSVersionInfo.PSVersion;
private RunspaceStateInfo _runspaceStateInfo = new RunspaceStateInfo(RunspaceState.BeforeOpen);
/// <summary>
/// Retrieve information about current state of the runspace.
/// </summary>
public override RunspaceStateInfo RunspaceStateInfo
{
get
{
lock (SyncRoot)
{
// Do not return internal state.
return _runspaceStateInfo.Clone();
}
}
}
/// <summary>
/// Gets the current availability of the Runspace.
/// </summary>
public override RunspaceAvailability RunspaceAvailability
{
get { return _runspaceAvailability; }
protected set { _runspaceAvailability = value; }
}
private RunspaceAvailability _runspaceAvailability = RunspaceAvailability.None;
/// <summary>
/// Object used for synchronization.
/// </summary>
protected internal object SyncRoot { get; } = new object();
/// <summary>
/// Information about the computer where this runspace is created.
/// </summary>
public override RunspaceConnectionInfo ConnectionInfo
{
get
{
// null refers to local case for path
return null;
}
}
/// <summary>
/// Original Connection Info that the user passed.
/// </summary>
public override RunspaceConnectionInfo OriginalConnectionInfo
{
get { return null; }
}
#endregion properties
#region Open
/// <summary>
/// Open the runspace synchronously.
/// </summary>
/// <exception cref="InvalidRunspaceStateException">
/// RunspaceState is not BeforeOpen
/// </exception>
public override void Open()
{
CoreOpen(true);
}
/// <summary>
/// Open the runspace Asynchronously.
/// </summary>
/// <exception cref="InvalidRunspaceStateException">
/// RunspaceState is not BeforeOpen
/// </exception>
public override void OpenAsync()
{
CoreOpen(false);
}
/// <summary>
/// Opens the runspace.
/// </summary>
/// <param name="syncCall">If true runspace is opened synchronously
/// else runspaces is opened asynchronously
/// </param>
/// <exception cref="InvalidRunspaceStateException">
/// RunspaceState is not BeforeOpen
/// </exception>
private void CoreOpen(bool syncCall)
{
bool etwEnabled = RunspaceEventSource.Log.IsEnabled();
if (etwEnabled)
{
RunspaceEventSource.Log.OpenRunspaceStart();
}
lock (SyncRoot)
{
// Call fails if RunspaceState is not BeforeOpen.
if (RunspaceState != RunspaceState.BeforeOpen)
{
InvalidRunspaceStateException e =
new InvalidRunspaceStateException
(
StringUtil.Format(RunspaceStrings.CannotOpenAgain, new object[] { RunspaceState.ToString() }),
RunspaceState,
RunspaceState.BeforeOpen
);
throw e;
}
SetRunspaceState(RunspaceState.Opening);
}
// Raise event outside the lock
RaiseRunspaceStateEvents();
OpenHelper(syncCall);
if (etwEnabled)
{
RunspaceEventSource.Log.OpenRunspaceStop();
}
#if LEGACYTELEMETRY
// We report startup telemetry when opening the runspace - because this is the first time
// we are really using PowerShell. This isn't the cleanest place though, because
// sometimes there are many runspaces created - the callee ensures telemetry is only
// reported once. Note that if the host implements IHostProvidesTelemetryData, we rely
// on the host calling ReportStartupTelemetry.
if (this.Host is not IHostProvidesTelemetryData)
{
TelemetryAPI.ReportStartupTelemetry(null);
}
#endif
}
/// <summary>
/// Derived class's open implementation.
/// </summary>
protected abstract void OpenHelper(bool syncCall);
#endregion open
#region close
/// <summary>
/// Close the runspace synchronously.
/// </summary>
/// <remarks>
/// Attempts to execute pipelines after a call to close will fail.
/// </remarks>
/// <exception cref="InvalidRunspaceStateException">
/// RunspaceState is BeforeOpen or Opening
/// </exception>
public override void Close()
{
CoreClose(true);
}
/// <summary>
/// Close the runspace Asynchronously.
/// </summary>
/// <remarks>
/// Attempts to execute pipelines after a call to
/// close will fail.
/// </remarks>
/// <exception cref="InvalidRunspaceStateException">
/// RunspaceState is BeforeOpen or Opening
/// </exception>
public override void CloseAsync()
{
CoreClose(false);
}
/// <summary>
/// Close the runspace.
/// </summary>
/// <param name="syncCall">If true runspace is closed synchronously
/// else runspaces is closed asynchronously
/// </param>
/// <exception cref="InvalidRunspaceStateException">
/// RunspaceState is BeforeOpen or Opening
/// </exception>
/// <exception cref="InvalidOperationException">
/// If SessionStateProxy has some method call in progress
/// </exception>
private void CoreClose(bool syncCall)
{
bool alreadyClosing = false;
lock (SyncRoot)
{
if (RunspaceState == RunspaceState.Closed ||
RunspaceState == RunspaceState.Broken)
{
return;
}
else if (RunspaceState == RunspaceState.BeforeOpen)
{
SetRunspaceState(RunspaceState.Closing, null);
SetRunspaceState(RunspaceState.Closed, null);
RaiseRunspaceStateEvents();
return;
}
else if (RunspaceState == RunspaceState.Opening)
{
// Wait till the runspace is opened - This is set in DoOpenHelper()
// Release the lock before we wait
Monitor.Exit(SyncRoot);
try
{
RunspaceOpening.Wait();
}
finally
{
// Acquire the lock before we carry on with the rest operations
Monitor.Enter(SyncRoot);
}
}
if (_bSessionStateProxyCallInProgress)
{
throw PSTraceSource.NewInvalidOperationException(RunspaceStrings.RunspaceCloseInvalidWhileSessionStateProxy);
}
if (RunspaceState == RunspaceState.Closing)
{
alreadyClosing = true;
}
else
{
if (RunspaceState != RunspaceState.Opened)
{
InvalidRunspaceStateException e =
new InvalidRunspaceStateException
(
StringUtil.Format(RunspaceStrings.RunspaceNotInOpenedState, RunspaceState.ToString()),
RunspaceState,
RunspaceState.Opened
);
throw e;
}
SetRunspaceState(RunspaceState.Closing);
}
}
if (alreadyClosing)
{
// Already closing is set to true if Runspace is already
// in closing. In this case wait for runspace to close.
// This can happen in two scenarios:
// 1) User calls Runspace.Close from two threads.
// 2) In remoting, some error from data structure handler layer can start
// runspace closure. At the same time, user can call
// remove runspace.
//
if (syncCall)
{
WaitForFinishofPipelines();
}
return;
}
// Raise Event outside the lock
RaiseRunspaceStateEvents();
// Call the derived class implementation to do the actual work
CloseHelper(syncCall);
}
/// <summary>
/// Derived class's close implementation.
/// </summary>
/// <param name="syncCall">If true runspace is closed synchronously
/// else runspaces is closed asynchronously
/// </param>
protected abstract void CloseHelper(bool syncCall);
#endregion close
#region Disconnect-Connect
/// <summary>
/// Disconnects the runspace synchronously.
/// </summary>
public override void Disconnect()
{
//
// Disconnect operation is not supported on local runspaces.
//
throw new InvalidRunspaceStateException(
RunspaceStrings.DisconnectNotSupported);
}
/// <summary>
/// Disconnects the runspace asynchronously.
/// </summary>
public override void DisconnectAsync()
{
//
// Disconnect operation is not supported on local runspaces.
//
throw new InvalidRunspaceStateException(
RunspaceStrings.DisconnectNotSupported);
}
/// <summary>
/// Connects a runspace to its remote counterpart synchronously.
/// </summary>
public override void Connect()
{
//
// Connect operation is not supported on local runspaces.
//
throw new InvalidRunspaceStateException(
RunspaceStrings.ConnectNotSupported);
}
/// <summary>
/// Connects a runspace to its remote counterpart asynchronously.
/// </summary>
public override void ConnectAsync()
{
//
// Connect operation is not supported on local runspaces.
//
throw new InvalidRunspaceStateException(
RunspaceStrings.ConnectNotSupported);
}
/// <summary>
/// Creates a pipeline object in the Disconnected state.
/// </summary>
/// <returns>Pipeline.</returns>
public override Pipeline CreateDisconnectedPipeline()
{
//
// Disconnect-Connect is not supported on local runspaces.
//
throw new InvalidRunspaceStateException(
RunspaceStrings.DisconnectConnectNotSupported);
}
/// <summary>
/// Creates a powershell object in the Disconnected state.
/// </summary>
/// <returns>PowerShell.</returns>
public override PowerShell CreateDisconnectedPowerShell()
{
//
// Disconnect-Connect is not supported on local runspaces.
//
throw new InvalidRunspaceStateException(
RunspaceStrings.DisconnectConnectNotSupported);
}
/// <summary>
/// Returns Runspace capabilities.
/// </summary>
/// <returns>RunspaceCapability.</returns>
public override RunspaceCapability GetCapabilities()
{
return RunspaceCapability.Default;
}
#endregion
#region CreatePipeline
/// <summary>
/// Create an empty pipeline.
/// </summary>
/// <returns>An empty pipeline.</returns>
public override Pipeline CreatePipeline()
{
return CoreCreatePipeline(null, false, false);
}
/// <summary>
/// Create a pipeline from a command string.
/// </summary>
/// <param name="command">A valid command string.</param>
/// <returns>
/// A pipeline pre-filled with Commands specified in commandString.
/// </returns>
/// <exception cref="ArgumentNullException">
/// command is null
/// </exception>
public override Pipeline CreatePipeline(string command)
{
if (command == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(command));
}
return CoreCreatePipeline(command, false, false);
}
/// <summary>
/// Create a pipeline from a command string.
/// </summary>
/// <param name="command">A valid command string.</param>
/// <param name="addToHistory">If true command is added to history.</param>
/// <returns>
/// A pipeline pre-filled with Commands specified in commandString.
/// </returns>
/// <exception cref="ArgumentNullException">
/// command is null
/// </exception>
public override Pipeline CreatePipeline(string command, bool addToHistory)
{
if (command == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(command));
}
return CoreCreatePipeline(command, addToHistory, false);
}
/// <summary>
/// Creates a nested pipeline.
/// </summary>
/// <remarks>
/// Nested pipelines are needed for nested prompt scenario. Nested
/// prompt requires that we execute new pipelines( child pipelines)
/// while current pipeline (lets call it parent pipeline) is blocked.
/// </remarks>
public override Pipeline CreateNestedPipeline()
{
return CoreCreatePipeline(null, false, true);
}
/// <summary>
/// Creates a nested pipeline.
/// </summary>
/// <param name="command">A valid command string.</param>
/// <param name="addToHistory">If true command is added to history.</param>
/// <returns>
/// A pipeline pre-filled with Commands specified in commandString.
/// </returns>
/// <exception cref="ArgumentNullException">
/// command is null
/// </exception>
public override Pipeline CreateNestedPipeline(string command, bool addToHistory)
{
if (command == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(command));
}
return CoreCreatePipeline(command, addToHistory, true);
}
/// <summary>
/// Create a pipeline from a command string.
/// </summary>
/// <param name="command">A valid command string or string.Empty.</param>
/// <param name="addToHistory">If true command is added to history.</param>
/// <param name="isNested">True for nested pipeline.</param>
/// <returns>
/// A pipeline pre-filled with Commands specified in commandString.
/// </returns>
protected abstract Pipeline CoreCreatePipeline(string command, bool addToHistory, bool isNested);
#endregion CreatePipeline
#region state change event
/// <summary>
/// Event raised when RunspaceState changes.
/// </summary>
public override event EventHandler<RunspaceStateEventArgs> StateChanged;
/// <summary>
/// Event raised when the availability of the Runspace changes.
/// </summary>
public override event EventHandler<RunspaceAvailabilityEventArgs> AvailabilityChanged;
/// <summary>
/// Returns true if there are any subscribers to the AvailabilityChanged event.
/// </summary>
internal override bool HasAvailabilityChangedSubscribers
{
get { return this.AvailabilityChanged != null; }
}
/// <summary>
/// Raises the AvailabilityChanged event.
/// </summary>
protected override void OnAvailabilityChanged(RunspaceAvailabilityEventArgs e)
{
EventHandler<RunspaceAvailabilityEventArgs> eh = this.AvailabilityChanged;
if (eh != null)
{
try
{
eh(this, e);
}
catch (Exception)
{
}
}
}
/// <summary>
/// Retrieve the current state of the runspace.
/// <see cref="RunspaceState"/>
/// </summary>
protected RunspaceState RunspaceState
{
get
{
return _runspaceStateInfo.State;
}
}
/// <summary>
/// This is queue of all the state change event which have occurred for
/// this runspace. RaiseRunspaceStateEvents raises event for each
/// item in this queue. We don't raise events from with SetRunspaceState
/// because SetRunspaceState is often called from with in the a lock.
/// Raising event with in a lock introduces chances of deadlock in GUI
/// applications.
/// </summary>
private Queue<RunspaceEventQueueItem> _runspaceEventQueue = new Queue<RunspaceEventQueueItem>();
private sealed class RunspaceEventQueueItem
{
public RunspaceEventQueueItem(RunspaceStateInfo runspaceStateInfo, RunspaceAvailability currentAvailability, RunspaceAvailability newAvailability)
{
this.RunspaceStateInfo = runspaceStateInfo;
this.CurrentRunspaceAvailability = currentAvailability;
this.NewRunspaceAvailability = newAvailability;
}
public RunspaceStateInfo RunspaceStateInfo;
public RunspaceAvailability CurrentRunspaceAvailability;
public RunspaceAvailability NewRunspaceAvailability;
}
// This is to notify once runspace has been opened (RunspaceState.Opened)
internal ManualResetEventSlim RunspaceOpening = new ManualResetEventSlim(false);
/// <summary>
/// Set the new runspace state.
/// </summary>
/// <param name="state">The new state.</param>
/// <param name="reason">An exception indicating the state change is the
/// result of an error, otherwise; null.
/// </param>
/// <remarks>
/// Sets the internal runspace state information member variable. It also
/// adds RunspaceStateInfo to a queue.
/// RaiseRunspaceStateEvents raises event for each item in this queue.
/// </remarks>
protected void SetRunspaceState(RunspaceState state, Exception reason)
{
lock (SyncRoot)
{
if (state != RunspaceState)
{
_runspaceStateInfo = new RunspaceStateInfo(state, reason);
// Add _runspaceStateInfo to _runspaceEventQueue.
// RaiseRunspaceStateEvents will raise event for each item
// in this queue.
// Note:We are doing clone here instead of passing the member
// _runspaceStateInfo because we donot want outside
// to change our runspace state.
RunspaceAvailability previousAvailability = _runspaceAvailability;
this.UpdateRunspaceAvailability(_runspaceStateInfo.State, false);
_runspaceEventQueue.Enqueue(
new RunspaceEventQueueItem(
_runspaceStateInfo.Clone(),
previousAvailability,
_runspaceAvailability));
}
}
}
/// <summary>
/// Set the current runspace state - no error.
/// </summary>
/// <param name="state">The new state.</param>
protected void SetRunspaceState(RunspaceState state)
{
this.SetRunspaceState(state, null);
}
/// <summary>
/// Raises events for changes in runspace state.
/// </summary>
protected void RaiseRunspaceStateEvents()
{
Queue<RunspaceEventQueueItem> tempEventQueue = null;
EventHandler<RunspaceStateEventArgs> stateChanged = null;
bool hasAvailabilityChangedSubscribers = false;
lock (SyncRoot)
{
stateChanged = this.StateChanged;
hasAvailabilityChangedSubscribers = this.HasAvailabilityChangedSubscribers;
if (stateChanged != null || hasAvailabilityChangedSubscribers)
{
tempEventQueue = _runspaceEventQueue;
_runspaceEventQueue = new Queue<RunspaceEventQueueItem>();
}
else
{
// Clear the events if there are no EventHandlers. This
// ensures that events do not get called for state
// changes prior to their registration.
_runspaceEventQueue.Clear();
}
}
if (tempEventQueue != null)
{
while (tempEventQueue.Count > 0)
{
RunspaceEventQueueItem queueItem = tempEventQueue.Dequeue();
if (hasAvailabilityChangedSubscribers && queueItem.NewRunspaceAvailability != queueItem.CurrentRunspaceAvailability)
{
this.OnAvailabilityChanged(new RunspaceAvailabilityEventArgs(queueItem.NewRunspaceAvailability));
}
#pragma warning disable 56500
// Exception raised by events are not error condition for runspace
// object.
if (stateChanged != null)
{
try
{
stateChanged(this, new RunspaceStateEventArgs(queueItem.RunspaceStateInfo));
}
catch (Exception)
{
}
}
#pragma warning restore 56500
}
}
}
#endregion state change event
#region running pipeline management
/// <summary>
/// In RemoteRunspace, it is required to invoke pipeline
/// as part of open call (i.e. while state is Opening).
/// If this property is true, runspace state check is
/// not performed in AddToRunningPipelineList call.
/// </summary>
protected bool ByPassRunspaceStateCheck { get; set; }
private readonly object _pipelineListLock = new object();
/// <summary>
/// List of pipeline which are currently executing in this runspace.
/// </summary>
protected List<Pipeline> RunningPipelines { get; } = new List<Pipeline>();
/// <summary>
/// Add the pipeline to list of pipelines in execution.
/// </summary>
/// <param name="pipeline">Pipeline to add to the
/// list of pipelines in execution</param>
/// <exception cref="InvalidRunspaceStateException">
/// Thrown if the runspace is not in the Opened state.
/// <see cref="RunspaceState"/>.
/// </exception>
/// <exception cref="ArgumentNullException">Thrown if
/// <paramref name="pipeline"/> is null.
/// </exception>
internal void AddToRunningPipelineList(PipelineBase pipeline)
{
Dbg.Assert(pipeline != null, "caller should validate the parameter");
lock (_pipelineListLock)
{
if (!ByPassRunspaceStateCheck && RunspaceState != RunspaceState.Opened)
{
InvalidRunspaceStateException e =
new InvalidRunspaceStateException
(
StringUtil.Format(RunspaceStrings.RunspaceNotOpenForPipeline, RunspaceState.ToString()),
RunspaceState,
RunspaceState.Opened
);
throw e;
}
// Add the pipeline to list of Executing pipeline.
// Note:_runningPipelines is always accessed with the lock so
// there is no need to create a synchronized version of list
RunningPipelines.Add(pipeline);
_currentlyRunningPipeline = pipeline;
}
}
/// <summary>
/// Remove the pipeline from list of pipelines in execution.
/// </summary>
/// <param name="pipeline">Pipeline to remove from the
/// list of pipelines in execution</param>
/// <exception cref="ArgumentNullException">
/// Thrown if <paramref name="pipeline"/> is null.
/// </exception>
internal void RemoveFromRunningPipelineList(PipelineBase pipeline)
{
Dbg.Assert(pipeline != null, "caller should validate the parameter");
lock (_pipelineListLock)
{
Dbg.Assert(RunspaceState != RunspaceState.BeforeOpen,
"Runspace should not be before open when pipeline is running");
// Remove the pipeline to list of Executing pipeline.
// Note:_runningPipelines is always accessed with the lock so
// there is no need to create a synchronized version of list
RunningPipelines.Remove(pipeline);
// Update the running pipeline
if (RunningPipelines.Count == 0)
{
_currentlyRunningPipeline = null;
}
else
{
_currentlyRunningPipeline = RunningPipelines[RunningPipelines.Count - 1];
}
pipeline.PipelineFinishedEvent.Set();
}
}
/// <summary>
/// Waits till all the pipelines running in the runspace have
/// finished execution.
/// </summary>
internal bool WaitForFinishofPipelines()
{
// Take a snapshot of list of active pipelines.
// Note:Before we enter to this CloseHelper routine
// CoreClose has already set the state of Runspace
// to closing. So no new pipelines can be executed on this
// runspace and so no new pipelines will be added to
// _runningPipelines. However we still need to lock because
// running pipelines can be removed from this.
PipelineBase[] runningPipelines;
lock (_pipelineListLock)
{
runningPipelines = RunningPipelines.Cast<PipelineBase>().ToArray();
}
if (runningPipelines.Length > 0)
{
WaitHandle[] waitHandles = new WaitHandle[runningPipelines.Length];
for (int i = 0; i < runningPipelines.Length; i++)
{
waitHandles[i] = runningPipelines[i].PipelineFinishedEvent;
}
// WaitAll for multiple handles on a STA (single-thread apartment) thread is not supported as WaitAll will prevent the message pump to run
if (runningPipelines.Length > 1 && Thread.CurrentThread.GetApartmentState() == ApartmentState.STA)
{
// We use a worker thread to wait for all handles, and the STA thread can just wait on the worker thread -- the worker
// threads from the ThreadPool are MTA.
using (ManualResetEvent waitAllIsDone = new ManualResetEvent(false))
{
Tuple<WaitHandle[], ManualResetEvent> stateInfo = new Tuple<WaitHandle[], ManualResetEvent>(waitHandles, waitAllIsDone);
ThreadPool.QueueUserWorkItem(new WaitCallback(
(object state) =>
{
var tuple = (Tuple<WaitHandle[], ManualResetEvent>)state;
WaitHandle.WaitAll(tuple.Item1);
tuple.Item2.Set();
}),
stateInfo);
return waitAllIsDone.WaitOne();
}
}
return WaitHandle.WaitAll(waitHandles);
}
else
{
return true;
}
}
/// <summary>
/// Stops all the running pipelines.
/// </summary>
protected void StopPipelines()
{
PipelineBase[] runningPipelines;
lock (_pipelineListLock)
{
runningPipelines = RunningPipelines.Cast<PipelineBase>().ToArray();
}
if (runningPipelines.Length > 0)
{
// Start from the most recent pipeline.
for (int i = runningPipelines.Length - 1; i >= 0; i--)
{
runningPipelines[i].Stop();
}
}
}
internal bool CanRunActionInCurrentPipeline()
{
lock (_pipelineListLock)
{
// If we have no running pipeline, or if the currently running pipeline is
// the same as the current thread, then execute the action.
var pipelineRunning = _currentlyRunningPipeline as PipelineBase;
return pipelineRunning == null ||
Thread.CurrentThread == pipelineRunning.NestedPipelineExecutionThread;
}
}
/// <summary>
/// Gets the currently executing pipeline.
/// </summary>
/// <remarks>Internal because it is needed by invoke-history</remarks>
internal override Pipeline GetCurrentlyRunningPipeline()
{
return _currentlyRunningPipeline;
}
private Pipeline _currentlyRunningPipeline = null;
/// <summary>
/// This method stops all the pipelines which are nested
/// under specified pipeline.
/// </summary>
/// <param name="pipeline"></param>
/// <returns></returns>
internal void StopNestedPipelines(Pipeline pipeline)
{
List<Pipeline> nestedPipelines = null;
lock (_pipelineListLock)
{
// first check if this pipeline is in the list of running
// pipelines. It is possible that pipeline has already
// completed.
if (!RunningPipelines.Contains(pipeline))
{
return;
}
// If this pipeline is currently running pipeline,
// then it does not have nested pipelines
if (GetCurrentlyRunningPipeline() == pipeline)
{
return;
}
// Build list of nested pipelines
nestedPipelines = new List<Pipeline>();
for (int i = RunningPipelines.Count - 1; i >= 0; i--)
{
if (RunningPipelines[i] == pipeline)
break;
nestedPipelines.Add(RunningPipelines[i]);
}
}
foreach (Pipeline np in nestedPipelines)
{
try
{
np.Stop();
}
catch (InvalidPipelineStateException)
{
}
}
}
internal
void
DoConcurrentCheckAndAddToRunningPipelines(PipelineBase pipeline, bool syncCall)
{
// Concurrency check should be done under runspace lock
lock (SyncRoot)
{
if (_bSessionStateProxyCallInProgress)
{
throw PSTraceSource.NewInvalidOperationException(RunspaceStrings.NoPipelineWhenSessionStateProxyInProgress);
}
// Delegate to pipeline to do check if it is fine to invoke if another
// pipeline is running.
pipeline.DoConcurrentCheck(syncCall, SyncRoot, true);
// Finally add to the list of running pipelines.
AddToRunningPipelineList(pipeline);
}
}
// PowerShell support for async notifications happen through the
// CheckForInterrupts() method on ParseTreeNode. These are only called when
// the engine is active (and processing,) so the Pulse() method
// executes the equivalent of a NOP so that async events
// can be processed when the engine is idle.
internal void Pulse()
{
// If we don't already have a pipeline running, pulse the engine.
bool pipelineCreated = false;
if (GetCurrentlyRunningPipeline() == null)
{
lock (SyncRoot)
{
if (GetCurrentlyRunningPipeline() == null)
{
// This is a pipeline that does the least amount possible.
// It evaluates a constant, and results in the execution of only two parse tree nodes.
// We don't need to void it, as we aren't using the results. In addition, voiding
// (as opposed to ignoring) is 1.6x slower.
try
{
PulsePipeline = (PipelineBase)CreatePipeline("0");
PulsePipeline.IsPulsePipeline = true;
pipelineCreated = true;
}
catch (ObjectDisposedException)
{
// Ignore. The runspace is closing. The event was not processed,
// but this should not crash PowerShell.
}
}
}
}
// Invoke pipeline outside the runspace lock.
// A concurrency check will be made on the runspace before this
// pipeline is invoked.
if (pipelineCreated)
{
try
{
PulsePipeline.Invoke();
}
catch (PSInvalidOperationException)
{
// Ignore. A pipeline was created between the time
// we checked for it, and when we invoked the pipeline.
// This is unlikely, but taking a lock on the runspace
// means that OUR invoke will not be able to run.
}
catch (InvalidRunspaceStateException)
{
// Ignore. The runspace is closing. The event was not processed,
// but this should not crash PowerShell.
}
catch (ObjectDisposedException)
{
// Ignore. The runspace is closing. The event was not processed,
// but this should not crash PowerShell.
}
}
}
internal PipelineBase PulsePipeline { get; private set; }
#endregion running pipeline management
#region session state proxy
// Note: When SessionStateProxy calls are in progress,
// pipeline cannot be invoked. Also when pipeline is in
// progress, SessionStateProxy calls cannot be made.
private bool _bSessionStateProxyCallInProgress;
/// <summary>
/// This method ensures that SessionStateProxy call is allowed and if
/// allowed it sets a variable to disallow further SessionStateProxy or
/// pipeline calls.
/// </summary>
private void DoConcurrentCheckAndMarkSessionStateProxyCallInProgress()
{
lock (SyncRoot)
{
if (RunspaceState != RunspaceState.Opened)
{
InvalidRunspaceStateException e =
new InvalidRunspaceStateException
(
StringUtil.Format(RunspaceStrings.RunspaceNotInOpenedState, RunspaceState.ToString()),
RunspaceState,
RunspaceState.Opened
);
throw e;
}
if (_bSessionStateProxyCallInProgress)
{
throw PSTraceSource.NewInvalidOperationException(RunspaceStrings.AnotherSessionStateProxyInProgress);
}
Pipeline runningPipeline = GetCurrentlyRunningPipeline();
if (runningPipeline != null)
{
// Detect if we're running an engine pulse, or we're running a nested pipeline
// from an engine pulse
if (runningPipeline == PulsePipeline ||
(runningPipeline.IsNested && PulsePipeline != null))
{
// If so, wait and try again
// Release the lock before we wait for the pulse pipelines
Monitor.Exit(SyncRoot);
try
{
WaitForFinishofPipelines();
}
finally
{
// Acquire the lock before we carry on with the rest operations
Monitor.Enter(SyncRoot);
}
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
return;
}
else
{
throw PSTraceSource.NewInvalidOperationException(RunspaceStrings.NoSessionStateProxyWhenPipelineInProgress);
}
}
// Now we can invoke session state proxy
_bSessionStateProxyCallInProgress = true;
}
}
/// <summary>
/// SetVariable implementation. This class does the necessary checks to ensure
/// that no pipeline or other SessionStateProxy calls are in progress.
/// It delegates to derived class worker method for actual operation.
/// </summary>
/// <param name="name"></param>
/// <param name="value"></param>
internal void SetVariable(string name, object value)
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
DoSetVariable(name, value);
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
/// <summary>
/// GetVariable implementation. This class does the necessary checks to ensure
/// that no pipeline or other SessionStateProxy calls are in progress.
/// It delegates to derived class worker method for actual operation.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
internal object GetVariable(string name)
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoGetVariable(name);
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
/// <summary>
/// Applications implementation. This class does the necessary checks to ensure
/// that no pipeline or other SessionStateProxy calls are in progress.
/// It delegates to derived class worker method for actual operation.
/// </summary>
/// <returns></returns>
internal List<string> Applications
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoApplications;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Scripts implementation. This class does the necessary checks to ensure
/// that no pipeline or other SessionStateProxy calls are in progress.
/// It delegates to derived class worker method for actual operation.
/// </summary>
/// <returns></returns>
internal List<string> Scripts
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoScripts;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal DriveManagementIntrinsics Drive
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoDrive;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
public PSLanguageMode LanguageMode
{
get
{
if (RunspaceState != RunspaceState.Opened)
{
InvalidRunspaceStateException e =
new InvalidRunspaceStateException
(
StringUtil.Format(RunspaceStrings.RunspaceNotInOpenedState, RunspaceState.ToString()),
RunspaceState,
RunspaceState.Opened
);
throw e;
}
return DoLanguageMode;
}
set
{
if (RunspaceState != RunspaceState.Opened)
{
InvalidRunspaceStateException e =
new InvalidRunspaceStateException
(
StringUtil.Format(RunspaceStrings.RunspaceNotInOpenedState, RunspaceState.ToString()),
RunspaceState,
RunspaceState.Opened
);
throw e;
}
DoLanguageMode = value;
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal PSModuleInfo Module
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoModule;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal PathIntrinsics PathIntrinsics
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoPath;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal CmdletProviderManagementIntrinsics Provider
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoProvider;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal PSVariableIntrinsics PSVariable
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoPSVariable;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal CommandInvocationIntrinsics InvokeCommand
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoInvokeCommand;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
internal ProviderIntrinsics InvokeProvider
{
get
{
DoConcurrentCheckAndMarkSessionStateProxyCallInProgress();
try
{
return DoInvokeProvider;
}
finally
{
lock (SyncRoot)
{
_bSessionStateProxyCallInProgress = false;
}
}
}
}
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of setting variable.
/// </summary>
/// <param name="name">Name of the variable to set.</param>
/// <param name="value">The value to set it to.</param>
protected abstract void DoSetVariable(string name, object value);
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting variable.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
protected abstract object DoGetVariable(string name);
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting applications.
/// </summary>
protected abstract List<string> DoApplications { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract List<string> DoScripts { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract DriveManagementIntrinsics DoDrive { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract PSLanguageMode DoLanguageMode { get; set; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract PSModuleInfo DoModule { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract PathIntrinsics DoPath { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract CmdletProviderManagementIntrinsics DoProvider { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract PSVariableIntrinsics DoPSVariable { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract CommandInvocationIntrinsics DoInvokeCommand { get; }
/// <summary>
/// Protected methods to be implemented by derived class.
/// This does the actual work of getting scripts.
/// </summary>
protected abstract ProviderIntrinsics DoInvokeProvider { get; }
private SessionStateProxy _sessionStateProxy;
/// <summary>
/// Returns SessionState proxy object.
/// </summary>
/// <returns></returns>
internal override SessionStateProxy GetSessionStateProxy()
{
return _sessionStateProxy ??= new SessionStateProxy(this);
}
#endregion session state proxy
}
}
|