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// Licensed under the MIT License.
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.Management.Automation.Host;
using System.Management.Automation.Internal;
using System.Management.Automation.Remoting;
using System.Management.Automation.Remoting.Client;
using System.Management.Automation.Tracing;
using System.Threading;
using Microsoft.PowerShell.Telemetry;
using Dbg = System.Management.Automation.Diagnostics;
#if LEGACYTELEMETRY
using Microsoft.PowerShell.Telemetry.Internal;
#endif
namespace System.Management.Automation.Runspaces.Internal
{
/// <summary>
/// Class which supports pooling remote powerShell runspaces
/// on the client.
/// </summary>
internal sealed class RemoteRunspacePoolInternal : RunspacePoolInternal
{
#region Constructor
/// <summary>
/// Constructor which creates a RunspacePool using the
/// supplied <paramref name="connectionInfo"/>, <paramref name="minRunspaces"/>
/// and <paramref name="maxRunspaces"/>
/// </summary>
/// <param name="maxRunspaces">
/// The maximum number of Runspaces that can exist in this pool.
/// Should be greater than or equal to 1.
/// </param>
/// <param name="minRunspaces">
/// The minimum number of Runspaces that can exist in this pool.
/// Should be greater than or equal to 1.
/// </param>
/// <param name="typeTable">
/// The TypeTable to use while deserializing/serializing remote objects.
/// TypeTable has the following information used by serializer:
/// 1. SerializationMethod
/// 2. SerializationDepth
/// 3. SpecificSerializationProperties
/// TypeTable has the following information used by deserializer:
/// 1. TargetTypeForDeserialization
/// 2. TypeConverter
/// </param>
/// <param name="host">Host associated with this runspacepool.</param>
/// <param name="applicationArguments">
/// Application arguments the server can see in <see cref="System.Management.Automation.Remoting.PSSenderInfo.ApplicationArguments"/>
/// </param>
/// <param name="connectionInfo">The RunspaceConnectionInfo object
/// which identifies this runspace pools connection to the server
/// </param>
/// <param name="name">Session name.</param>
/// <exception cref="ArgumentException">
/// Maximum runspaces is less than 1.
/// Minimum runspaces is less than 1.
/// </exception>
/// <exception cref="ArgumentException">
/// ConnectionInfo specified is null
/// </exception>
internal RemoteRunspacePoolInternal(int minRunspaces,
int maxRunspaces, TypeTable typeTable, PSHost host, PSPrimitiveDictionary applicationArguments, RunspaceConnectionInfo connectionInfo, string name = null)
: base(minRunspaces, maxRunspaces)
{
if (connectionInfo == null)
{
throw PSTraceSource.NewArgumentNullException("WSManConnectionInfo");
}
PSEtwLog.LogOperationalVerbose(PSEventId.RunspacePoolConstructor,
PSOpcode.Constructor, PSTask.CreateRunspace,
PSKeyword.UseAlwaysOperational,
instanceId.ToString(),
minPoolSz.ToString(CultureInfo.InvariantCulture),
maxPoolSz.ToString(CultureInfo.InvariantCulture));
_connectionInfo = connectionInfo.Clone();
this.host = host;
ApplicationArguments = applicationArguments;
AvailableForConnection = false;
DispatchTable = new DispatchTable<object>();
_runningPowerShells = new System.Collections.Concurrent.ConcurrentStack<PowerShell>();
if (!string.IsNullOrEmpty(name))
{
this.Name = name;
}
CreateDSHandler(typeTable);
}
/// <summary>
/// Create a runspacepool object in the disconnected state.
/// </summary>
/// <param name="instanceId">Identifies remote session to connect.</param>
/// <param name="name">Friendly name for runspace pool.</param>
/// <param name="isDisconnected">Indicates whether the runspacepool is disconnected.</param>
/// <param name="connectCommands">Array of commands associated with this runspace pool.</param>
/// <param name="connectionInfo">Connection information for remote server.</param>
/// <param name="host">PSHost object.</param>
/// <param name="typeTable">TypeTable for object serialization/deserialization.</param>
internal RemoteRunspacePoolInternal(Guid instanceId, string name, bool isDisconnected,
ConnectCommandInfo[] connectCommands, RunspaceConnectionInfo connectionInfo, PSHost host, TypeTable typeTable)
: base(1, 1)
{
if (instanceId == Guid.Empty)
{
throw PSTraceSource.NewArgumentException(nameof(instanceId));
}
if (connectCommands == null)
{
throw PSTraceSource.NewArgumentNullException("ConnectCommandInfo[]");
}
if (connectionInfo == null)
{
throw PSTraceSource.NewArgumentNullException("WSManConnectionInfo");
}
if (connectionInfo is WSManConnectionInfo)
{
_connectionInfo = connectionInfo.Clone();
}
else
{
Dbg.Assert(false, "ConnectionInfo must be WSManConnectionInfo");
}
// Create the runspace pool object to have the same instanceId as the remote session.
this.instanceId = instanceId;
// This indicates that this is a disconnected remote runspace pool and min/max values
// are currently unknown. These values will be updated once the object is connected.
this.minPoolSz = -1;
this.maxPoolSz = -1;
PSEtwLog.LogOperationalVerbose(PSEventId.RunspacePoolConstructor,
PSOpcode.Constructor, PSTask.CreateRunspace,
PSKeyword.UseAlwaysOperational,
instanceId.ToString(),
minPoolSz.ToString(CultureInfo.InvariantCulture),
maxPoolSz.ToString(CultureInfo.InvariantCulture));
ConnectCommands = connectCommands;
this.Name = name;
this.host = host;
DispatchTable = new DispatchTable<object>();
_runningPowerShells = new System.Collections.Concurrent.ConcurrentStack<PowerShell>();
// Create this object in the disconnected state.
SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Disconnected, null));
CreateDSHandler(typeTable);
AvailableForConnection = isDisconnected;
}
/// <summary>
/// Helper method to create the dispatchTable and dataStructureHandler objects.
/// </summary>
private void CreateDSHandler(TypeTable typeTable)
{
DataStructureHandler = new ClientRunspacePoolDataStructureHandler(this, typeTable);
// register for events from the data structure handler
DataStructureHandler.RemoteHostCallReceived += HandleRemoteHostCalls;
DataStructureHandler.StateInfoReceived += HandleStateInfoReceived;
DataStructureHandler.RSPoolInitInfoReceived += HandleInitInfoReceived;
DataStructureHandler.ApplicationPrivateDataReceived += HandleApplicationPrivateDataReceived;
DataStructureHandler.SessionClosing += HandleSessionClosing;
DataStructureHandler.SessionClosed += HandleSessionClosed;
DataStructureHandler.SetMaxMinRunspacesResponseReceived += HandleResponseReceived;
DataStructureHandler.URIRedirectionReported += HandleURIDirectionReported;
DataStructureHandler.PSEventArgsReceived += HandlePSEventArgsReceived;
DataStructureHandler.SessionDisconnected += HandleSessionDisconnected;
DataStructureHandler.SessionReconnected += HandleSessionReconnected;
DataStructureHandler.SessionRCDisconnecting += HandleSessionRCDisconnecting;
DataStructureHandler.SessionCreateCompleted += HandleSessionCreateCompleted;
}
#endregion Constructors
#region Properties
/// <summary>
/// The connection associated with this runspace pool.
/// </summary>
public override RunspaceConnectionInfo ConnectionInfo
{
get
{
return _connectionInfo;
}
}
/// <summary>
/// The ClientRunspacePoolDataStructureHandler associated with this
/// runspace pool.
/// </summary>
internal ClientRunspacePoolDataStructureHandler DataStructureHandler { get; private set; }
/// <summary>
/// List of CommandConnectInfo objects for each remote running command
/// associated with this remote runspace pool.
/// </summary>
internal ConnectCommandInfo[] ConnectCommands { get; set; } = null;
/// <summary>
/// Gets and sets the name string for this runspace pool object.
/// </summary>
internal string Name
{
get { return _friendlyName; }
set { _friendlyName = value ?? string.Empty; }
}
/// <summary>
/// Indicates whether this runspace pools viable/available for connection.
/// </summary>
internal bool AvailableForConnection { get; private set; }
/// <summary>
/// Returns robust connection maximum retry time in milliseconds.
/// </summary>
internal int MaxRetryConnectionTime
{
get
{
return (DataStructureHandler != null) ? DataStructureHandler.MaxRetryConnectionTime : 0;
}
}
/// <summary>
/// Returns runspace pool availability.
/// </summary>
public override RunspacePoolAvailability RunspacePoolAvailability
{
get
{
RunspacePoolAvailability availability;
if (stateInfo.State == RunspacePoolState.Disconnected)
{
// Set availability for disconnected runspace pool in the
// same way it is set for runspaces.
availability = (AvailableForConnection) ?
RunspacePoolAvailability.None : // Disconnected runspacepool available for connection.
RunspacePoolAvailability.Busy; // Disconnected runspacepool unavailable for connection.
}
else
{
availability = base.RunspacePoolAvailability;
}
return availability;
}
}
/// <summary>
/// Property to indicate that the debugger associated to this
/// remote runspace is in debug stop mode.
/// </summary>
internal bool IsRemoteDebugStop
{
get;
set;
}
#endregion
#region internal Methods
/// <summary>
/// Resets the runspace state on a runspace pool with a single
/// runspace.
/// This is currently supported *only* for remote runspaces.
/// </summary>
/// <returns>True if successful.</returns>
internal override bool ResetRunspaceState()
{
// Version check. Reset Runspace is supported only on PSRP protocol
// version 2.3 or greater.
Version remoteProtocolVersionDeclaredByServer = PSRemotingProtocolVersion;
if ((remoteProtocolVersionDeclaredByServer == null) ||
(remoteProtocolVersionDeclaredByServer < RemotingConstants.ProtocolVersion_2_3))
{
throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.ResetRunspaceStateNotSupportedOnServer);
}
long callId = 0;
lock (syncObject)
{
callId = DispatchTable.CreateNewCallId();
DataStructureHandler.SendResetRunspaceStateToServer(callId);
}
// This call blocks until the response is received.
object response = DispatchTable.GetResponse(callId, false);
return (bool)response;
}
/// <summary>
/// Sets the maximum number of Runspaces that can be active concurrently
/// in the pool. All requests above that number remain queued until
/// runspaces become available.
/// </summary>
/// <param name="maxRunspaces">
/// The maximum number of runspaces in the pool.
/// </param>
/// <returns>
/// true if the change is successful; otherwise, false.
/// </returns>
/// <remarks>
/// You cannot set the number of runspaces to a number smaller than
/// the minimum runspaces.
/// </remarks>
internal override bool SetMaxRunspaces(int maxRunspaces)
{
bool isSizeIncreased = false;
long callId = 0;
lock (syncObject)
{
if (maxRunspaces < minPoolSz || maxRunspaces == maxPoolSz || stateInfo.State == RunspacePoolState.Closed
|| stateInfo.State == RunspacePoolState.Closing || stateInfo.State == RunspacePoolState.Broken)
{
return false;
}
// if the runspace pool is not opened as yet, or is in Disconnected state.
// just change the value locally. No need to
// send a message
if (stateInfo.State == RunspacePoolState.BeforeOpen ||
stateInfo.State == RunspacePoolState.Disconnected)
{
maxPoolSz = maxRunspaces;
return true;
}
// sending the message should be done within the lock
// to ensure that multiple calls to SetMaxRunspaces
// will be executed on the server in the order in which
// they were called in the client
callId = DispatchTable.CreateNewCallId();
DataStructureHandler.SendSetMaxRunspacesToServer(maxRunspaces, callId);
}
// this call blocks until the response is received
object response = DispatchTable.GetResponse(callId, false);
isSizeIncreased = (bool)response;
if (isSizeIncreased)
{
lock (syncObject)
{
maxPoolSz = maxRunspaces;
}
}
return isSizeIncreased;
}
/// <summary>
/// Sets the minimum number of Runspaces that the pool maintains
/// in anticipation of new requests.
/// </summary>
/// <param name="minRunspaces">
/// The minimum number of runspaces in the pool.
/// </param>
/// <returns>
/// true if the change is successful; otherwise, false.
/// </returns>
/// <remarks>
/// You cannot set the number of idle runspaces to a number smaller than
/// 1 or greater than maximum number of active runspaces.
/// </remarks>
internal override bool SetMinRunspaces(int minRunspaces)
{
bool isSizeDecreased = false;
long callId = 0;
lock (syncObject)
{
if ((minRunspaces < 1) || (minRunspaces > maxPoolSz) || (minRunspaces == minPoolSz)
|| stateInfo.State == RunspacePoolState.Closed || stateInfo.State == RunspacePoolState.Closing ||
stateInfo.State == RunspacePoolState.Broken)
{
return false;
}
// if the runspace pool is not opened as yet, or is in Disconnected state.
// just change the value locally. No need to
// send a message
if (stateInfo.State == RunspacePoolState.BeforeOpen ||
stateInfo.State == RunspacePoolState.Disconnected)
{
minPoolSz = minRunspaces;
return true;
}
// sending the message should be done within the lock
// to ensure that multiple calls to SetMinRunspaces
// will be executed on the server in the order in which
// they were called in the client
callId = DispatchTable.CreateNewCallId();
DataStructureHandler.SendSetMinRunspacesToServer(minRunspaces, callId);
}
// this call blocks until the response is received
object response = DispatchTable.GetResponse(callId, false);
isSizeDecreased = (bool)response;
if (isSizeDecreased)
{
lock (syncObject)
{
minPoolSz = minRunspaces;
}
}
return isSizeDecreased;
}
/// <summary>
/// Retrieves the number of runspaces available at the time of calling
/// this method from the remote server.
/// </summary>
/// <returns>The number of runspaces available in the pool.</returns>
internal override int GetAvailableRunspaces()
{
int availableRunspaces = 0;
long callId = 0;
lock (syncObject)
{
// if the runspace pool is opened we need to
// get the value from the server, else
// return maxrunspaces
if (stateInfo.State == RunspacePoolState.Opened)
{
// sending the message should be done within the lock
// to ensure that multiple calls to GetAvailableRunspaces
// will be executed on the server in the order in which
// they were called in the client
callId = DispatchTable.CreateNewCallId();
}
else if (stateInfo.State != RunspacePoolState.BeforeOpen && stateInfo.State != RunspacePoolState.Opening)
{
throw new InvalidOperationException(HostInterfaceExceptionsStrings.RunspacePoolNotOpened);
}
else
{
return maxPoolSz;
}
DataStructureHandler.SendGetAvailableRunspacesToServer(callId);
}
// this call blocks until the response is received
object response = DispatchTable.GetResponse(callId, 0);
availableRunspaces = (int)response;
return availableRunspaces;
}
/// <summary>
/// The server sent application private data. Store the data so that user
/// can get it later.
/// </summary>
/// <param name="eventArgs">Argument describing this event.</param>
/// <param name="sender">Sender of this event.</param>
internal void HandleApplicationPrivateDataReceived(object sender,
RemoteDataEventArgs<PSPrimitiveDictionary> eventArgs)
{
this.SetApplicationPrivateData(eventArgs.Data);
}
internal void HandleInitInfoReceived(object sender,
RemoteDataEventArgs<RunspacePoolInitInfo> eventArgs)
{
RunspacePoolStateInfo info = new RunspacePoolStateInfo(RunspacePoolState.Opened, null);
bool raiseEvents = false;
lock (syncObject)
{
minPoolSz = eventArgs.Data.MinRunspaces;
maxPoolSz = eventArgs.Data.MaxRunspaces;
if (stateInfo.State == RunspacePoolState.Connecting)
{
ResetDisconnectedOnExpiresOn();
raiseEvents = true;
SetRunspacePoolState(info);
}
}
if (raiseEvents)
{
// Private application data is sent after (post) connect. We need
// to wait for application data before raising the state change
// Connecting -> Opened event.
ThreadPool.QueueUserWorkItem(WaitAndRaiseConnectEventsProc, info);
}
}
/// <summary>
/// The state of the server RunspacePool has changed. Handle
/// the same and reflect local states accordingly.
/// </summary>
/// <param name="eventArgs">Argument describing this event.</param>
/// <param name="sender">Sender of this event.</param>
internal void HandleStateInfoReceived(object sender,
RemoteDataEventArgs<RunspacePoolStateInfo> eventArgs)
{
RunspacePoolStateInfo newStateInfo = eventArgs.Data;
bool raiseEvents = false;
Dbg.Assert(newStateInfo != null, "state information should not be null");
if (newStateInfo.State == RunspacePoolState.Opened)
{
lock (syncObject)
{
if (stateInfo.State == RunspacePoolState.Opening)
{
SetRunspacePoolState(newStateInfo);
raiseEvents = true;
}
}
if (raiseEvents)
{
// this needs to be done outside the lock to avoid a
// deadlock scenario
RaiseStateChangeEvent(stateInfo);
SetOpenAsCompleted();
}
}
else if (newStateInfo.State == RunspacePoolState.Closed || newStateInfo.State == RunspacePoolState.Broken)
{
bool doClose = false;
lock (syncObject)
{
if (stateInfo.State == RunspacePoolState.Closed || stateInfo.State == RunspacePoolState.Broken)
{
// there is nothing to do here
return;
}
if (stateInfo.State == RunspacePoolState.Opening
|| stateInfo.State == RunspacePoolState.Opened
|| stateInfo.State == RunspacePoolState.Closing)
{
doClose = true;
SetRunspacePoolState(newStateInfo);
}
}
if (doClose)
{
// if closeAsyncResult is null, BeginClose is not called. That means
// we are getting close event from server, in this case release the
// local resources
if (_closeAsyncResult == null)
{
// Close the local resources.
DataStructureHandler.CloseRunspacePoolAsync();
}
// Delay notifying upper layers of finished state change event
// until after transport close ack is received (HandleSessionClosed handler).
}
}
}
/// <summary>
/// A host call has been proxied from the server which needs to
/// be executed.
/// </summary>
/// <param name="sender">Sender of this event.</param>
/// <param name="eventArgs">Arguments describing this event.</param>
internal void HandleRemoteHostCalls(object sender,
RemoteDataEventArgs<RemoteHostCall> eventArgs)
{
if (HostCallReceived != null)
{
HostCallReceived.SafeInvoke(sender, eventArgs);
}
else
{
RemoteHostCall hostCall = eventArgs.Data;
if (hostCall.IsVoidMethod)
{
hostCall.ExecuteVoidMethod(host);
}
else
{
RemoteHostResponse remoteHostResponse = hostCall.ExecuteNonVoidMethod(host);
DataStructureHandler.SendHostResponseToServer(remoteHostResponse);
}
}
}
internal PSHost Host
{
get
{
return host;
}
}
/// <summary>
/// Application arguments to use when opening a remote session.
/// </summary>
internal PSPrimitiveDictionary ApplicationArguments { get; }
/// <summary>
/// Private data to be used by applications built on top of PowerShell.
///
/// Remote runspace pool gets its application private data from the server (when creating the remote runspace pool)
/// - calling this method on a remote runspace will block until the data is received from the server.
/// - unless the runspace is disconnected and data hasn't been received in which case it returns null immediately.
/// </summary>
internal override PSPrimitiveDictionary GetApplicationPrivateData()
{
if (this.RunspacePoolStateInfo.State == RunspacePoolState.Disconnected &&
!_applicationPrivateDataReceived.WaitOne(0))
{
// Runspace pool was disconnected before application data was returned. Application
// data cannot be returned with the runspace pool disconnected so return null.
return null;
}
return _applicationPrivateData;
}
internal void SetApplicationPrivateData(PSPrimitiveDictionary applicationPrivateData)
{
lock (this.syncObject)
{
if (_applicationPrivateDataReceived.WaitOne(0))
{
return; // ignore server's attempt to set application private data if it has already been set
}
_applicationPrivateData = applicationPrivateData;
_applicationPrivateDataReceived.Set();
foreach (Runspace runspace in this.runspaceList)
{
runspace.SetApplicationPrivateData(applicationPrivateData);
}
}
}
internal override void PropagateApplicationPrivateData(Runspace runspace)
{
if (_applicationPrivateDataReceived.WaitOne(0))
{
runspace.SetApplicationPrivateData(this.GetApplicationPrivateData());
}
}
private PSPrimitiveDictionary _applicationPrivateData;
private readonly ManualResetEvent _applicationPrivateDataReceived = new ManualResetEvent(false);
/// <summary>
/// This event is raised, when a host call is for a remote runspace
/// which this runspace pool wraps.
/// </summary>
internal event EventHandler<RemoteDataEventArgs<RemoteHostCall>> HostCallReceived;
/// <summary>
/// EventHandler used to report connection URI redirections to the application.
/// </summary>
internal event EventHandler<RemoteDataEventArgs<Uri>> URIRedirectionReported;
/// <summary>
/// Notifies the successful creation of the runspace session.
/// </summary>
internal event EventHandler<CreateCompleteEventArgs> SessionCreateCompleted;
/// <summary>
/// </summary>
/// <param name="shell"></param>
internal void CreatePowerShellOnServerAndInvoke(ClientRemotePowerShell shell)
{
DataStructureHandler.CreatePowerShellOnServerAndInvoke(shell);
// send any input that may be available
if (!shell.NoInput)
{
shell.SendInput();
}
}
/// <summary>
/// Add a ClientPowerShellDataStructureHandler to ClientRunspaceDataStructureHandler list.
/// </summary>
/// <param name="psShellInstanceId">PowerShell Instance Id.</param>
/// <param name="psDSHandler">ClientPowerShellDataStructureHandler for PowerShell.</param>
internal void AddRemotePowerShellDSHandler(Guid psShellInstanceId, ClientPowerShellDataStructureHandler psDSHandler)
{
DataStructureHandler.AddRemotePowerShellDSHandler(psShellInstanceId, psDSHandler);
}
/// <summary>
/// Returns true if Runspace supports disconnect.
/// </summary>
internal bool CanDisconnect
{
get
{
Version remoteProtocolVersionDeclaredByServer = PSRemotingProtocolVersion;
if (remoteProtocolVersionDeclaredByServer != null && DataStructureHandler != null)
{
// Disconnect/Connect support is currently only provided by the WSMan transport
// that is running PSRP protocol version 2.2 and greater.
return (remoteProtocolVersionDeclaredByServer >= RemotingConstants.ProtocolVersion_2_2 &&
DataStructureHandler.EndpointSupportsDisconnect);
}
return false;
}
}
/// <summary>
/// Returns the WinRM protocol version object for this runspace
/// pool connection.
/// </summary>
internal Version PSRemotingProtocolVersion
{
get
{
Version winRMProtocolVersion = null;
PSPrimitiveDictionary psPrimitiveDictionary = GetApplicationPrivateData();
if (psPrimitiveDictionary != null)
{
PSPrimitiveDictionary.TryPathGet(
psPrimitiveDictionary,
out winRMProtocolVersion,
PSVersionInfo.PSVersionTableName,
PSVersionInfo.PSRemotingProtocolVersionName);
}
return winRMProtocolVersion;
}
}
/// <summary>
/// Push a running PowerShell onto the stack.
/// </summary>
/// <param name="ps">PowerShell.</param>
internal void PushRunningPowerShell(PowerShell ps)
{
Dbg.Assert(ps != null, "Caller should not pass in null reference.");
_runningPowerShells.Push(ps);
}
/// <summary>
/// Pop the currently running PowerShell from stack.
/// </summary>
/// <returns>PowerShell.</returns>
internal PowerShell PopRunningPowerShell()
{
PowerShell powershell;
if (_runningPowerShells.TryPop(out powershell))
{
return powershell;
}
return null;
}
/// <summary>
/// Return the current running PowerShell.
/// </summary>
/// <returns>PowerShell.</returns>
internal PowerShell GetCurrentRunningPowerShell()
{
PowerShell powershell;
if (_runningPowerShells.TryPeek(out powershell))
{
return powershell;
}
return null;
}
#endregion Internal Methods
#region Protected Methods
/// <summary>
/// Opens the runspacepool synchronously / asynchronously.
/// Runspace pool must be opened before it can be used.
/// </summary>
/// <param name="isAsync">
/// true to open asynchronously
/// </param>
/// <param name="callback">
/// A AsyncCallback to call once the BeginOpen completes.
/// </param>
/// <param name="asyncState">
/// A user supplied state to call the <paramref name="callback"/>
/// with.
/// </param>
/// <returns>
/// asyncResult object to monitor status of the async
/// open operation. This is returned only if <paramref name="isAsync"/>
/// is true.
/// </returns>
/// <exception cref="InvalidRunspacePoolStateException">
/// Cannot open RunspacePool because RunspacePool is not in
/// the BeforeOpen state.
/// </exception>
/// <exception cref="OutOfMemoryException">
/// There is not enough memory available to start this asynchronously.
/// </exception>
protected override IAsyncResult CoreOpen(bool isAsync, AsyncCallback callback,
object asyncState)
{
PSEtwLog.SetActivityIdForCurrentThread(this.InstanceId);
PSEtwLog.LogOperationalVerbose(PSEventId.RunspacePoolOpen, PSOpcode.Open,
PSTask.CreateRunspace, PSKeyword.UseAlwaysOperational);
// Telemetry here - remote session
ApplicationInsightsTelemetry.SendTelemetryMetric(TelemetryType.RemoteSessionOpen, isAsync.ToString());
#if LEGACYTELEMETRY
TelemetryAPI.ReportRemoteSessionCreated(_connectionInfo);
#endif
lock (syncObject)
{
AssertIfStateIsBeforeOpen();
stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Opening, null);
}
// BUGBUG: the following comment needs to be validated
// only one thread will reach here, so no need
// to lock
RaiseStateChangeEvent(stateInfo);
RunspacePoolAsyncResult asyncResult = new RunspacePoolAsyncResult(
instanceId, callback, asyncState, true);
_openAsyncResult = asyncResult;
// send a message using the data structure handler to open the RunspacePool
// on the remote server
DataStructureHandler.CreateRunspacePoolAndOpenAsync();
return asyncResult;
}
#endregion Protected Methods
#region Public Methods
/// <summary>
/// Synchronous open.
/// </summary>
public override void Open()
{
IAsyncResult asyncResult = BeginOpen(null, null);
EndOpen(asyncResult);
}
/// <summary>
/// Closes the RunspacePool and cleans all the internal
/// resources. This will close all the runspaces in the
/// runspacepool and release all the async operations
/// waiting for a runspace. If the pool is already closed
/// or broken or closing this will just return.
/// </summary>
/// <exception cref="InvalidRunspacePoolStateException">
/// Cannot close the RunspacePool because RunspacePool is
/// in Closing state.
/// </exception>
public override void Close()
{
// close and wait
IAsyncResult asyncResult = BeginClose(null, null);
EndClose(asyncResult);
}
/// <summary>
/// Closes the RunspacePool asynchronously. To get the exceptions
/// that might have occurred, call EndOpen.
/// </summary>
/// <param name="callback">
/// An AsyncCallback to call once the BeginClose completes
/// </param>
/// <param name="asyncState">
/// A user supplied state to call the <paramref name="callback"/>
/// with
/// </param>
/// <returns>
/// An AsyncResult object to monitor the state of the async
/// operation
/// </returns>
public override IAsyncResult BeginClose(AsyncCallback callback, object asyncState)
{
bool raiseEvents = false;
bool skipClosing = false;
RunspacePoolStateInfo copyState = new RunspacePoolStateInfo(RunspacePoolState.BeforeOpen, null);
RunspacePoolAsyncResult asyncResult = null;
lock (syncObject)
{
if ((stateInfo.State == RunspacePoolState.Closed) ||
(stateInfo.State == RunspacePoolState.Broken))
{
skipClosing = true;
asyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, false);
}
else if (stateInfo.State == RunspacePoolState.BeforeOpen)
{
copyState = stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Closed, null);
raiseEvents = true;
skipClosing = true;
_closeAsyncResult = null;
asyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, false);
}
else if (stateInfo.State == RunspacePoolState.Opened ||
stateInfo.State == RunspacePoolState.Opening)
{
copyState = stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Closing, null);
_closeAsyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, false);
asyncResult = _closeAsyncResult;
raiseEvents = true;
}
else if (stateInfo.State == RunspacePoolState.Disconnected ||
stateInfo.State == RunspacePoolState.Disconnecting ||
stateInfo.State == RunspacePoolState.Connecting)
{
// Continue with closing so the PSRP layer is aware that the client side session is
// being closed. This will result in a broken session on the client.
_closeAsyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, false);
asyncResult = _closeAsyncResult;
}
else if (stateInfo.State == RunspacePoolState.Closing)
{
return _closeAsyncResult;
}
}
// raise the events outside the lock
if (raiseEvents)
{
RaiseStateChangeEvent(copyState);
}
if (!skipClosing)
{
// SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Closing, null), true);
// send a message using the data structure handler to close the RunspacePool
// on the remote server
DataStructureHandler.CloseRunspacePoolAsync();
}
else
{
// signal the wait handle
asyncResult.SetAsCompleted(null);
}
return asyncResult;
}
/// <summary>
/// Synchronous disconnect.
/// </summary>
public override void Disconnect()
{
IAsyncResult asyncResult = BeginDisconnect(null, null);
EndDisconnect(asyncResult);
}
/// <summary>
/// Asynchronous disconnect.
/// </summary>
/// <param name="callback">AsyncCallback object.</param>
/// <param name="state">State object.</param>
/// <returns>IAsyncResult.</returns>
public override IAsyncResult BeginDisconnect(AsyncCallback callback, object state)
{
if (!CanDisconnect)
{
throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.DisconnectNotSupportedOnServer);
}
RunspacePoolState currentState;
bool raiseEvents = false;
lock (syncObject)
{
currentState = stateInfo.State;
if (currentState == RunspacePoolState.Opened)
{
RunspacePoolStateInfo newStateInfo = new RunspacePoolStateInfo(RunspacePoolState.Disconnecting, null);
SetRunspacePoolState(newStateInfo);
raiseEvents = true;
}
}
// Raise events outside of lock.
if (raiseEvents)
{
RaiseStateChangeEvent(this.stateInfo);
}
if (currentState == RunspacePoolState.Opened)
{
RunspacePoolAsyncResult asyncResult = new RunspacePoolAsyncResult(
instanceId, callback, state, false);
_disconnectAsyncResult = asyncResult;
DataStructureHandler.DisconnectPoolAsync();
// Return local reference to async object since the class member can
// be asynchronously nulled if the session closes suddenly.
return asyncResult;
}
else
{
string message = StringUtil.Format(RunspacePoolStrings.InvalidRunspacePoolState, RunspacePoolState.Opened, stateInfo.State);
InvalidRunspacePoolStateException invalidStateException = new InvalidRunspacePoolStateException(message,
stateInfo.State, RunspacePoolState.Opened);
throw invalidStateException;
}
}
/// <summary>
/// Waits for BeginDisconnect operation to complete.
/// </summary>
/// <param name="asyncResult">IAsyncResult object.</param>
public override void EndDisconnect(IAsyncResult asyncResult)
{
if (asyncResult == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(asyncResult));
}
RunspacePoolAsyncResult rsAsyncResult = asyncResult as RunspacePoolAsyncResult;
if ((rsAsyncResult == null) ||
(rsAsyncResult.OwnerId != instanceId) ||
(rsAsyncResult.IsAssociatedWithAsyncOpen))
{
throw PSTraceSource.NewArgumentException(nameof(asyncResult),
RunspacePoolStrings.AsyncResultNotOwned,
"IAsyncResult",
"BeginOpen");
}
rsAsyncResult.EndInvoke();
}
/// <summary>
/// Synchronous connect.
/// </summary>
public override void Connect()
{
IAsyncResult asyncResult = BeginConnect(null, null);
EndConnect(asyncResult);
}
/// <summary>
/// Asynchronous connect.
/// </summary>
/// <param name="callback">ASyncCallback object.</param>
/// <param name="state">State Object.</param>
/// <returns>IAsyncResult.</returns>
public override IAsyncResult BeginConnect(AsyncCallback callback, object state)
{
if (!AvailableForConnection)
{
throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.CannotConnect);
}
RunspacePoolState currentState;
bool raiseEvents = false;
lock (syncObject)
{
currentState = stateInfo.State;
if (currentState == RunspacePoolState.Disconnected)
{
RunspacePoolStateInfo newStateInfo = new RunspacePoolStateInfo(RunspacePoolState.Connecting, null);
SetRunspacePoolState(newStateInfo);
raiseEvents = true;
}
}
// Raise events outside of lock.
if (raiseEvents)
{
RaiseStateChangeEvent(this.stateInfo);
}
raiseEvents = false;
if (currentState == RunspacePoolState.Disconnected)
{
// Assign to local variable to ensure we always pass a non-null value.
// The async class members can be nulled out if the session closes suddenly.
RunspacePoolAsyncResult ret = new RunspacePoolAsyncResult(
instanceId, callback, state, false);
if (_canReconnect)
{
// This indicates a reconnect scenario where this object instance was previously
// disconnected.
_reconnectAsyncResult = ret;
DataStructureHandler.ReconnectPoolAsync();
}
else
{
// This indicates a reconstruction scenario where this object was created
// in the disconnect state and is being connected for the first time.
_openAsyncResult = ret;
DataStructureHandler.ConnectPoolAsync();
}
if (raiseEvents)
{
RaiseStateChangeEvent(this.stateInfo);
}
return ret;
}
else
{
string message = StringUtil.Format(RunspacePoolStrings.InvalidRunspacePoolState, RunspacePoolState.Disconnected, stateInfo.State);
InvalidRunspacePoolStateException invalidStateException = new InvalidRunspacePoolStateException(message,
stateInfo.State, RunspacePoolState.Disconnected);
throw invalidStateException;
}
}
/// <summary>
/// Waits for BeginConnect to complete.
/// </summary>
/// <param name="asyncResult">IAsyncResult object.</param>
public override void EndConnect(IAsyncResult asyncResult)
{
if (asyncResult == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(asyncResult));
}
RunspacePoolAsyncResult rsAsyncResult = asyncResult as RunspacePoolAsyncResult;
if ((rsAsyncResult == null) ||
(rsAsyncResult.OwnerId != instanceId) ||
(rsAsyncResult.IsAssociatedWithAsyncOpen))
{
throw PSTraceSource.NewArgumentException(nameof(asyncResult),
RunspacePoolStrings.AsyncResultNotOwned,
"IAsyncResult",
"BeginOpen");
}
rsAsyncResult.EndInvoke();
}
/// <summary>
/// Creates an array of PowerShell objects that are in the Disconnected state for
/// all currently disconnected running commands associated with this runspace pool.
/// </summary>
/// <returns>Array of PowerShell objects.</returns>
public override Collection<PowerShell> CreateDisconnectedPowerShells(RunspacePool runspacePool)
{
Collection<PowerShell> psCollection = new Collection<PowerShell>();
if (ConnectCommands == null)
{
// Throw error indicating that this runspacepool is not configured for
// reconstructing commands.
string msg = StringUtil.Format(RunspacePoolStrings.CannotReconstructCommands, this.Name);
throw new InvalidRunspacePoolStateException(msg);
}
// Get list of all disconnected commands associated with this runspace pool.
foreach (ConnectCommandInfo connectCmdInfo in ConnectCommands)
{
psCollection.Add(new PowerShell(connectCmdInfo, runspacePool));
}
return psCollection;
}
/// <summary>
/// Returns RunspacePool capabilities.
/// </summary>
/// <returns>RunspacePoolCapability.</returns>
public override RunspacePoolCapability GetCapabilities()
{
RunspacePoolCapability returnCaps = RunspacePoolCapability.Default;
if (CanDisconnect)
{
returnCaps |= RunspacePoolCapability.SupportsDisconnect;
}
return returnCaps;
}
#endregion Public Methods
#region Static methods
internal static RunspacePool[] GetRemoteRunspacePools(RunspaceConnectionInfo connectionInfo, PSHost host, TypeTable typeTable)
{
if (connectionInfo is not WSManConnectionInfo wsmanConnectionInfoParam)
{
// Disconnect-Connect currently only supported by WSMan.
throw new NotSupportedException();
}
List<RunspacePool> discRunspacePools = new List<RunspacePool>();
// Enumerate all runspacepools
Collection<PSObject> runspaceItems = RemoteRunspacePoolEnumeration.GetRemotePools(wsmanConnectionInfoParam);
foreach (PSObject rsObject in runspaceItems)
{
// Create a new WSMan connection info object for each returned runspace pool.
WSManConnectionInfo wsmanConnectionInfo = wsmanConnectionInfoParam.Copy();
PSPropertyInfo pspShellId = rsObject.Properties["ShellId"];
PSPropertyInfo pspState = rsObject.Properties["State"];
PSPropertyInfo pspName = rsObject.Properties["Name"];
PSPropertyInfo pspResourceUri = rsObject.Properties["ResourceUri"];
if (pspShellId == null || pspState == null || pspName == null || pspResourceUri == null)
{
continue;
}
string strName = pspName.Value.ToString();
string strShellUri = pspResourceUri.Value.ToString();
bool isDisconnected = pspState.Value.ToString().Equals("Disconnected", StringComparison.OrdinalIgnoreCase);
Guid shellId = Guid.Parse(pspShellId.Value.ToString());
// Filter returned items for PowerShell sessions.
if (!strShellUri.StartsWith(WSManNativeApi.ResourceURIPrefix, StringComparison.OrdinalIgnoreCase))
{
continue;
}
// Update wsmanconnection information with server settings.
UpdateWSManConnectionInfo(wsmanConnectionInfo, rsObject);
// Ensure that EnableNetworkAccess property is always enabled for reconstructed runspaces.
wsmanConnectionInfo.EnableNetworkAccess = true;
// Compute runspace DisconnectedOn and ExpiresOn fields.
if (isDisconnected)
{
DateTime? disconnectedOn;
DateTime? expiresOn;
ComputeDisconnectedOnExpiresOn(rsObject, out disconnectedOn, out expiresOn);
wsmanConnectionInfo.DisconnectedOn = disconnectedOn;
wsmanConnectionInfo.ExpiresOn = expiresOn;
}
List<ConnectCommandInfo> connectCmdInfos = new List<ConnectCommandInfo>();
// Enumerate all commands on runspace pool.
Collection<PSObject> commandItems;
try
{
commandItems = RemoteRunspacePoolEnumeration.GetRemoteCommands(shellId, wsmanConnectionInfo);
}
catch (CmdletInvocationException e)
{
if (e.InnerException != null && e.InnerException is InvalidOperationException)
{
// If we cannot successfully retrieve command information then this runspace
// object we are building is invalid and must be skipped.
continue;
}
throw;
}
foreach (PSObject cmdObject in commandItems)
{
PSPropertyInfo pspCommandId = cmdObject.Properties["CommandId"];
PSPropertyInfo pspCommandLine = cmdObject.Properties["CommandLine"];
if (pspCommandId == null)
{
Dbg.Assert(false, "Should not get an empty command Id from a remote runspace pool.");
continue;
}
string cmdLine = (pspCommandLine != null) ? pspCommandLine.Value.ToString() : string.Empty;
Guid cmdId = Guid.Parse(pspCommandId.Value.ToString());
connectCmdInfos.Add(new ConnectCommandInfo(cmdId, cmdLine));
}
// At this point we don't know if the runspace pool we want to connect to has just one runspace
// (a RemoteRunspace/PSSession) or multiple runspaces in its pool. We do have an array of
// running command information which will indicate a runspace pool if the count is gt one.
RunspacePool runspacePool = new RunspacePool(isDisconnected, shellId, strName,
connectCmdInfos.ToArray(), wsmanConnectionInfo, host, typeTable);
discRunspacePools.Add(runspacePool);
}
return discRunspacePools.ToArray();
}
internal static RunspacePool GetRemoteRunspacePool(RunspaceConnectionInfo connectionInfo, Guid sessionId, Guid? commandId, PSHost host, TypeTable typeTable)
{
List<ConnectCommandInfo> connectCmdInfos = new List<ConnectCommandInfo>();
if (commandId != null)
{
connectCmdInfos.Add(new ConnectCommandInfo(commandId.Value, string.Empty));
}
return new RunspacePool(true, sessionId, string.Empty, connectCmdInfos.ToArray(), connectionInfo, host, typeTable);
}
private static void UpdateWSManConnectionInfo(
WSManConnectionInfo wsmanConnectionInfo,
PSObject rsInfoObject)
{
PSPropertyInfo pspIdleTimeOut = rsInfoObject.Properties["IdleTimeOut"];
PSPropertyInfo pspBufferMode = rsInfoObject.Properties["BufferMode"];
PSPropertyInfo pspResourceUri = rsInfoObject.Properties["ResourceUri"];
PSPropertyInfo pspLocale = rsInfoObject.Properties["Locale"];
PSPropertyInfo pspDataLocale = rsInfoObject.Properties["DataLocale"];
PSPropertyInfo pspCompressionMode = rsInfoObject.Properties["CompressionMode"];
PSPropertyInfo pspEncoding = rsInfoObject.Properties["Encoding"];
PSPropertyInfo pspProfile = rsInfoObject.Properties["ProfileLoaded"];
PSPropertyInfo pspMaxIdleTimeout = rsInfoObject.Properties["MaxIdleTimeout"];
if (pspIdleTimeOut != null)
{
int idleTimeout;
if (GetTimeIntValue(pspIdleTimeOut.Value as string, out idleTimeout))
{
wsmanConnectionInfo.IdleTimeout = idleTimeout;
}
}
if (pspBufferMode != null)
{
string bufferingMode = pspBufferMode.Value as string;
if (bufferingMode != null)
{
OutputBufferingMode outputBufferingMode;
if (Enum.TryParse<OutputBufferingMode>(bufferingMode, out outputBufferingMode))
{
// Update connection info.
wsmanConnectionInfo.OutputBufferingMode = outputBufferingMode;
}
}
}
if (pspResourceUri != null)
{
string strShellUri = pspResourceUri.Value as string;
if (strShellUri != null)
{
wsmanConnectionInfo.ShellUri = strShellUri;
}
}
if (pspLocale != null)
{
string localString = pspLocale.Value as string;
if (localString != null)
{
try
{
wsmanConnectionInfo.UICulture = new CultureInfo(localString);
}
catch (ArgumentException)
{ }
}
}
if (pspDataLocale != null)
{
string dataLocalString = pspDataLocale.Value as string;
if (dataLocalString != null)
{
try
{
wsmanConnectionInfo.Culture = new CultureInfo(dataLocalString);
}
catch (ArgumentException)
{ }
}
}
if (pspCompressionMode != null)
{
string compressionModeString = pspCompressionMode.Value as string;
if (compressionModeString != null)
{
wsmanConnectionInfo.UseCompression = !compressionModeString.Equals("NoCompression", StringComparison.OrdinalIgnoreCase);
}
}
if (pspEncoding != null)
{
string encodingString = pspEncoding.Value as string;
if (encodingString != null)
{
wsmanConnectionInfo.UseUTF16 = encodingString.Equals("UTF16", StringComparison.OrdinalIgnoreCase);
}
}
if (pspProfile != null)
{
string machineProfileLoadedString = pspProfile.Value as string;
if (machineProfileLoadedString != null)
{
wsmanConnectionInfo.NoMachineProfile = !machineProfileLoadedString.Equals("Yes", StringComparison.OrdinalIgnoreCase);
}
}
if (pspMaxIdleTimeout != null)
{
int maxIdleTimeout;
if (GetTimeIntValue(pspMaxIdleTimeout.Value as string, out maxIdleTimeout))
{
wsmanConnectionInfo.MaxIdleTimeout = maxIdleTimeout;
}
}
}
private static void ComputeDisconnectedOnExpiresOn(
PSObject rsInfoObject,
out DateTime? disconnectedOn,
out DateTime? expiresOn)
{
PSPropertyInfo pspIdleTimeOut = rsInfoObject.Properties["IdleTimeOut"];
PSPropertyInfo pspShellInactivity = rsInfoObject.Properties["ShellInactivity"];
if (pspIdleTimeOut != null && pspShellInactivity != null)
{
string shellInactivityString = pspShellInactivity.Value as string;
int idleTimeout;
if ((shellInactivityString != null) &&
GetTimeIntValue(pspIdleTimeOut.Value as string, out idleTimeout))
{
try
{
TimeSpan shellInactivityTime = Xml.XmlConvert.ToTimeSpan(shellInactivityString);
TimeSpan idleTimeoutTime = TimeSpan.FromSeconds(idleTimeout / 1000);
if (idleTimeoutTime > shellInactivityTime)
{
DateTime now = DateTime.Now;
disconnectedOn = now.Subtract(shellInactivityTime);
expiresOn = disconnectedOn.Value.Add(idleTimeoutTime);
return;
}
}
catch (FormatException)
{ }
catch (ArgumentOutOfRangeException)
{ }
catch (OverflowException)
{ }
}
}
disconnectedOn = null;
expiresOn = null;
}
private static bool GetTimeIntValue(string timeString, out int value)
{
if (timeString != null)
{
string timeoutString = timeString.Replace("PT", string.Empty).Replace("S", string.Empty);
try
{
// Convert time from seconds to milliseconds.
int idleTimeout = (int)(Convert.ToDouble(timeoutString, CultureInfo.InvariantCulture) * 1000);
if (idleTimeout > 0)
{
value = idleTimeout;
return true;
}
}
catch (FormatException)
{ }
catch (OverflowException)
{ }
}
value = 0;
return false;
}
#endregion
#region Private Methods
/// <summary>
/// Set the new runspace pool state based on the state of the
/// server RunspacePool.
/// </summary>
/// <param name="newStateInfo">state information object
/// describing the state change at the server RunspacePool</param>
private void SetRunspacePoolState(RunspacePoolStateInfo newStateInfo)
{
SetRunspacePoolState(newStateInfo, false);
}
/// <summary>
/// Set the new runspace pool state based on the state of the
/// server RunspacePool and raise events if required.
/// </summary>
/// <param name="newStateInfo">state information object
/// describing the state change at the server RunspacePool</param>
/// <param name="raiseEvents">Raise state changed events if true.</param>
private void SetRunspacePoolState(RunspacePoolStateInfo newStateInfo, bool raiseEvents)
{
stateInfo = newStateInfo;
// Update the availableForConnection variable based on state change.
AvailableForConnection = (stateInfo.State == RunspacePoolState.Disconnected ||
stateInfo.State == RunspacePoolState.Opened);
if (raiseEvents)
{
RaiseStateChangeEvent(newStateInfo);
}
}
private void HandleSessionDisconnected(object sender, RemoteDataEventArgs<Exception> eventArgs)
{
bool stateChange = false;
lock (this.syncObject)
{
if (stateInfo.State == RunspacePoolState.Disconnecting)
{
UpdateDisconnectedExpiresOn();
SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Disconnected, eventArgs.Data));
stateChange = true;
}
// Set boolean indicating this object has previous connection state and so
// can be reconnected as opposed to the alternative where the connection
// state has to be reconstructed then connected.
_canReconnect = true;
}
// Do state change work outside of lock.
if (stateChange)
{
RaiseStateChangeEvent(this.stateInfo);
SetDisconnectAsCompleted();
}
}
private void SetDisconnectAsCompleted()
{
if (_disconnectAsyncResult != null && !_disconnectAsyncResult.IsCompleted)
{
_disconnectAsyncResult.SetAsCompleted(stateInfo.Reason);
_disconnectAsyncResult = null;
}
}
private void HandleSessionReconnected(object sender, RemoteDataEventArgs<Exception> eventArgs)
{
bool stateChange = false;
lock (this.syncObject)
{
if (stateInfo.State == RunspacePoolState.Connecting)
{
ResetDisconnectedOnExpiresOn();
SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Opened, null));
stateChange = true;
}
}
// Do state change work outside of lock.
if (stateChange)
{
RaiseStateChangeEvent(this.stateInfo);
SetReconnectAsCompleted();
}
}
private void SetReconnectAsCompleted()
{
if (_reconnectAsyncResult != null && !_reconnectAsyncResult.IsCompleted)
{
_reconnectAsyncResult.SetAsCompleted(stateInfo.Reason);
_reconnectAsyncResult = null;
}
}
/// <summary>
/// The session is closing set the state and reason accordingly.
/// </summary>
/// <param name="sender">Sender of this event, unused.</param>
/// <param name="eventArgs">Arguments describing this event.</param>
private void HandleSessionClosing(object sender, RemoteDataEventArgs<Exception> eventArgs)
{
// just capture the reason for closing here..handle the session closed event
// to change state appropriately.
_closingReason = eventArgs.Data;
}
/// <summary>
/// The session closed, set the state and reason accordingly.
/// </summary>
/// <param name="sender">Sender of this event, unused.</param>
/// <param name="eventArgs">Arguments describing this event.</param>
private void HandleSessionClosed(object sender, RemoteDataEventArgs<Exception> eventArgs)
{
if (eventArgs.Data != null)
{
_closingReason = eventArgs.Data;
}
// Set state under lock.
RunspacePoolState prevState;
RunspacePoolStateInfo finishedStateInfo;
lock (syncObject)
{
prevState = stateInfo.State;
switch (prevState)
{
case RunspacePoolState.Opening:
case RunspacePoolState.Opened:
case RunspacePoolState.Disconnecting:
case RunspacePoolState.Disconnected:
case RunspacePoolState.Connecting:
// Since RunspacePool is not in closing state, this close is
// happening because of data structure handler error. Set the state to broken.
SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Broken, _closingReason));
break;
case RunspacePoolState.Closing:
SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Closed, _closingReason));
break;
}
finishedStateInfo = new RunspacePoolStateInfo(stateInfo.State, stateInfo.Reason);
}
// Raise notification event outside of lock.
try
{
RaiseStateChangeEvent(finishedStateInfo);
}
catch (Exception)
{
// Don't throw exception on notification thread.
}
// Check if we have either an existing disconnect or connect async object
// and if so make sure they are set to completed since this is a
// final state for the runspace pool.
SetDisconnectAsCompleted();
SetReconnectAsCompleted();
// Ensure an existing Close async object is completed.
SetCloseAsCompleted();
}
/// <summary>
/// Set the async result for open as completed.
/// </summary>
private void SetOpenAsCompleted()
{
RunspacePoolAsyncResult tempOpenAsyncResult = _openAsyncResult;
_openAsyncResult = null;
if (tempOpenAsyncResult != null && !tempOpenAsyncResult.IsCompleted)
{
tempOpenAsyncResult.SetAsCompleted(stateInfo.Reason);
}
}
/// <summary>
/// Set the async result for close as completed.
/// </summary>
private void SetCloseAsCompleted()
{
// abort all pending calls.
DispatchTable.AbortAllCalls();
if (_closeAsyncResult != null)
{
_closeAsyncResult.SetAsCompleted(stateInfo.Reason);
_closeAsyncResult = null;
}
// Ensure that openAsyncResult is completed and that
// any error is thrown on the calling thread.
// The session can be closed at any time, including
// during Open processing.
SetOpenAsCompleted();
// Ensure private application data wait is released.
try
{
_applicationPrivateDataReceived.Set();
}
catch (ObjectDisposedException) { }
}
/// <summary>
/// When a response to a SetMaxRunspaces or SetMinRunspaces is received,
/// from the server, this method sets the response and thereby unblocks
/// corresponding call.
/// </summary>
/// <param name="sender">Sender of this message, unused.</param>
/// <param name="eventArgs">Contains response and call id.</param>
private void HandleResponseReceived(object sender, RemoteDataEventArgs<PSObject> eventArgs)
{
PSObject data = eventArgs.Data;
object response = RemotingDecoder.GetPropertyValue<object>(data, RemoteDataNameStrings.RunspacePoolOperationResponse);
long callId = RemotingDecoder.GetPropertyValue<long>(data, RemoteDataNameStrings.CallId);
DispatchTable.SetResponse(callId, response);
}
/// <summary>
/// When the client remote session reports a URI redirection, this method will report the
/// message to the user as a Warning using Host method calls.
/// </summary>
/// <param name="sender"></param>
/// <param name="eventArgs"></param>
private void HandleURIDirectionReported(object sender, RemoteDataEventArgs<Uri> eventArgs)
{
WSManConnectionInfo wsmanConnectionInfo = _connectionInfo as WSManConnectionInfo;
if (wsmanConnectionInfo != null)
{
wsmanConnectionInfo.ConnectionUri = eventArgs.Data;
URIRedirectionReported.SafeInvoke(this, eventArgs);
}
}
/// <summary>
/// When the server sends a PSEventArgs this method will add it to the local event queue.
/// </summary>
private void HandlePSEventArgsReceived(object sender, RemoteDataEventArgs<PSEventArgs> e)
{
OnForwardEvent(e.Data);
}
/// <summary>
/// A session disconnect has been initiated by the WinRM robust connection layer. Set
/// internal state to Disconnecting.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void HandleSessionRCDisconnecting(object sender, RemoteDataEventArgs<Exception> e)
{
Dbg.Assert(this.stateInfo.State == RunspacePoolState.Opened,
"RC disconnect should only occur for runspace pools in the Opened state.");
lock (this.syncObject)
{
SetRunspacePoolState(new RunspacePoolStateInfo(RunspacePoolState.Disconnecting, e.Data));
}
RaiseStateChangeEvent(this.stateInfo);
}
/// <summary>
/// The session has been successfully created.
/// </summary>
/// <param name="sender"></param>
/// <param name="eventArgs"></param>
private void HandleSessionCreateCompleted(object sender, CreateCompleteEventArgs eventArgs)
{
// Update connectionInfo with updated information from the transport.
if (eventArgs != null)
{
_connectionInfo.IdleTimeout = eventArgs.ConnectionInfo.IdleTimeout;
_connectionInfo.MaxIdleTimeout = eventArgs.ConnectionInfo.MaxIdleTimeout;
WSManConnectionInfo wsmanConnectionInfo = _connectionInfo as WSManConnectionInfo;
if (wsmanConnectionInfo != null)
{
wsmanConnectionInfo.OutputBufferingMode =
((WSManConnectionInfo)eventArgs.ConnectionInfo).OutputBufferingMode;
}
}
// Forward event.
SessionCreateCompleted.SafeInvoke<CreateCompleteEventArgs>(this, eventArgs);
}
private void ResetDisconnectedOnExpiresOn()
{
// Reset DisconnectedOn/ExpiresOn
WSManConnectionInfo wsManConnectionInfo = _connectionInfo as WSManConnectionInfo;
wsManConnectionInfo?.NullDisconnectedExpiresOn();
}
private void UpdateDisconnectedExpiresOn()
{
// Set DisconnectedOn/ExpiresOn for disconnected session.
WSManConnectionInfo wsManConnectionInfo = _connectionInfo as WSManConnectionInfo;
wsManConnectionInfo?.SetDisconnectedExpiresOnToNow();
}
/// <summary>
/// Waits for application private data from server before raising
/// event: Connecting->Opened state changed event.
/// </summary>
/// <param name="state"></param>
private void WaitAndRaiseConnectEventsProc(object state)
{
RunspacePoolStateInfo info = state as RunspacePoolStateInfo;
Dbg.Assert(info != null, "State -> Event arguments cannot be null.");
// Wait for private application data to arrive from server.
try
{
_applicationPrivateDataReceived.WaitOne();
}
catch (ObjectDisposedException) { }
// Raise state changed event.
try
{
RaiseStateChangeEvent(info);
}
catch (Exception)
{
}
// Set Opened async object.
SetOpenAsCompleted();
}
#endregion Private Methods
#region Private Members
private readonly RunspaceConnectionInfo _connectionInfo; // connection info with which this
// runspace is created
// data structure handler handling
private RunspacePoolAsyncResult _openAsyncResult; // async result object generated on
// CoreOpen
private RunspacePoolAsyncResult _closeAsyncResult; // async result object generated by
// BeginClose
private Exception _closingReason; // reason for a Closing state transition
private RunspacePoolAsyncResult _disconnectAsyncResult; // async result object generated on CoreDisconnect
private RunspacePoolAsyncResult _reconnectAsyncResult; // async result object generated on CoreReconnect
private bool _isDisposed;
private DispatchTable<object> DispatchTable { get; }
private bool _canReconnect;
private string _friendlyName = string.Empty;
private readonly System.Collections.Concurrent.ConcurrentStack<PowerShell> _runningPowerShells;
#endregion Private Members
#region IDisposable
/// <summary>
/// Release all resources.
/// </summary>
/// <param name="disposing">If true, release all managed resources.</param>
protected override void Dispose(bool disposing)
{
// dispose the base class before disposing dataStructure handler.
base.Dispose(disposing);
if (!_isDisposed)
{
_isDisposed = true;
DataStructureHandler.Dispose(disposing);
_applicationPrivateDataReceived.Dispose();
}
}
#endregion IDisposable
}
#region ConnectCommandInfo class
/// <summary>
/// Class defining a remote command to connect to.
/// </summary>
internal class ConnectCommandInfo
{
/// <summary>
/// Remote command instance Id.
/// </summary>
public Guid CommandId { get; } = Guid.Empty;
/// <summary>
/// Remote command string.
/// </summary>
public string Command { get; } = string.Empty;
/// <summary>
/// Constructs a remote command object.
/// </summary>
/// <param name="cmdId">Command instance Id.</param>
/// <param name="cmdStr">Command string.</param>
public ConnectCommandInfo(Guid cmdId, string cmdStr)
{
CommandId = cmdId;
Command = cmdStr;
}
}
#endregion
#region RemoteRunspacePoolEnumeration class
/// <summary>
/// Enumerates remote runspacepools (Shells) and running commands
/// using Get-WSManInstance cmdlet.
/// </summary>
internal static class RemoteRunspacePoolEnumeration
{
/// <summary>
/// Gets an array of XmlElement objects representing all
/// disconnected runspace pools on the indicated server.
/// </summary>
/// <param name="wsmanConnectionInfo">Specifies the remote server to connect to.</param>]
/// <returns>Collection of XmlElement objects.</returns>
internal static Collection<PSObject> GetRemotePools(WSManConnectionInfo wsmanConnectionInfo)
{
Collection<PSObject> result;
using (PowerShell powerShell = PowerShell.Create())
{
// Enumerate remote runspaces using the Get-WSManInstance cmdlet.
powerShell.AddCommand("Get-WSManInstance");
// Add parameters to enumerate Shells (runspace pools).
powerShell.AddParameter("ResourceURI", "Shell");
powerShell.AddParameter("Enumerate", true);
// Add parameters for server connection.
powerShell.AddParameter("ComputerName", wsmanConnectionInfo.ComputerName);
powerShell.AddParameter("Authentication", ConvertPSAuthToWSManAuth(wsmanConnectionInfo.AuthenticationMechanism));
if (wsmanConnectionInfo.Credential != null)
{
powerShell.AddParameter("Credential", wsmanConnectionInfo.Credential);
}
if (wsmanConnectionInfo.CertificateThumbprint != null)
{
powerShell.AddParameter("CertificateThumbprint", wsmanConnectionInfo.CertificateThumbprint);
}
if (wsmanConnectionInfo.PortSetting != -1)
{
powerShell.AddParameter("Port", wsmanConnectionInfo.Port);
}
if (CheckForSSL(wsmanConnectionInfo))
{
powerShell.AddParameter("UseSSL", true);
}
if (!string.IsNullOrEmpty(wsmanConnectionInfo.AppName))
{
// Remove prepended path character.
string appName = wsmanConnectionInfo.AppName.TrimStart('/');
powerShell.AddParameter("ApplicationName", appName);
}
powerShell.AddParameter("SessionOption", GetSessionOptions(wsmanConnectionInfo));
result = powerShell.Invoke();
}
return result;
}
/// <summary>
/// Gets an array of XmlElement objects representing each running command
/// on the specified runspace pool with the shellid Guid.
/// </summary>
/// <param name="shellId">Guid of shellId (runspacepool Id).</param>
/// <param name="wsmanConnectionInfo">Specifies the remote server to connect to.</param>]
/// <returns>Collection of XmlElement objects.</returns>
internal static Collection<PSObject> GetRemoteCommands(Guid shellId, WSManConnectionInfo wsmanConnectionInfo)
{
Collection<PSObject> result;
using (PowerShell powerShell = PowerShell.Create())
{
// Enumerate remote runspace commands using the Get-WSManInstance cmdlet.
powerShell.AddCommand("Get-WSManInstance");
// Add parameters to enumerate commands.
string filterStr = string.Create(CultureInfo.InvariantCulture, $"ShellId='{shellId.ToString().ToUpperInvariant()}'");
powerShell.AddParameter("ResourceURI", @"Shell/Command");
powerShell.AddParameter("Enumerate", true);
powerShell.AddParameter("Dialect", "Selector");
powerShell.AddParameter("Filter", filterStr);
// Add parameters for server connection.
powerShell.AddParameter("ComputerName", wsmanConnectionInfo.ComputerName);
powerShell.AddParameter("Authentication", ConvertPSAuthToWSManAuth(wsmanConnectionInfo.AuthenticationMechanism));
if (wsmanConnectionInfo.Credential != null)
{
powerShell.AddParameter("Credential", wsmanConnectionInfo.Credential);
}
if (wsmanConnectionInfo.CertificateThumbprint != null)
{
powerShell.AddParameter("CertificateThumbprint", wsmanConnectionInfo.CertificateThumbprint);
}
if (wsmanConnectionInfo.PortSetting != -1)
{
powerShell.AddParameter("Port", wsmanConnectionInfo.Port);
}
if (CheckForSSL(wsmanConnectionInfo))
{
powerShell.AddParameter("UseSSL", true);
}
if (!string.IsNullOrEmpty(wsmanConnectionInfo.AppName))
{
// Remove prepended path character.
string appName = wsmanConnectionInfo.AppName.TrimStart('/');
powerShell.AddParameter("ApplicationName", appName);
}
powerShell.AddParameter("SessionOption", GetSessionOptions(wsmanConnectionInfo));
result = powerShell.Invoke();
}
return result;
}
/// <summary>
/// Use the WSMan New-WSManSessionOption cmdlet to create a session options
/// object used for Get-WSManInstance queries.
/// </summary>
/// <param name="wsmanConnectionInfo">WSManConnectionInfo.</param>
/// <returns>WSMan session options object.</returns>
private static object GetSessionOptions(WSManConnectionInfo wsmanConnectionInfo)
{
Collection<PSObject> result;
using (PowerShell powerShell = PowerShell.Create())
{
powerShell.AddCommand("New-WSManSessionOption");
if (wsmanConnectionInfo.ProxyAccessType != ProxyAccessType.None)
{
powerShell.AddParameter("ProxyAccessType", "Proxy" + wsmanConnectionInfo.ProxyAccessType.ToString());
powerShell.AddParameter("ProxyAuthentication", wsmanConnectionInfo.ProxyAuthentication.ToString());
if (wsmanConnectionInfo.ProxyCredential != null)
{
powerShell.AddParameter("ProxyCredential", wsmanConnectionInfo.ProxyCredential);
}
}
// New-WSManSessionOption uses the SPNPort number here to enable SPN
// server authentication. It looks like any value > 0 will enable
// this. Since the Port property always returns a valid port value (>0)
// just pass the WSManConnectionInfo port parameter.
if (wsmanConnectionInfo.IncludePortInSPN)
{
powerShell.AddParameter("SPNPort", wsmanConnectionInfo.Port);
}
powerShell.AddParameter("SkipCACheck", wsmanConnectionInfo.SkipCACheck);
powerShell.AddParameter("SkipCNCheck", wsmanConnectionInfo.SkipCNCheck);
powerShell.AddParameter("SkipRevocationCheck", wsmanConnectionInfo.SkipRevocationCheck);
powerShell.AddParameter("OperationTimeout", wsmanConnectionInfo.OperationTimeout);
powerShell.AddParameter("NoEncryption", wsmanConnectionInfo.NoEncryption);
powerShell.AddParameter("UseUTF16", wsmanConnectionInfo.UseUTF16);
result = powerShell.Invoke();
}
return result[0].BaseObject;
}
private static bool CheckForSSL(WSManConnectionInfo wsmanConnectionInfo)
{
return (!string.IsNullOrEmpty(wsmanConnectionInfo.Scheme) &&
wsmanConnectionInfo.Scheme.Contains(WSManConnectionInfo.HttpsScheme, StringComparison.OrdinalIgnoreCase));
}
private static int ConvertPSAuthToWSManAuth(AuthenticationMechanism psAuth)
{
int wsmanAuth;
switch (psAuth)
{
case AuthenticationMechanism.Default:
wsmanAuth = 0x1;
break;
case AuthenticationMechanism.Basic:
wsmanAuth = 0x8;
break;
case AuthenticationMechanism.Digest:
wsmanAuth = 0x2;
break;
case AuthenticationMechanism.Credssp:
wsmanAuth = 0x80;
break;
case AuthenticationMechanism.Kerberos:
wsmanAuth = 0x10;
break;
case AuthenticationMechanism.Negotiate:
wsmanAuth = 0x4;
break;
default:
wsmanAuth = 0x1;
break;
}
return wsmanAuth;
}
}
#endregion
}
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