File size: 14,823 Bytes
8c763fb
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
Describe "Get-Random DRT Unit Tests" -Tags "CI" {
    $testData = @(
        @{ Name = 'no params'; Maximum = $null; Minimum = $null; GreaterThan = -1; LessThan = ([int32]::MaxValue); Type = 'System.Int32' }
        @{ Name = 'only positive maximum number'; Maximum = 100; Minimum = $null; GreaterThan = -1; LessThan = 100; Type = 'System.Int32' }
        @{ Name = 'maximum set to 0, Minimum to a negative number'; Maximum = 0; Minimum = -100; GreaterThan = -101; LessThan = 0; Type = 'System.Int32' }
        @{ Name = 'positive maximum, negative Minimum'; Maximum = 100; Minimum = -100; GreaterThan = -101; LessThan = 100; Type = 'System.Int32' }
        @{ Name = 'both negative'; Maximum = -100; Minimum = -200; GreaterThan = -201; LessThan = -100; Type = 'System.Int32' }
        @{ Name = 'both negative with parentheses'; Maximum = (-100); Minimum = (-200); GreaterThan = -201; LessThan = -100; Type = 'System.Int32' }
        @{ Name = 'maximum enclosed in quote'; Maximum = '8'; Minimum = 5; GreaterThan = 4; LessThan = 8; Type = 'System.Int32' }
        @{ Name = 'minimum enclosed in quote'; Maximum = 8; Minimum = '5'; GreaterThan = 4; LessThan = 8; Type = 'System.Int32' }
        @{ Name = 'maximum with plus sign'; Maximum = +100; Minimum = 0; GreaterThan = -1; LessThan = 100; Type = 'System.Int32' }
        @{ Name = 'maximum with plus sign and quote'; Maximum = '+100'; Minimum = 0; GreaterThan = -1; LessThan = 100; Type = 'System.Int32' }
        @{ Name = 'both with quote'; Maximum = '+100'; Minimum = '-100'; GreaterThan = -101; LessThan = 100; Type = 'System.Int32' }
        @{ Name = 'maximum set to kb'; Maximum = '1kb'; Minimum = 0; GreaterThan = -1; LessThan = 1024; Type = 'System.Int32' }
        @{ Name = 'maximum is Int64.MaxValue'; Maximum = ([int64]::MaxValue); Minimum = $null; GreaterThan = ([int64]-1); LessThan = ([int64]::MaxValue); Type = 'System.Int64' }
        @{ Name = 'maximum is a 64-bit integer'; Maximum = ([int64]100); Minimum = $null; GreaterThan = ([int64]-1); LessThan = ([int64]100); Type = 'System.Int64' }
        @{ Name = 'maximum set to a large integer greater than int32.MaxValue'; Maximum = 100000000000; Minimum = $null; GreaterThan = ([int64]-1); LessThan = ([int64]100000000000); Type = 'System.Int64' }
        @{ Name = 'maximum set to 0, Minimum set to a negative 64-bit integer'; Maximum = ([int64]0); Minimum = ([int64]-100); GreaterThan = ([int64]-101); LessThan = ([int64]0); Type = 'System.Int64' }
        @{ Name = 'maximum set to positive 64-bit number, min set to negative 64-bit number'; Maximum = ([int64]100); Minimum = ([int64]-100); GreaterThan = ([int64]-101); LessThan = ([int64]100); Type = 'System.Int64' }
        @{ Name = 'both are negative 64-bit number'; Maximum = ([int64]-100); Minimum = ([int64]-200); GreaterThan = ([int64]-201); LessThan = ([int64]-100); Type = 'System.Int64' }
        @{ Name = 'both are negative 64-bit number with parentheses'; Maximum = ([int64](-100)); Minimum = ([int64](-200)); GreaterThan = ([int64]-201); LessThan = ([int64]-100); Type = 'System.Int64' }
        @{ Name = 'max is 32-bit, min is 64-bit integer'; Maximum = '8'; Minimum = ([int64]5); GreaterThan = ([int64]4); LessThan = ([int64]8); Type = 'System.Int64' }
        @{ Name = 'max is 64-bit, min is 32-bit integer'; Maximum = ([int64]8); Minimum = '5'; GreaterThan = ([int64]4); LessThan = ([int64]8); Type = 'System.Int64' }
        @{ Name = 'max set to a 32-bit integer, min set to [int64]0'; Maximum = +100; Minimum = ([int64]0); GreaterThan = ([int64]-1); LessThan = ([int64]100); Type = 'System.Int64' }
        @{ Name = 'max set to a 32-bit integer with quote'; Maximum = '+100'; Minimum = ([int64]0); GreaterThan = ([int64]-1); LessThan = ([int64]100); Type = 'System.Int64' }
        @{ Name = 'max is [int64]0, min is a 32-bit integer'; Maximum = ([int64]0); Minimum = '-100'; GreaterThan = ([int64]-101); LessThan = ([int64]0); Type = 'System.Int64' }
        @{ Name = 'min set to 1MB, max set to a 64-bit integer greater than min'; Maximum = ([int64]1048585); Minimum = '1mb'; GreaterThan = ([int64]1048575); LessThan = ([int64]1048585); Type = 'System.Int64' }
        @{ Name = 'max set to 1tb, min set to 10 mb'; Maximum = '1tb'; Minimum = '10mb'; GreaterThan = ([int64]10485759); LessThan = ([int64]1099511627776); Type = 'System.Int64' }
        @{ Name = 'max is int64.MaxValue, min is Int64.MinValue'; Maximum = ([int64]::MaxValue); Minimum = ([int64]::MinValue); GreaterThan = ([int64]::MinValue); LessThan = ([int64]::MaxValue); Type = 'System.Int64' }
        @{ Name = 'both are int64.MaxValue plus a 32-bit integer'; Maximum = ([int64](([int]::MaxValue)+15)); Minimum = ([int64](([int]::MaxValue)+10)); GreaterThan = ([int64](([int]::MaxValue)+9)); LessThan = ([int64](([int]::MaxValue)+15)); Type = 'System.Int64' }
        @{ Name = 'both are greater than int32.MaxValue without specified type, and max with quote'; Maximum = '100099000001'; Minimum = 100000000001; GreaterThan = ([int64]10000000000); LessThan = ([int64]100099000001); Type = 'System.Int64' }
        @{ Name = 'both are greater than int32.MaxValue without specified type, and min with quote'; Maximum = 100000002230; Minimum = '100000002222'; GreaterThan = ([int64]100000002221); LessThan = ([int64]100000002230); Type = 'System.Int64' }
        @{ Name = 'max is greater than int32.MaxValue without specified type'; Maximum = 90000000000; Minimum = 4; GreaterThan = ([int64]3); LessThan = ([int64]90000000000); Type = 'System.Int64' }
        @{ Name = 'max is a double-precision number'; Maximum = 100.0; Minimum = $null; GreaterThan = -1.0; LessThan = 100.0; Type = 'System.Double' }
        @{ Name = 'both are double-precision numbers, min is negative.'; Maximum = 0.0; Minimum = -100.0; GreaterThan = -101.0; LessThan = 0.0; Type = 'System.Double' }
        @{ Name = 'both are double-precision number, max is positive, min is negative.'; Maximum = 100.0; Minimum = -100.0; GreaterThan = -101.0; LessThan = 100.0; Type = 'System.Double' }
        @{ Name = 'max is a double-precision number, min is int32'; Maximum = 8.0; Minimum = 5; GreaterThan = 4.0; LessThan = 8.0; Type = 'System.Double' }
        @{ Name = 'min is a double-precision number, max is int32'; Maximum = 8; Minimum = 5.0; GreaterThan = 4.0; LessThan = 8.0; Type = 'System.Double' }
        @{ Name = 'max set to a special double number'; Maximum = 20.; Minimum = 0.0; GreaterThan = -1.0; LessThan = 20.0; Type = 'System.Double' }
        @{ Name = 'max is double with quote'; Maximum = '20.'; Minimum = 0.0; GreaterThan = -1.0; LessThan = 20.0; Type = 'System.Double' }
        @{ Name = 'max is double with plus sign'; Maximum = +100.0; Minimum = 0; GreaterThan = -1.0; LessThan = 100.0; Type = 'System.Double' }
        @{ Name = 'max is double with plus sign and enclosed in quote'; Maximum = '+100.0'; Minimum = 0; GreaterThan = -1.0; LessThan = 100.0; Type = 'System.Double' }
        @{ Name = 'both set to the special numbers as 1.0e+xx '; Maximum = $null; Minimum = 1.0e+100; GreaterThan = 1.0e+99; LessThan = ([double]::MaxValue); Type = 'System.Double' }
        @{ Name = 'max is Double.MaxValue, min is Double.MinValue'; Maximum = ([double]::MaxValue); Minimum = ([double]::MinValue); GreaterThan = ([double]::MinValue); LessThan = ([double]::MaxValue); Type = 'System.Double' }
    )

    $testDataForError = @(
        @{ Name = 'Min is greater than max and all are positive 32-bit integer'; Maximum = 10; Minimum = 20}
        @{ Name = 'Min and Max are same and all are positive 32-bit integer'; Maximum = 20; Minimum = 20}
        @{ Name = 'Min is greater than max and all are negative 32-bit integer'; Maximum = -20; Minimum = -10}
        @{ Name = 'Min and Max are same and all are negative 32-bit integer'; Maximum = -20; Minimum = -20}
        @{ Name = 'Min is greater than max and all are positive double-precision number'; Maximum = 10.0; Minimum = 20.0}
        @{ Name = 'Min and Max are same and all are positive double-precision number'; Maximum = 20.0; Minimum = 20.0}
        @{ Name = 'Min is greater than max and all are negative double-precision number'; Maximum = -20.0; Minimum = -10.0}
        @{ Name = 'Min and Max are same and all are negative double-precision number'; Maximum = -20.0; Minimum = -20.0}
        @{ Name = 'Max is a negative number, min is the default number '; Maximum = -10; Minimum = $null}
    )

    # minimum is always set to the actual low end of the range, details refer to closed issue #887.
    It "Should return a correct random number for '<Name>'" -TestCases $testData {
        param($maximum, $minimum, $greaterThan, $lessThan, $type)

        $result = Get-Random -Maximum $maximum -Minimum $minimum
        $result | Should -BeGreaterThan $greaterThan
        $result | Should -BeLessThan $lessThan
        $result | Should -BeOfType $type
    }

    It "Should return correct random numbers for '<Name>' with Count specified" -TestCases $testData {
        param($maximum, $minimum, $greaterThan, $lessThan, $type)

        $result = Get-Random -Maximum $maximum -Minimum $minimum -Count 1
        $result | Should -BeGreaterThan $greaterThan
        $result | Should -BeLessThan $lessThan
        $result | Should -BeOfType $type

        $result = Get-Random -Maximum $maximum -Minimum $minimum -Count 3
        foreach ($randomNumber in $result) {
            $randomNumber | Should -BeGreaterThan $greaterThan
            $randomNumber | Should -BeLessThan $lessThan
            $randomNumber | Should -BeOfType $type
        }
    }

    It "Should be able to throw error when '<Name>'" -TestCases $testDataForError {
        param($maximum, $minimum)
        { Get-Random -Minimum $minimum -Maximum $maximum } | Should -Throw -ErrorId "MinGreaterThanOrEqualMax,Microsoft.PowerShell.Commands.GetRandomCommand"
    }

    It "Tests for setting the seed" {
        $result1 = (Get-Random -SetSeed 123), (Get-Random)
        $result2 = (Get-Random -SetSeed 123), (Get-Random)
        $result1 | Should -Be $result2
    }
}

Describe "Get-Random" -Tags "CI" {
    It "Should return a random number greater than -1" {
        Get-Random | Should -BeGreaterThan -1
    }

    It "Should return a random number less than 100" {
        Get-Random -Maximum 100 | Should -BeLessThan 100
        Get-Random -Maximum 100 | Should -BeGreaterThan -1
    }

    It "Should return a random number less than 100 and greater than -100 " {
        $randomNumber = Get-Random -Minimum -100 -Maximum 100
        $randomNumber | Should -BeLessThan 100
        $randomNumber | Should -BeGreaterThan -101
    }

    It "Should return a random number less than 20.93 and greater than 10.7 " {
        $randomNumber = Get-Random -Minimum 10.7 -Maximum 20.93
        $randomNumber | Should -BeLessThan 20.93
        $randomNumber | Should -BeGreaterThan 10.7
    }

    It "Should return same number for both Get-Random when switch SetSeed is used " {
        $firstRandomNumber = Get-Random -Maximum 100 -SetSeed 23
        $secondRandomNumber = Get-Random -Maximum 100 -SetSeed 23
        $firstRandomNumber | Should -Be $secondRandomNumber
    }

    It "Should return a number from 1,2,3,5,8,13 " {
        $randomNumber = Get-Random -InputObject 1, 2, 3, 5, 8, 13
        $randomNumber | Should -BeIn 1, 2, 3, 5, 8, 13
    }

    It "Should return an array " {
        $randomNumber = Get-Random -InputObject 1, 2, 3, 5, 8, 13 -Count 3
        $randomNumber.Count | Should -Be 3
        ,$randomNumber | Should -BeOfType System.Array
    }

    It "Should return three random numbers for array of 1,2,3,5,8,13 " {
        $randomNumber = Get-Random -InputObject 1, 2, 3, 5, 8, 13 -Count 3
        $randomNumber.Count | Should -Be 3
        $randomNumber[0] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[1] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[2] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[3] | Should -BeNullOrEmpty
    }

    It "Should return all the numbers for array of 1,2,3,5,8,13 in no particular order" {
        $randomNumber = Get-Random -InputObject 1, 2, 3, 5, 8, 13 -Count ([int]::MaxValue)
        $randomNumber.Count | Should -Be 6
        $randomNumber[0] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[1] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[2] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[3] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[4] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[5] | Should -BeIn 1, 2, 3, 5, 8, 13
        $randomNumber[6] | Should -BeNullOrEmpty
    }

    It "Should return all the numbers for array of 1,2,3,5,8,13 in randomized order when the Shuffle switch is used" {
        $randomNumber = Get-Random -InputObject 1, 2, 3, 5, 8, 13 -Shuffle
        $randomNumber.Count | Should -Be 6
        $randomNumber | Should -BeIn 1, 2, 3, 5, 8, 13
    }

    It "Should return a single random item when -Shuffle:`$false is used" {
        $randomNumber = Get-Random -InputObject 1, 2, 3, 5, 8, 13 -Shuffle:$false
        $randomNumber.Count | Should -Be 1
        $randomNumber | Should -BeIn 1, 2, 3, 5, 8, 13
    }

    It "Should return for a string collection " {
        $randomNumber = Get-Random -InputObject "red", "yellow", "blue"
        $randomNumber | Should -Be ("red" -or "yellow" -or "blue")
    }

    It "Should return a number for hexadecimal " {
        $randomNumber = Get-Random 0x07FFFFFFFFF
        $randomNumber | Should -BeLessThan 549755813887
        $randomNumber | Should -BeGreaterThan 0
    }

    It "Should return false, check two random numbers are not equal when not using the SetSeed switch " {
        $firstRandomNumber = Get-Random
        $secondRandomNumber = Get-Random
        $firstRandomNumber | Should -Not -Be $secondRandomNumber
    }

    It "Should return the same number for hexadecimal number and regular number when the switch SetSeed is used " {
        $firstRandomNumber = Get-Random 0x07FFFFFFFF -SetSeed 20
        $secondRandomNumber = Get-Random 34359738367 -SetSeed 20
        $firstRandomNumber | Should -Be @secondRandomNumber
    }

    It "Should throw an error because the hexadecimal number is to large " {
        { Get-Random 0x07FFFFFFFFFFFFFFFF } | Should -Throw "Value was either too large or too small for a UInt32"
    }

    It "Should accept collection containing empty string for -InputObject" {
        1..10 | ForEach-Object {
            Get-Random -InputObject @('a','b','') | Should -BeIn 'a','b',''
        }
    }

    It "Should accept `$null in collection for -InputObject" {
        1..10 | ForEach-Object {
            Get-Random -InputObject @('a','b',$null) | Should -BeIn 'a','b',$null
        }
    }
}