Windows-powershell / PowerShell-master /src /System.Management.Automation /engine /CommandPathSearch.cs
| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Collections.ObjectModel; | |
| using System.IO; | |
| using System.Linq; | |
| namespace System.Management.Automation | |
| { | |
| /// <summary> | |
| /// Used to enumerate the commands on the system that match the specified | |
| /// command name. | |
| /// </summary> | |
| internal class CommandPathSearch : IEnumerable<string>, IEnumerator<string> | |
| { | |
| [] | |
| private static readonly PSTraceSource s_tracer = PSTraceSource.GetTracer("CommandSearch", "CommandSearch"); | |
| /// <summary> | |
| /// Constructs a command searching enumerator that resolves the location | |
| /// of a command using the PATH environment variable. | |
| /// </summary> | |
| /// <param name="commandName"> | |
| /// The command name to search for in the path. | |
| /// </param> | |
| /// <param name="lookupPaths"> | |
| /// The paths to directories in which to lookup the command. | |
| /// Ex.null: paths from PATH environment variable. | |
| /// </param> | |
| /// <param name="context"> | |
| /// The execution context for the current engine instance. | |
| /// </param> | |
| /// <param name="acceptableCommandNames"> | |
| /// The patterns to search for in the paths. | |
| /// </param> | |
| /// <param name="fuzzyMatcher"> | |
| /// The fuzzy matcher to use for fuzzy searching. | |
| /// </param> | |
| internal CommandPathSearch( | |
| string commandName, | |
| LookupPathCollection lookupPaths, | |
| ExecutionContext context, | |
| Collection<string>? acceptableCommandNames, | |
| FuzzyMatcher? fuzzyMatcher) | |
| { | |
| _fuzzyMatcher = fuzzyMatcher; | |
| string[] commandPatterns; | |
| if (acceptableCommandNames != null) | |
| { | |
| // The name passed in is not a pattern. To minimize enumerating the file system, we | |
| // turn the command name into a pattern and then match against extensions in PATHEXT. | |
| // The old code would enumerate the file system many more times, once per possible extension. | |
| if (Platform.IsWindows) | |
| { | |
| commandPatterns = new[] { commandName + ".*" }; | |
| } | |
| else | |
| { | |
| // Porting note: on non-Windows platforms, we want to always allow just 'commandName' | |
| // as an acceptable command name. However, we also want to allow commands to be | |
| // called with the .ps1 extension, so that 'script.ps1' can be called by 'script'. | |
| commandPatterns = new[] { commandName, commandName + ".ps1" }; | |
| } | |
| _postProcessEnumeratedFiles = CheckAgainstAcceptableCommandNames; | |
| _acceptableCommandNames = acceptableCommandNames; | |
| } | |
| else | |
| { | |
| commandPatterns = new[] { commandName }; | |
| _postProcessEnumeratedFiles = JustCheckExtensions; | |
| } | |
| // Note, discovery must be set before resolving the current directory | |
| _context = context; | |
| _patterns = commandPatterns; | |
| _lookupPaths = lookupPaths; | |
| ResolveCurrentDirectoryInLookupPaths(); | |
| _orderedPathExt = CommandDiscovery.PathExtensionsWithPs1Prepended; | |
| // The same as in this.Reset() | |
| _lookupPathsEnumerator = _lookupPaths.GetEnumerator(); | |
| _patternEnumerator = _patterns.GetEnumerator(); | |
| _currentDirectoryResults = Array.Empty<string>(); | |
| _currentDirectoryResultsEnumerator = _currentDirectoryResults.GetEnumerator(); | |
| _justReset = true; | |
| } | |
| /// <summary> | |
| /// Ensures that all the paths in the lookupPaths member are absolute | |
| /// file system paths. | |
| /// </summary> | |
| private void ResolveCurrentDirectoryInLookupPaths() | |
| { | |
| var indexesToRemove = new SortedDictionary<int, int>(); | |
| int removalListCount = 0; | |
| string fileSystemProviderName = _context.ProviderNames.FileSystem; | |
| SessionStateInternal sessionState = _context.EngineSessionState; | |
| // Only use the directory if it gets resolved by the FileSystemProvider | |
| bool isCurrentDriveValid = | |
| sessionState.CurrentDrive != null && | |
| sessionState.CurrentDrive.Provider.NameEquals(fileSystemProviderName) && | |
| sessionState.IsProviderLoaded(fileSystemProviderName); | |
| string? environmentCurrentDirectory = null; | |
| try | |
| { | |
| environmentCurrentDirectory = Directory.GetCurrentDirectory(); | |
| } | |
| catch (FileNotFoundException) | |
| { | |
| // This can happen if the current working directory is deleted by another process on non-Windows | |
| // In this case, we'll just ignore it and continue on with the current directory as null | |
| } | |
| LocationGlobber pathResolver = _context.LocationGlobber; | |
| // Loop through the relative paths and resolve them | |
| foreach (int index in _lookupPaths.IndexOfRelativePath()) | |
| { | |
| string? resolvedDirectory = null; | |
| string? resolvedPath = null; | |
| CommandDiscovery.discoveryTracer.WriteLine( | |
| "Lookup directory \"{0}\" appears to be a relative path. Attempting resolution...", | |
| _lookupPaths[index]); | |
| if (isCurrentDriveValid) | |
| { | |
| try | |
| { | |
| ProviderInfo provider; | |
| resolvedPath = | |
| pathResolver.GetProviderPath( | |
| _lookupPaths[index], | |
| out provider); | |
| } | |
| catch (ProviderInvocationException providerInvocationException) | |
| { | |
| CommandDiscovery.discoveryTracer.WriteLine( | |
| "The relative path '{0}', could not be resolved because the provider threw an exception: '{1}'", | |
| _lookupPaths[index], | |
| providerInvocationException.Message); | |
| } | |
| catch (InvalidOperationException) | |
| { | |
| CommandDiscovery.discoveryTracer.WriteLine( | |
| "The relative path '{0}', could not resolve a home directory for the provider", | |
| _lookupPaths[index]); | |
| } | |
| // Note, if the directory resolves to multiple paths, only the first is used. | |
| if (!string.IsNullOrEmpty(resolvedPath)) | |
| { | |
| CommandDiscovery.discoveryTracer.TraceError( | |
| "The relative path resolved to: {0}", | |
| resolvedPath); | |
| resolvedDirectory = resolvedPath; | |
| } | |
| else | |
| { | |
| CommandDiscovery.discoveryTracer.WriteLine( | |
| "The relative path was not a file system path. {0}", | |
| _lookupPaths[index]); | |
| } | |
| } | |
| else | |
| { | |
| CommandDiscovery.discoveryTracer.TraceWarning( | |
| "The current drive is not set, using the process current directory: {0}", | |
| environmentCurrentDirectory); | |
| resolvedDirectory = environmentCurrentDirectory; | |
| } | |
| // If we successfully resolved the path, make sure it is unique. Remove | |
| // any duplicates found after the first occurrence of the path. | |
| if (resolvedDirectory != null) | |
| { | |
| int existingIndex = _lookupPaths.IndexOf(resolvedDirectory); | |
| if (existingIndex != -1) | |
| { | |
| if (existingIndex > index) | |
| { | |
| // The relative path index is less than the explicit path, | |
| // so remove the explicit path. | |
| indexesToRemove.Add(removalListCount++, existingIndex); | |
| _lookupPaths[index] = resolvedDirectory; | |
| } | |
| else | |
| { | |
| // The explicit path index is less than the relative path | |
| // index, so remove the relative path. | |
| indexesToRemove.Add(removalListCount++, index); | |
| } | |
| } | |
| else | |
| { | |
| // Change the relative path to the resolved path. | |
| _lookupPaths[index] = resolvedDirectory; | |
| } | |
| } | |
| else | |
| { | |
| // The directory couldn't be resolved so remove it from the | |
| // lookup paths. | |
| indexesToRemove.Add(removalListCount++, index); | |
| } | |
| } | |
| // Now remove all the duplicates starting from the back of the collection. | |
| // As each element is removed, elements that follow are moved up to occupy | |
| // the emptied index. | |
| for (int removeIndex = indexesToRemove.Count; removeIndex > 0; --removeIndex) | |
| { | |
| int indexToRemove = indexesToRemove[removeIndex - 1]; | |
| _lookupPaths.RemoveAt(indexToRemove); | |
| } | |
| } | |
| /// <summary> | |
| /// Gets an instance of a command enumerator. | |
| /// </summary> | |
| /// <returns> | |
| /// An instance of this class as IEnumerator. | |
| /// </returns> | |
| IEnumerator<string> IEnumerable<string>.GetEnumerator() | |
| { | |
| return this; | |
| } | |
| /// <summary> | |
| /// Gets an instance of a command enumerator. | |
| /// </summary> | |
| /// <returns> | |
| /// An instance of this class as IEnumerator. | |
| /// </returns> | |
| IEnumerator IEnumerable.GetEnumerator() | |
| { | |
| return this; | |
| } | |
| /// <summary> | |
| /// Moves the enumerator to the next command match. | |
| /// </summary> | |
| /// <returns> | |
| /// true if there was another command that matches, false otherwise. | |
| /// </returns> | |
| public bool MoveNext() | |
| { | |
| bool result = false; | |
| if (_justReset) | |
| { | |
| _justReset = false; | |
| if (!_patternEnumerator.MoveNext()) | |
| { | |
| s_tracer.TraceError("No patterns were specified"); | |
| return false; | |
| } | |
| if (!_lookupPathsEnumerator.MoveNext()) | |
| { | |
| s_tracer.TraceError("No lookup paths were specified"); | |
| return false; | |
| } | |
| GetNewDirectoryResults(_patternEnumerator.Current, _lookupPathsEnumerator.Current); | |
| } | |
| while (true) // while lookupPathsEnumerator is valid | |
| { | |
| while (true) // while patternEnumerator is valid | |
| { | |
| // Try moving to the next path in the current results | |
| if (!_currentDirectoryResultsEnumerator.MoveNext()) | |
| { | |
| s_tracer.WriteLine("Current directory results are invalid"); | |
| // Since a path was not found in the current result, | |
| // advance the pattern and try again | |
| if (!_patternEnumerator.MoveNext()) | |
| { | |
| s_tracer.WriteLine("Current patterns exhausted in current directory: {0}", _lookupPathsEnumerator.Current); | |
| break; | |
| } | |
| // Get the results of the next pattern | |
| GetNewDirectoryResults(_patternEnumerator.Current, _lookupPathsEnumerator.Current); | |
| } | |
| else | |
| { | |
| s_tracer.WriteLine("Next path found: {0}", _currentDirectoryResultsEnumerator.Current); | |
| result = true; | |
| break; | |
| } | |
| // Since we have reset the results, loop again to find the next result. | |
| } | |
| if (result) | |
| { | |
| break; | |
| } | |
| // Since the path was not found in the current results, and all patterns were exhausted, | |
| // advance the path and continue | |
| if (!_lookupPathsEnumerator.MoveNext()) | |
| { | |
| s_tracer.WriteLine("All lookup paths exhausted, no more matches can be found"); | |
| break; | |
| } | |
| // Reset the pattern enumerator and get new results using the new lookup path | |
| _patternEnumerator = _patterns.GetEnumerator(); | |
| if (!_patternEnumerator.MoveNext()) | |
| { | |
| s_tracer.WriteLine("All patterns exhausted, no more matches can be found"); | |
| break; | |
| } | |
| GetNewDirectoryResults(_patternEnumerator.Current, _lookupPathsEnumerator.Current); | |
| } | |
| return result; | |
| } | |
| /// <summary> | |
| /// Resets the enumerator to before the first command match. | |
| /// </summary> | |
| public void Reset() | |
| { | |
| _lookupPathsEnumerator.Dispose(); | |
| _lookupPathsEnumerator = _lookupPaths.GetEnumerator(); | |
| _patternEnumerator.Dispose(); | |
| _patternEnumerator = _patterns.GetEnumerator(); | |
| _currentDirectoryResults = Array.Empty<string>(); | |
| _currentDirectoryResultsEnumerator.Dispose(); | |
| _currentDirectoryResultsEnumerator = _currentDirectoryResults.GetEnumerator(); | |
| _justReset = true; | |
| } | |
| /// <summary> | |
| /// Gets the path to the current command match. | |
| /// </summary> | |
| /// <value></value> | |
| /// <exception cref="InvalidOperationException"> | |
| /// The enumerator is positioned before the first element of | |
| /// the collection or after the last element. | |
| /// </exception> | |
| string IEnumerator<string>.Current | |
| { | |
| get | |
| { | |
| if (_currentDirectoryResults == null) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(); | |
| } | |
| return _currentDirectoryResultsEnumerator.Current; | |
| } | |
| } | |
| object IEnumerator.Current | |
| { | |
| get | |
| { | |
| return ((IEnumerator<string>)this).Current; | |
| } | |
| } | |
| /// <summary> | |
| /// Required by the IEnumerator generic interface. | |
| /// Resets the searcher. | |
| /// </summary> | |
| public void Dispose() | |
| { | |
| Reset(); | |
| GC.SuppressFinalize(this); | |
| } | |
| /// <summary> | |
| /// Gets the matching files in the specified directories and resets | |
| /// the currentDirectoryResultsEnumerator to this new set of results. | |
| /// </summary> | |
| /// <param name="pattern"> | |
| /// The pattern used to find the matching files in the specified directory. | |
| /// </param> | |
| /// <param name="directory"> | |
| /// The path to the directory to find the files in. | |
| /// </param> | |
| private void GetNewDirectoryResults(string pattern, string directory) | |
| { | |
| IEnumerable<string>? result = null; | |
| try | |
| { | |
| CommandDiscovery.discoveryTracer.WriteLine("Looking for {0} in {1}", pattern, directory); | |
| // Get the matching files in the directory | |
| if (Directory.Exists(directory)) | |
| { | |
| // Win8 bug 92113: Directory.GetFiles() regressed in NET4 | |
| // Directory.GetFiles(directory, ".") used to return null with CLR 2. | |
| // but with CLR4 it started acting like "*". This is a appcompat bug in CLR4 | |
| // but they cannot fix it as CLR4 is already RTMd by the time this was reported. | |
| // If they revert it, it will become a CLR4 appcompat issue. So, using the workaround | |
| // to forcefully use null if pattern is "." | |
| if (pattern.Length != 1 || pattern[0] != '.') | |
| { | |
| if (_fuzzyMatcher is not null) | |
| { | |
| var files = new List<string>(); | |
| var matchingFiles = Directory.EnumerateFiles(directory); | |
| foreach (string file in matchingFiles) | |
| { | |
| if (_fuzzyMatcher.IsFuzzyMatch(Path.GetFileName(file), pattern)) | |
| { | |
| files.Add(file); | |
| } | |
| } | |
| result = _postProcessEnumeratedFiles != null | |
| ? _postProcessEnumeratedFiles(files.ToArray()) | |
| : files; | |
| } | |
| else | |
| { | |
| var matchingFiles = Directory.EnumerateFiles(directory, pattern); | |
| result = _postProcessEnumeratedFiles != null | |
| ? _postProcessEnumeratedFiles(matchingFiles.ToArray()) | |
| : matchingFiles; | |
| } | |
| } | |
| } | |
| } | |
| catch (ArgumentException) | |
| { | |
| // The pattern contained illegal file system characters | |
| } | |
| catch (IOException) | |
| { | |
| // A directory specified in the lookup path was not | |
| // accessible | |
| } | |
| catch (UnauthorizedAccessException) | |
| { | |
| // A directory specified in the lookup path was not | |
| // accessible | |
| } | |
| catch (NotSupportedException) | |
| { | |
| // A directory specified in the lookup path was not | |
| // accessible | |
| } | |
| _currentDirectoryResults = result ?? Array.Empty<string>(); | |
| _currentDirectoryResultsEnumerator = _currentDirectoryResults.GetEnumerator(); | |
| } | |
| private IEnumerable<string>? CheckAgainstAcceptableCommandNames(string[] fileNames) | |
| { | |
| var baseNames = fileNames.Select(Path.GetFileName).ToArray(); | |
| // Result must be ordered by PATHEXT order of precedence. | |
| // acceptableCommandNames is in this order, so | |
| // Porting note: allow files with executable bit on non-Windows platforms | |
| Collection<string>? result = null; | |
| if (baseNames.Length > 0 && _acceptableCommandNames != null) | |
| { | |
| foreach (var name in _acceptableCommandNames) | |
| { | |
| for (int i = 0; i < baseNames.Length; i++) | |
| { | |
| if (name.Equals(baseNames[i], StringComparison.OrdinalIgnoreCase) | |
| || (!Platform.IsWindows && Platform.NonWindowsIsExecutable(name))) | |
| { | |
| result ??= new Collection<string>(); | |
| result.Add(fileNames[i]); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| private IEnumerable<string>? JustCheckExtensions(string[] fileNames) | |
| { | |
| // Warning: pretty duplicated code | |
| // Result must be ordered by PATHEXT order of precedence. | |
| // Porting note: allow files with executable bit on non-Windows platforms | |
| Collection<string>? result = null; | |
| foreach (var allowedExt in _orderedPathExt) | |
| { | |
| foreach (var fileName in fileNames) | |
| { | |
| if (fileName.EndsWith(allowedExt, StringComparison.OrdinalIgnoreCase) | |
| || (!Platform.IsWindows && Platform.NonWindowsIsExecutable(fileName))) | |
| { | |
| result ??= new Collection<string>(); | |
| result.Add(fileName); | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| /// <summary> | |
| /// The directory paths in which to look for commands. | |
| /// This is derived from the PATH environment variable. | |
| /// </summary> | |
| private readonly LookupPathCollection _lookupPaths; | |
| /// <summary> | |
| /// The enumerator for the lookup paths. | |
| /// </summary> | |
| private IEnumerator<string> _lookupPathsEnumerator; | |
| /// <summary> | |
| /// The list of results matching the pattern in the current | |
| /// path lookup directory. Resets to null. | |
| /// </summary> | |
| private IEnumerable<string> _currentDirectoryResults; | |
| /// <summary> | |
| /// The enumerator for the list of results. | |
| /// </summary> | |
| private IEnumerator<string> _currentDirectoryResultsEnumerator; | |
| /// <summary> | |
| /// The command name to search for. | |
| /// </summary> | |
| private readonly IEnumerable<string> _patterns; | |
| /// <summary> | |
| /// The enumerator for the patterns. | |
| /// </summary> | |
| private IEnumerator<string> _patternEnumerator; | |
| /// <summary> | |
| /// A reference to the execution context for this runspace. | |
| /// </summary> | |
| private readonly ExecutionContext _context; | |
| /// <summary> | |
| /// When reset is called, this gets set to true. Once MoveNext | |
| /// is called, this gets set to false. | |
| /// </summary> | |
| private bool _justReset; | |
| /// <summary> | |
| /// If not null, called with the enumerated files for further processing. | |
| /// </summary> | |
| private readonly Func<string[], IEnumerable<string>?> _postProcessEnumeratedFiles; | |
| private readonly string[] _orderedPathExt; | |
| private readonly Collection<string>? _acceptableCommandNames; | |
| private readonly FuzzyMatcher? _fuzzyMatcher; | |
| } | |
| } | |