Windows-powershell / PowerShell-master /src /System.Management.Automation /engine /hostifaces /RunspacePoolInternal.cs
| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| using System.Collections.Generic; | |
| using System.Collections.ObjectModel; | |
| using System.Management.Automation.Internal; | |
| using System.Management.Automation.Security; | |
| using System.Management.Automation.Tracing; | |
| using System.Threading; | |
| using Dbg = System.Management.Automation.Diagnostics; | |
| using PSHost = System.Management.Automation.Host.PSHost; | |
| namespace System.Management.Automation.Runspaces.Internal | |
| { | |
| /// <summary> | |
| /// Class which supports pooling local powerShell runspaces. | |
| /// </summary> | |
| internal class RunspacePoolInternal : IDisposable | |
| { | |
| protected int maxPoolSz; | |
| protected int minPoolSz; | |
| // we need total active runspaces to avoid lock() statements everywhere | |
| protected int totalRunspaces; | |
| protected List<Runspace> runspaceList = new List<Runspace>(); // info of all the runspaces in the pool. | |
| protected Stack<Runspace> pool; // stack of runspaces that are available. | |
| protected Queue<GetRunspaceAsyncResult> runspaceRequestQueue; // request queue. | |
| // let requesters request on the runspaceRequestQueue..internally | |
| // pool services on this queue. | |
| protected Queue<GetRunspaceAsyncResult> ultimateRequestQueue; | |
| protected RunspacePoolStateInfo stateInfo; | |
| protected InitialSessionState _initialSessionState; | |
| protected PSHost host; | |
| protected Guid instanceId; | |
| private bool _isDisposed; | |
| protected bool isServicingRequests; | |
| protected object syncObject = new object(); | |
| private static readonly TimeSpan s_defaultCleanupPeriod = new TimeSpan(0, 15, 0); // 15 minutes. | |
| private TimeSpan _cleanupInterval; | |
| private readonly Timer _cleanupTimer; | |
| /// <summary> | |
| /// Constructor which creates a RunspacePool using the | |
| /// supplied <paramref name="configuration"/>, <paramref name="minRunspaces"/> | |
| /// and <paramref name="maxRunspaces"/> | |
| /// </summary> | |
| /// <param name="maxRunspaces"> | |
| /// The maximum number of Runspaces that can exist in this pool. | |
| /// Should be greater than or equal to 1. | |
| /// </param> | |
| /// <param name="minRunspaces"> | |
| /// The minimum number of Runspaces that can exist in this pool. | |
| /// Should be greater than or equal to 1. | |
| /// </param> | |
| /// <param name="host"> | |
| /// The explicit PSHost implementation. | |
| /// </param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// Host is null. | |
| /// </exception> | |
| /// <exception cref="ArgumentException"> | |
| /// Maximum runspaces is less than 1. | |
| /// Minimum runspaces is less than 1. | |
| /// </exception> | |
| public RunspacePoolInternal(int minRunspaces, | |
| int maxRunspaces, | |
| PSHost host) | |
| : this(minRunspaces, maxRunspaces) | |
| { | |
| if (host == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(host)); | |
| } | |
| this.host = host; | |
| pool = new Stack<Runspace>(); | |
| runspaceRequestQueue = new Queue<GetRunspaceAsyncResult>(); | |
| ultimateRequestQueue = new Queue<GetRunspaceAsyncResult>(); | |
| _initialSessionState = InitialSessionState.CreateDefault(); | |
| } | |
| /// <summary> | |
| /// Constructor which creates a RunspacePool using the | |
| /// supplied <paramref name="configuration"/>, <paramref name="minRunspaces"/> | |
| /// and <paramref name="maxRunspaces"/> | |
| /// </summary> | |
| /// <param name="initialSessionState"> | |
| /// InitialSessionState to use when creating a new Runspace. | |
| /// </param> | |
| /// <param name="maxRunspaces"> | |
| /// The maximum number of Runspaces that can exist in this pool. | |
| /// Should be greater than or equal to 1. | |
| /// </param> | |
| /// <param name="minRunspaces"> | |
| /// The minimum number of Runspaces that can exist in this pool. | |
| /// Should be greater than or equal to 1. | |
| /// </param> | |
| /// <param name="host"> | |
| /// The explicit PSHost implementation. | |
| /// </param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// initialSessionState is null. | |
| /// Host is null. | |
| /// </exception> | |
| /// <exception cref="ArgumentException"> | |
| /// Maximum runspaces is less than 1. | |
| /// Minimum runspaces is less than 1. | |
| /// </exception> | |
| public RunspacePoolInternal(int minRunspaces, | |
| int maxRunspaces, | |
| InitialSessionState initialSessionState, | |
| PSHost host) | |
| : this(minRunspaces, maxRunspaces) | |
| { | |
| if (initialSessionState == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(initialSessionState)); | |
| } | |
| if (host == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(host)); | |
| } | |
| _initialSessionState = initialSessionState.Clone(); | |
| this.host = host; | |
| ThreadOptions = initialSessionState.ThreadOptions; | |
| this.ApartmentState = initialSessionState.ApartmentState; | |
| pool = new Stack<Runspace>(); | |
| runspaceRequestQueue = new Queue<GetRunspaceAsyncResult>(); | |
| ultimateRequestQueue = new Queue<GetRunspaceAsyncResult>(); | |
| } | |
| /// <summary> | |
| /// Constructor for doing common initialization between | |
| /// this class and its derivatives. | |
| /// </summary> | |
| /// <param name="maxRunspaces"> | |
| /// The maximum number of Runspaces that can exist in this pool. | |
| /// Should be greater than or equal to 1. | |
| /// </param> | |
| /// <param name="minRunspaces"> | |
| /// The minimum number of Runspaces that can exist in this pool. | |
| /// Should be greater than or equal to 1. | |
| /// </param> | |
| protected RunspacePoolInternal(int minRunspaces, int maxRunspaces) | |
| { | |
| if (maxRunspaces < 1) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(maxRunspaces), RunspacePoolStrings.MaxPoolLessThan1); | |
| } | |
| if (minRunspaces < 1) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(minRunspaces), RunspacePoolStrings.MinPoolLessThan1); | |
| } | |
| if (minRunspaces > maxRunspaces) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(minRunspaces), RunspacePoolStrings.MinPoolGreaterThanMaxPool); | |
| } | |
| maxPoolSz = maxRunspaces; | |
| minPoolSz = minRunspaces; | |
| stateInfo = new RunspacePoolStateInfo(RunspacePoolState.BeforeOpen, null); | |
| instanceId = Guid.NewGuid(); | |
| PSEtwLog.SetActivityIdForCurrentThread(instanceId); | |
| _cleanupInterval = s_defaultCleanupPeriod; | |
| _cleanupTimer = new Timer(new TimerCallback(CleanupCallback), null, Timeout.Infinite, Timeout.Infinite); | |
| } | |
| /// <summary> | |
| /// Default constructor. | |
| /// </summary> | |
| internal RunspacePoolInternal() { } | |
| /// <summary> | |
| /// Get unique id for this instance of runspace pool. It is primarily used | |
| /// for logging purposes. | |
| /// </summary> | |
| public Guid InstanceId | |
| { | |
| get | |
| { | |
| return instanceId; | |
| } | |
| } | |
| /// <summary> | |
| /// Gets a boolean which describes if the runspace pool is disposed. | |
| /// </summary> | |
| public bool IsDisposed | |
| { | |
| get | |
| { | |
| return _isDisposed; | |
| } | |
| } | |
| /// <summary> | |
| /// Gets State of the current runspace pool. | |
| /// </summary> | |
| public RunspacePoolStateInfo RunspacePoolStateInfo | |
| { | |
| get | |
| { | |
| return stateInfo; | |
| } | |
| } | |
| /// <summary> | |
| /// Private data to be used by applications built on top of PowerShell. | |
| /// | |
| /// Local runspace pool is created with application private data set to an empty <see cref="PSPrimitiveDictionary"/>. | |
| /// </summary> | |
| internal virtual PSPrimitiveDictionary GetApplicationPrivateData() | |
| { | |
| if (_applicationPrivateData == null) | |
| { | |
| lock (this.syncObject) | |
| { | |
| _applicationPrivateData ??= new PSPrimitiveDictionary(); | |
| } | |
| } | |
| return _applicationPrivateData; | |
| } | |
| internal virtual void PropagateApplicationPrivateData(Runspace runspace) | |
| { | |
| runspace.SetApplicationPrivateData(this.GetApplicationPrivateData()); | |
| } | |
| private PSPrimitiveDictionary _applicationPrivateData; | |
| /// <summary> | |
| /// Gets the InitialSessionState object that this pool uses | |
| /// to create the runspaces. | |
| /// </summary> | |
| public InitialSessionState InitialSessionState | |
| { | |
| get | |
| { | |
| return _initialSessionState; | |
| } | |
| } | |
| /// <summary> | |
| /// The connection associated with this runspace pool. | |
| /// </summary> | |
| public virtual RunspaceConnectionInfo ConnectionInfo | |
| { | |
| get | |
| { | |
| return null; | |
| } | |
| } | |
| /// <summary> | |
| /// Specifies how often unused runspaces are disposed. | |
| /// </summary> | |
| public TimeSpan CleanupInterval | |
| { | |
| get | |
| { | |
| return _cleanupInterval; | |
| } | |
| set | |
| { | |
| lock (this.syncObject) | |
| { | |
| _cleanupInterval = value; | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Returns runspace pool availability. | |
| /// </summary> | |
| public virtual RunspacePoolAvailability RunspacePoolAvailability | |
| { | |
| get | |
| { | |
| return (stateInfo.State == RunspacePoolState.Opened) ? | |
| RunspacePoolAvailability.Available : | |
| RunspacePoolAvailability.None; | |
| } | |
| } | |
| /// <summary> | |
| /// Event raised when RunspacePoolState changes. | |
| /// </summary> | |
| public event EventHandler<RunspacePoolStateChangedEventArgs> StateChanged; | |
| /// <summary> | |
| /// Event raised when one of the runspaces in the pool forwards an event to this instance. | |
| /// </summary> | |
| public event EventHandler<PSEventArgs> ForwardEvent; | |
| /// <summary> | |
| /// Event raised when a new Runspace is created by the pool. | |
| /// </summary> | |
| internal event EventHandler<RunspaceCreatedEventArgs> RunspaceCreated; | |
| /// <summary> | |
| /// Synchronously disconnect runspace pool. | |
| /// </summary> | |
| public virtual void Disconnect() | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Asynchronously disconnect runspace pool. | |
| /// </summary> | |
| /// <param name="callback"></param> | |
| /// <param name="state"></param> | |
| /// <returns></returns> | |
| public virtual IAsyncResult BeginDisconnect(AsyncCallback callback, object state) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Wait for BeginDisconnect to complete. | |
| /// </summary> | |
| /// <param name="asyncResult"></param> | |
| public virtual void EndDisconnect(IAsyncResult asyncResult) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Synchronously connect runspace pool. | |
| /// </summary> | |
| public virtual void Connect() | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Asynchronously connect runspace pool. | |
| /// </summary> | |
| /// <param name="callback"></param> | |
| /// <param name="state"></param> | |
| /// <returns></returns> | |
| public virtual IAsyncResult BeginConnect(AsyncCallback callback, object state) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Wait for BeginConnect to complete. | |
| /// </summary> | |
| /// <param name="asyncResult"></param> | |
| public virtual void EndConnect(IAsyncResult asyncResult) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Creates an array of PowerShell objects that are in the Disconnected state for | |
| /// all currently disconnected running commands associated with this runspace pool. | |
| /// </summary> | |
| /// <returns></returns> | |
| public virtual Collection<PowerShell> CreateDisconnectedPowerShells(RunspacePool runspacePool) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceDisconnectConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Returns RunspacePool capabilities. | |
| /// </summary> | |
| /// <returns>RunspacePoolCapability.</returns> | |
| public virtual RunspacePoolCapability GetCapabilities() | |
| { | |
| return RunspacePoolCapability.Default; | |
| } | |
| /// <summary> | |
| /// Resets the runspace state on a runspace pool with a single | |
| /// runspace. | |
| /// This is currently supported *only* for remote runspaces. | |
| /// </summary> | |
| /// <returns>True if successful.</returns> | |
| internal virtual bool ResetRunspaceState() | |
| { | |
| throw new PSNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Sets the maximum number of Runspaces that can be active concurrently | |
| /// in the pool. All requests above that number remain queued until | |
| /// runspaces become available. | |
| /// </summary> | |
| /// <param name="maxRunspaces"> | |
| /// The maximum number of runspaces in the pool. | |
| /// </param> | |
| /// <returns> | |
| /// true if the change is successful; otherwise, false. | |
| /// </returns> | |
| /// <remarks> | |
| /// You cannot set the number of runspaces to a number smaller than | |
| /// the minimum runspaces. | |
| /// </remarks> | |
| internal virtual bool SetMaxRunspaces(int maxRunspaces) | |
| { | |
| bool isSizeIncreased = false; | |
| lock (pool) | |
| { | |
| if (maxRunspaces < this.minPoolSz) | |
| { | |
| return false; | |
| } | |
| if (maxRunspaces > this.maxPoolSz) | |
| { | |
| isSizeIncreased = true; | |
| } | |
| else | |
| { | |
| // since maxrunspaces limit is decreased | |
| // destroy unwanted runspaces from the top | |
| // of the pool. | |
| while (pool.Count > maxRunspaces) | |
| { | |
| Runspace rsToDestroy = pool.Pop(); | |
| DestroyRunspace(rsToDestroy); | |
| } | |
| } | |
| maxPoolSz = maxRunspaces; | |
| } | |
| // pool size is incremented.. check if we can release | |
| // some requests. | |
| if (isSizeIncreased) | |
| { | |
| EnqueueCheckAndStartRequestServicingThread(null, false); | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// Retrieves the maximum number of runspaces the pool maintains. | |
| /// </summary> | |
| /// <returns> | |
| /// The maximum number of runspaces in the pool | |
| /// </returns> | |
| public int GetMaxRunspaces() | |
| { | |
| return maxPoolSz; | |
| } | |
| /// <summary> | |
| /// Sets the minimum number of Runspaces that the pool maintains | |
| /// in anticipation of new requests. | |
| /// </summary> | |
| /// <param name="minRunspaces"> | |
| /// The minimum number of runspaces in the pool. | |
| /// </param> | |
| /// <returns> | |
| /// true if the change is successful; otherwise, false. | |
| /// </returns> | |
| /// <remarks> | |
| /// You cannot set the number of idle runspaces to a number smaller than | |
| /// 1 or greater than maximum number of active runspaces. | |
| /// </remarks> | |
| internal virtual bool SetMinRunspaces(int minRunspaces) | |
| { | |
| lock (pool) | |
| { | |
| if ((minRunspaces < 1) || (minRunspaces > this.maxPoolSz)) | |
| { | |
| return false; | |
| } | |
| minPoolSz = minRunspaces; | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// Retrieves the minimum number of runspaces the pool maintains. | |
| /// </summary> | |
| /// <returns> | |
| /// The minimum number of runspaces in the pool | |
| /// </returns> | |
| public int GetMinRunspaces() | |
| { | |
| return minPoolSz; | |
| } | |
| /// <summary> | |
| /// Retrieves the number of runspaces available at the time of calling | |
| /// this method. | |
| /// </summary> | |
| /// <exception cref="ArgumentException"> | |
| /// If the RunspacePool failed or has been closed | |
| /// </exception> | |
| /// <returns> | |
| /// The number of available runspace in the pool. | |
| /// </returns> | |
| internal virtual int GetAvailableRunspaces() | |
| { | |
| // Dont allow state changes while we get the count | |
| lock (syncObject) | |
| { | |
| if (stateInfo.State == RunspacePoolState.Opened) | |
| { | |
| // Win8: 169492 RunspacePool can report that there are negative runspaces available. | |
| // totalRunspaces represents all the runspaces that were ever created by ths RunspacePool | |
| // pool.Count represents the runspaces that are currently available | |
| // maxPoolSz represents the total capacity w.r.t runspaces for this RunspacePool | |
| // Once the RunspacePool allocates a runspace to a consumer, RunspacePool cannot reclaim the | |
| // runspace until the consumer released the runspace back to the pool. A SetMaxRunspaces() | |
| // call can arrive before the runspace is released..It is bad to make SetMaxRunspaces() | |
| // wait for the consumers to release runspaces, so we let SetMaxRunspaces() go by changing | |
| // maxPoolSz. Because of this there may be cases where maxPoolSz - totalRunspaces will become | |
| // less than 0. | |
| int unUsedCapacity = (maxPoolSz - totalRunspaces) < 0 ? 0 : (maxPoolSz - totalRunspaces); | |
| return (pool.Count + unUsedCapacity); | |
| } | |
| else if (stateInfo.State == RunspacePoolState.Disconnected) | |
| { | |
| throw new InvalidOperationException(RunspacePoolStrings.CannotWhileDisconnected); | |
| } | |
| else if (stateInfo.State != RunspacePoolState.BeforeOpen && stateInfo.State != RunspacePoolState.Opening) | |
| { | |
| throw new InvalidOperationException(HostInterfaceExceptionsStrings.RunspacePoolNotOpened); | |
| } | |
| else | |
| { | |
| return maxPoolSz; | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Opens the runspacepool synchronously. RunspacePool must | |
| /// be opened before it can be used. | |
| /// </summary> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// RunspacePoolState is not BeforeOpen | |
| /// </exception> | |
| public virtual void Open() | |
| { | |
| CoreOpen(false, null, null); | |
| } | |
| /// <summary> | |
| /// Opens the RunspacePool asynchronously. RunspacePool must | |
| /// be opened before it can be used. | |
| /// To get the exceptions that might have occurred, call | |
| /// EndOpen. | |
| /// </summary> | |
| /// <param name="callback"> | |
| /// A AsyncCallback to call once the BeginOpen completes. | |
| /// </param> | |
| /// <param name="state"> | |
| /// A user supplied state to call the <paramref name="callback"/> | |
| /// with. | |
| /// </param> | |
| /// <returns> | |
| /// An AsyncResult object to monitor the state of the async | |
| /// operation. | |
| /// </returns> | |
| public IAsyncResult BeginOpen(AsyncCallback callback, object state) | |
| { | |
| return CoreOpen(true, callback, state); | |
| } | |
| /// <summary> | |
| /// Waits for the pending asynchronous BeginOpen to complete. | |
| /// </summary> | |
| /// <exception cref="ArgumentNullException"> | |
| /// asyncResult is a null reference. | |
| /// </exception> | |
| /// <exception cref="ArgumentException"> | |
| /// asyncResult object was not created by calling BeginOpen | |
| /// on this runspacepool instance. | |
| /// </exception> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// RunspacePoolState is not BeforeOpen. | |
| /// </exception> | |
| /// <remarks> | |
| /// TODO: Behavior if EndOpen is called multiple times. | |
| /// </remarks> | |
| public void EndOpen(IAsyncResult asyncResult) | |
| { | |
| if (asyncResult == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(asyncResult)); | |
| } | |
| RunspacePoolAsyncResult rsAsyncResult = asyncResult as RunspacePoolAsyncResult; | |
| if ((rsAsyncResult == null) || | |
| (rsAsyncResult.OwnerId != instanceId) || | |
| (!rsAsyncResult.IsAssociatedWithAsyncOpen)) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(asyncResult), | |
| RunspacePoolStrings.AsyncResultNotOwned, | |
| "IAsyncResult", | |
| "BeginOpen"); | |
| } | |
| rsAsyncResult.EndInvoke(); | |
| } | |
| /// <summary> | |
| /// Closes the RunspacePool and cleans all the internal | |
| /// resources. This will close all the runspaces in the | |
| /// runspacepool and release all the async operations | |
| /// waiting for a runspace. If the pool is already closed | |
| /// or broken or closing this will just return. | |
| /// </summary> | |
| public virtual void Close() | |
| { | |
| CoreClose(false, null, null); | |
| } | |
| /// <summary> | |
| /// Closes the RunspacePool asynchronously and cleans all the internal | |
| /// resources. This will close all the runspaces in the | |
| /// runspacepool and release all the async operations | |
| /// waiting for a runspace. If the pool is already closed | |
| /// or broken or closing this will just return. | |
| /// </summary> | |
| /// <param name="callback"> | |
| /// A AsyncCallback to call once the BeginClose completes. | |
| /// </param> | |
| /// <param name="state"> | |
| /// A user supplied state to call the <paramref name="callback"/> | |
| /// with. | |
| /// </param> | |
| /// <returns> | |
| /// An AsyncResult object to monitor the state of the async | |
| /// operation. | |
| /// </returns> | |
| public virtual IAsyncResult BeginClose(AsyncCallback callback, object state) | |
| { | |
| return CoreClose(true, callback, state); | |
| } | |
| /// <summary> | |
| /// Waits for the pending asynchronous BeginClose to complete. | |
| /// </summary> | |
| /// <exception cref="ArgumentException"> | |
| /// asyncResult object was not created by calling BeginClose | |
| /// on this runspacepool instance. | |
| /// </exception> | |
| /// <remarks> | |
| /// TODO: Behavior if EndClose is called multiple times. | |
| /// </remarks> | |
| public virtual void EndClose(IAsyncResult asyncResult) | |
| { | |
| if (asyncResult == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(asyncResult)); | |
| } | |
| RunspacePoolAsyncResult rsAsyncResult = asyncResult as RunspacePoolAsyncResult; | |
| if ((rsAsyncResult == null) || | |
| (rsAsyncResult.OwnerId != instanceId) || | |
| (rsAsyncResult.IsAssociatedWithAsyncOpen)) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(asyncResult), | |
| RunspacePoolStrings.AsyncResultNotOwned, | |
| "IAsyncResult", | |
| "BeginClose"); | |
| } | |
| rsAsyncResult.EndInvoke(); | |
| } | |
| /// <summary> | |
| /// Gets a Runspace from the pool. If no free runspace is available | |
| /// and if max pool size is not reached, a new runspace is created. | |
| /// Otherwise this will block a runspace is released and available. | |
| /// </summary> | |
| /// <returns> | |
| /// An opened Runspace. | |
| /// </returns> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// Cannot perform operation because RunspacePool is | |
| /// not in the opened state. | |
| /// </exception> | |
| public Runspace GetRunspace() | |
| { | |
| AssertPoolIsOpen(); | |
| // Get the runspace asynchronously. | |
| GetRunspaceAsyncResult asyncResult = (GetRunspaceAsyncResult)BeginGetRunspace(null, null); | |
| // Wait for async operation to complete. | |
| asyncResult.AsyncWaitHandle.WaitOne(); | |
| // throw the exception that occurred while | |
| // processing the async operation | |
| if (asyncResult.Exception != null) | |
| { | |
| throw asyncResult.Exception; | |
| } | |
| return asyncResult.Runspace; | |
| } | |
| /// <summary> | |
| /// Releases a Runspace to the pool. If pool is closed, this | |
| /// will be a no-op. | |
| /// </summary> | |
| /// <param name="runspace"> | |
| /// Runspace to release to the pool. | |
| /// </param> | |
| /// <exception cref="ArgumentException"> | |
| /// <paramref name="runspace"/> is null. | |
| /// </exception> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// Runspool is not in Opened state. | |
| /// </exception> | |
| /// <exception cref="InvalidOperationException"> | |
| /// Cannot release the runspace to this pool as the runspace | |
| /// doesn't belong to this pool. | |
| /// </exception> | |
| public void ReleaseRunspace(Runspace runspace) | |
| { | |
| if (runspace == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(runspace)); | |
| } | |
| AssertPoolIsOpen(); | |
| bool isRunspaceReleased = false; | |
| bool destroyRunspace = false; | |
| // check if the runspace is owned by the pool | |
| lock (runspaceList) | |
| { | |
| if (!runspaceList.Contains(runspace)) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(RunspacePoolStrings.RunspaceNotBelongsToPool); | |
| } | |
| } | |
| // Release this runspace only if it is in valid state and is | |
| // owned by this pool. | |
| if (runspace.RunspaceStateInfo.State == RunspaceState.Opened) | |
| { | |
| lock (pool) | |
| { | |
| if (pool.Count < maxPoolSz) | |
| { | |
| isRunspaceReleased = true; | |
| pool.Push(runspace); | |
| } | |
| else | |
| { | |
| // this runspace is not going to be pooled as maxPoolSz is reduced. | |
| // so release the runspace and destroy it. | |
| isRunspaceReleased = true; | |
| destroyRunspace = true; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| destroyRunspace = true; | |
| isRunspaceReleased = true; | |
| } | |
| if (destroyRunspace) | |
| { | |
| // Destroying a runspace might be costly. | |
| // so doing this outside of the lock. | |
| DestroyRunspace(runspace); | |
| } | |
| // it is important to release lock on Pool so that | |
| // other threads can service requests. | |
| if (isRunspaceReleased) | |
| { | |
| // service any pending runspace requests. | |
| EnqueueCheckAndStartRequestServicingThread(null, false); | |
| } | |
| } | |
| /// <summary> | |
| /// Release all resources. | |
| /// </summary> | |
| public void Dispose() | |
| { | |
| Dispose(true); | |
| GC.SuppressFinalize(this); | |
| } | |
| /// <summary> | |
| /// Dispose off the current runspace pool. | |
| /// </summary> | |
| /// <param name="disposing"> | |
| /// true to release all the internal resources. | |
| /// </param> | |
| protected virtual void Dispose(bool disposing) | |
| { | |
| if (!_isDisposed) | |
| { | |
| if (disposing) | |
| { | |
| Close(); | |
| _cleanupTimer.Dispose(); | |
| _initialSessionState = null; | |
| host = null; | |
| } | |
| _isDisposed = true; | |
| } | |
| } | |
| /// <summary> | |
| /// The value of this property is propagated to all the Runspaces in this pool; | |
| /// it determines whether a new thread is create when a pipeline is executed. | |
| /// </summary> | |
| /// <remarks> | |
| /// Any updates to the value of this property must be done before the RunspacePool is opened | |
| /// </remarks> | |
| internal PSThreadOptions ThreadOptions { get; set; } = PSThreadOptions.Default; | |
| /// <summary> | |
| /// The value of this property is propagated to all the Runspaces in this pool. | |
| /// </summary> | |
| /// <remarks> | |
| /// Any updates to the value of this property must be done before the RunspacePool is opened | |
| /// </remarks> | |
| internal ApartmentState ApartmentState { get; set; } = Runspace.DefaultApartmentState; | |
| /// <summary> | |
| /// Gets Runspace asynchronously from the runspace pool. The caller | |
| /// will get notified with the runspace using <paramref name="callback"/> | |
| /// </summary> | |
| /// <param name="callback"> | |
| /// A AsyncCallback to call once the runspace is available. | |
| /// </param> | |
| /// <param name="state"> | |
| /// A user supplied state to call the <paramref name="callback"/> | |
| /// with. | |
| /// </param> | |
| /// <returns> | |
| /// An IAsyncResult object to track the status of the Async operation. | |
| /// </returns> | |
| internal IAsyncResult BeginGetRunspace( | |
| AsyncCallback callback, object state) | |
| { | |
| AssertPoolIsOpen(); | |
| GetRunspaceAsyncResult asyncResult = new GetRunspaceAsyncResult(this.InstanceId, | |
| callback, state); | |
| // Enqueue and start servicing thread in one go..saving multiple locks. | |
| EnqueueCheckAndStartRequestServicingThread(asyncResult, true); | |
| return asyncResult; | |
| } | |
| /// <summary> | |
| /// Cancels the pending asynchronous BeginGetRunspace operation. | |
| /// </summary> | |
| /// <param name="asyncResult"> | |
| /// </param> | |
| internal void CancelGetRunspace(IAsyncResult asyncResult) | |
| { | |
| if (asyncResult == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(asyncResult)); | |
| } | |
| GetRunspaceAsyncResult grsAsyncResult = | |
| asyncResult as GetRunspaceAsyncResult; | |
| if ((grsAsyncResult == null) || (grsAsyncResult.OwnerId != instanceId)) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(asyncResult), | |
| RunspacePoolStrings.AsyncResultNotOwned, | |
| "IAsyncResult", | |
| "BeginGetRunspace"); | |
| } | |
| grsAsyncResult.IsActive = false; | |
| } | |
| /// <summary> | |
| /// Waits for the pending asynchronous BeginGetRunspace to complete. | |
| /// </summary> | |
| /// <param name="asyncResult"> | |
| /// </param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// asyncResult is a null reference. | |
| /// </exception> | |
| /// <exception cref="ArgumentException"> | |
| /// asyncResult object was not created by calling BeginGetRunspace | |
| /// on this runspacepool instance. | |
| /// </exception> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// RunspacePoolState is not BeforeOpen. | |
| /// </exception> | |
| /// <remarks> | |
| /// TODO: Behavior if EndGetRunspace is called multiple times. | |
| /// </remarks> | |
| internal Runspace EndGetRunspace(IAsyncResult asyncResult) | |
| { | |
| if (asyncResult == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(asyncResult)); | |
| } | |
| GetRunspaceAsyncResult grsAsyncResult = | |
| asyncResult as GetRunspaceAsyncResult; | |
| if ((grsAsyncResult == null) || (grsAsyncResult.OwnerId != instanceId)) | |
| { | |
| throw PSTraceSource.NewArgumentException(nameof(asyncResult), | |
| RunspacePoolStrings.AsyncResultNotOwned, | |
| "IAsyncResult", | |
| "BeginGetRunspace"); | |
| } | |
| grsAsyncResult.EndInvoke(); | |
| return grsAsyncResult.Runspace; | |
| } | |
| /// <summary> | |
| /// Opens the runspacepool synchronously / asynchronously. | |
| /// Runspace pool must be opened before it can be used. | |
| /// </summary> | |
| /// <param name="isAsync"> | |
| /// true to open asynchronously | |
| /// </param> | |
| /// <param name="callback"> | |
| /// A AsyncCallback to call once the BeginOpen completes. | |
| /// </param> | |
| /// <param name="asyncState"> | |
| /// A user supplied state to call the <paramref name="callback"/> | |
| /// with. | |
| /// </param> | |
| /// <returns> | |
| /// asyncResult object to monitor status of the async | |
| /// open operation. This is returned only if <paramref name="isAsync"/> | |
| /// is true. | |
| /// </returns> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// Cannot open RunspacePool because RunspacePool is not in | |
| /// the BeforeOpen state. | |
| /// </exception> | |
| /// <exception cref="OutOfMemoryException"> | |
| /// There is not enough memory available to start this asynchronously. | |
| /// </exception> | |
| protected virtual IAsyncResult CoreOpen(bool isAsync, AsyncCallback callback, | |
| object asyncState) | |
| { | |
| lock (syncObject) | |
| { | |
| AssertIfStateIsBeforeOpen(); | |
| stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Opening, null); | |
| } | |
| // only one thread will reach here, so no | |
| // need to lock. | |
| RaiseStateChangeEvent(stateInfo); | |
| if (isAsync) | |
| { | |
| AsyncResult asyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, true); | |
| // Open pool in another thread | |
| ThreadPool.QueueUserWorkItem(new WaitCallback(OpenThreadProc), asyncResult); | |
| return asyncResult; | |
| } | |
| // open the runspace synchronously | |
| OpenHelper(); | |
| return null; | |
| } | |
| /// <summary> | |
| /// Creates a Runspace + opens it synchronously and | |
| /// pushes it into the stack. | |
| /// </summary> | |
| /// <remarks> | |
| /// Caller to make sure this is thread safe. | |
| /// </remarks> | |
| protected void OpenHelper() | |
| { | |
| try | |
| { | |
| PSEtwLog.SetActivityIdForCurrentThread(this.InstanceId); | |
| // Create a Runspace and store it in the pool | |
| // for future use. This will validate whether | |
| // a runspace can be created + opened successfully | |
| Runspace rs = CreateRunspace(); | |
| pool.Push(rs); | |
| } | |
| catch (Exception exception) | |
| { | |
| SetStateToBroken(exception); | |
| // rethrow the exception | |
| throw; | |
| } | |
| bool shouldRaiseEvents = false; | |
| // RunspacePool might be closed while we are still opening | |
| // we should not change state from closed to opened.. | |
| lock (syncObject) | |
| { | |
| if (stateInfo.State == RunspacePoolState.Opening) | |
| { | |
| // Change state to opened and notify the user. | |
| stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Opened, null); | |
| shouldRaiseEvents = true; | |
| } | |
| } | |
| if (shouldRaiseEvents) | |
| { | |
| RaiseStateChangeEvent(stateInfo); | |
| } | |
| } | |
| private void SetStateToBroken(Exception reason) | |
| { | |
| bool shouldRaiseEvents = false; | |
| lock (syncObject) | |
| { | |
| if ((stateInfo.State == RunspacePoolState.Opening) || | |
| (stateInfo.State == RunspacePoolState.Opened) || | |
| (stateInfo.State == RunspacePoolState.Disconnecting) || | |
| (stateInfo.State == RunspacePoolState.Disconnected) || | |
| (stateInfo.State == RunspacePoolState.Connecting)) | |
| { | |
| stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Broken, null); | |
| shouldRaiseEvents = true; | |
| } | |
| } | |
| if (shouldRaiseEvents) | |
| { | |
| RunspacePoolStateInfo stateInfo = new RunspacePoolStateInfo(this.stateInfo.State, | |
| reason); | |
| RaiseStateChangeEvent(stateInfo); | |
| } | |
| } | |
| /// <summary> | |
| /// Starting point for asynchronous thread. | |
| /// </summary> | |
| /// <remarks> | |
| /// asyncResult object | |
| /// </remarks> | |
| protected void OpenThreadProc(object o) | |
| { | |
| Dbg.Assert(o is AsyncResult, "OpenThreadProc expects AsyncResult"); | |
| // Since this is an internal method, we can safely cast the | |
| // object to AsyncResult object. | |
| AsyncResult asyncObject = (AsyncResult)o; | |
| // variable to keep track of exceptions. | |
| Exception exception = null; | |
| try | |
| { | |
| OpenHelper(); | |
| } | |
| catch (Exception e) | |
| { | |
| // report non-severe exceptions to the user via the | |
| // asyncresult object | |
| exception = e; | |
| } | |
| finally | |
| { | |
| asyncObject.SetAsCompleted(exception); | |
| } | |
| } | |
| /// <summary> | |
| /// Closes the runspacepool synchronously / asynchronously. | |
| /// </summary> | |
| /// <param name="isAsync"> | |
| /// true to close asynchronously | |
| /// </param> | |
| /// <param name="callback"> | |
| /// A AsyncCallback to call once the BeginClose completes. | |
| /// </param> | |
| /// <param name="asyncState"> | |
| /// A user supplied state to call the <paramref name="callback"/> | |
| /// with. | |
| /// </param> | |
| /// <returns> | |
| /// asyncResult object to monitor status of the async | |
| /// open operation. This is returned only if <paramref name="isAsync"/> | |
| /// is true. | |
| /// </returns> | |
| private IAsyncResult CoreClose(bool isAsync, AsyncCallback callback, object asyncState) | |
| { | |
| lock (syncObject) | |
| { | |
| if ((stateInfo.State == RunspacePoolState.Closed) || | |
| (stateInfo.State == RunspacePoolState.Broken) || | |
| (stateInfo.State == RunspacePoolState.Closing) || | |
| (stateInfo.State == RunspacePoolState.Disconnecting) || | |
| (stateInfo.State == RunspacePoolState.Disconnected)) | |
| { | |
| if (isAsync) | |
| { | |
| RunspacePoolAsyncResult asyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, false); | |
| asyncResult.SetAsCompleted(null); | |
| return asyncResult; | |
| } | |
| else | |
| { | |
| return null; | |
| } | |
| } | |
| stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Closing, null); | |
| } | |
| // only one thread will reach here. | |
| RaiseStateChangeEvent(stateInfo); | |
| if (isAsync) | |
| { | |
| RunspacePoolAsyncResult asyncResult = new RunspacePoolAsyncResult(instanceId, callback, asyncState, false); | |
| // Open pool in another thread | |
| ThreadPool.QueueUserWorkItem(new WaitCallback(CloseThreadProc), asyncResult); | |
| return asyncResult; | |
| } | |
| // open the runspace synchronously | |
| CloseHelper(); | |
| return null; | |
| } | |
| private void CloseHelper() | |
| { | |
| try | |
| { | |
| InternalClearAllResources(); | |
| } | |
| finally | |
| { | |
| stateInfo = new RunspacePoolStateInfo(RunspacePoolState.Closed, null); | |
| RaiseStateChangeEvent(stateInfo); | |
| } | |
| } | |
| private void CloseThreadProc(object o) | |
| { | |
| Dbg.Assert(o is AsyncResult, "CloseThreadProc expects AsyncResult"); | |
| // Since this is an internal method, we can safely cast the | |
| // object to AsyncResult object. | |
| AsyncResult asyncObject = (AsyncResult)o; | |
| // variable to keep track of exceptions. | |
| Exception exception = null; | |
| try | |
| { | |
| CloseHelper(); | |
| } | |
| catch (Exception e) | |
| { | |
| // report non-severe exceptions to the user via the | |
| // asyncresult object | |
| exception = e; | |
| } | |
| finally | |
| { | |
| asyncObject.SetAsCompleted(exception); | |
| } | |
| } | |
| /// <summary> | |
| /// Raise state changed event based on the StateInfo | |
| /// object. | |
| /// </summary> | |
| /// <param name="stateInfo">State information object.</param> | |
| protected void RaiseStateChangeEvent(RunspacePoolStateInfo stateInfo) | |
| { | |
| StateChanged.SafeInvoke(this, | |
| new RunspacePoolStateChangedEventArgs(stateInfo)); | |
| } | |
| /// <summary> | |
| /// Checks if the Pool is open to honour requests. | |
| /// If not throws an exception. | |
| /// </summary> | |
| /// <exception cref="InvalidRunspacePoolStateException"> | |
| /// Cannot perform operation because RunspacePool is | |
| /// not in the opened state. | |
| /// </exception> | |
| internal void AssertPoolIsOpen() | |
| { | |
| lock (syncObject) | |
| { | |
| if (stateInfo.State != RunspacePoolState.Opened) | |
| { | |
| string message = StringUtil.Format(RunspacePoolStrings.InvalidRunspacePoolState, RunspacePoolState.Opened, stateInfo.State); | |
| throw new InvalidRunspacePoolStateException(message, | |
| stateInfo.State, RunspacePoolState.Opened); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Creates a new Runspace and initializes it by calling Open() | |
| /// </summary> | |
| /// <returns> | |
| /// An opened Runspace. | |
| /// </returns> | |
| /// <remarks> | |
| /// TODO: Exceptions thrown here need to be documented. | |
| /// </remarks> | |
| protected Runspace CreateRunspace() | |
| { | |
| Dbg.Assert(_initialSessionState != null, "_initialSessionState should not be null"); | |
| // TODO: exceptions thrown here need to be documented | |
| // runspace.Open() did not document all the exceptions. | |
| Runspace result = RunspaceFactory.CreateRunspaceFromSessionStateNoClone(host, _initialSessionState); | |
| result.ThreadOptions = this.ThreadOptions == PSThreadOptions.Default ? PSThreadOptions.ReuseThread : this.ThreadOptions; | |
| result.ApartmentState = this.ApartmentState; | |
| this.PropagateApplicationPrivateData(result); | |
| result.Open(); | |
| // Enforce the system lockdown policy if one is defined. | |
| Utils.EnforceSystemLockDownLanguageMode(result.ExecutionContext); | |
| result.Events.ForwardEvent += OnRunspaceForwardEvent; // this must be done after open since open initializes the ExecutionContext | |
| lock (runspaceList) | |
| { | |
| runspaceList.Add(result); | |
| totalRunspaces = runspaceList.Count; | |
| } | |
| // Start/Reset the cleanup timer to release idle runspaces in the pool. | |
| lock (this.syncObject) | |
| { | |
| _cleanupTimer.Change(CleanupInterval, CleanupInterval); | |
| } | |
| // raise the RunspaceCreated event and let callers handle it. | |
| RunspaceCreated.SafeInvoke(this, new RunspaceCreatedEventArgs(result)); | |
| return result; | |
| } | |
| /// <summary> | |
| /// Cleans/Closes the runspace. | |
| /// </summary> | |
| /// <param name="runspace"> | |
| /// Runspace to be closed/cleaned | |
| /// </param> | |
| protected void DestroyRunspace(Runspace runspace) | |
| { | |
| Dbg.Assert(runspace != null, "Runspace cannot be null"); | |
| runspace.Events.ForwardEvent -= OnRunspaceForwardEvent; // this must be done after open since open initializes the ExecutionContext | |
| runspace.Close(); | |
| runspace.Dispose(); | |
| lock (runspaceList) | |
| { | |
| runspaceList.Remove(runspace); | |
| totalRunspaces = runspaceList.Count; | |
| } | |
| } | |
| /// <summary> | |
| /// Cleans the pool closing the runspaces that are idle. | |
| /// This method is called as part of a timer callback. | |
| /// This method will make sure at least minPoolSz number | |
| /// of Runspaces are active. | |
| /// </summary> | |
| /// <param name="state"></param> | |
| protected void CleanupCallback(object state) | |
| { | |
| Dbg.Assert((this.stateInfo.State != RunspacePoolState.Disconnected && | |
| this.stateInfo.State != RunspacePoolState.Disconnecting && | |
| this.stateInfo.State != RunspacePoolState.Connecting), | |
| "Local RunspacePool cannot be in disconnect/connect states"); | |
| bool isCleanupTimerChanged = false; | |
| // Clean up the pool only if more runspaces | |
| // than minimum requested are present. | |
| while (totalRunspaces > minPoolSz) | |
| { | |
| // if the pool is closing just return.. | |
| if (this.stateInfo.State == RunspacePoolState.Closing) | |
| { | |
| return; | |
| } | |
| // This is getting run on a threadpool thread | |
| // it is ok to take the hit on locking and unlocking. | |
| // this will release request threads depending | |
| // on thread scheduling | |
| Runspace runspaceToDestroy = null; | |
| lock (pool) | |
| { | |
| if (pool.Count == 0) | |
| { | |
| break; // break from while | |
| } | |
| runspaceToDestroy = pool.Pop(); | |
| } | |
| // Stop the clean up timer only when we are about to clean runspaces. | |
| // It will be restarted when a new runspace is created. | |
| if (!isCleanupTimerChanged) | |
| { | |
| lock (this.syncObject) | |
| { | |
| _cleanupTimer.Change(Timeout.Infinite, Timeout.Infinite); | |
| isCleanupTimerChanged = true; | |
| } | |
| } | |
| // destroy runspace outside of the lock | |
| DestroyRunspace(runspaceToDestroy); | |
| continue; | |
| } | |
| } | |
| /// <summary> | |
| /// Close all the runspaces in the pool. | |
| /// </summary> | |
| private void InternalClearAllResources() | |
| { | |
| string message = StringUtil.Format(RunspacePoolStrings.InvalidRunspacePoolState, RunspacePoolState.Opened, stateInfo.State); | |
| Exception invalidStateException = new InvalidRunspacePoolStateException(message, | |
| stateInfo.State, RunspacePoolState.Opened); | |
| GetRunspaceAsyncResult runspaceRequester; | |
| // clear the request queue first..this way waiting threads | |
| // are immediately notified. | |
| lock (runspaceRequestQueue) | |
| { | |
| while (runspaceRequestQueue.Count > 0) | |
| { | |
| runspaceRequester = runspaceRequestQueue.Dequeue(); | |
| runspaceRequester.SetAsCompleted(invalidStateException); | |
| } | |
| } | |
| lock (ultimateRequestQueue) | |
| { | |
| while (ultimateRequestQueue.Count > 0) | |
| { | |
| runspaceRequester = ultimateRequestQueue.Dequeue(); | |
| runspaceRequester.SetAsCompleted(invalidStateException); | |
| } | |
| } | |
| // close all the runspaces | |
| List<Runspace> runspaceListCopy = new List<Runspace>(); | |
| lock (runspaceList) | |
| { | |
| runspaceListCopy.AddRange(runspaceList); | |
| runspaceList.Clear(); | |
| } | |
| // Start from the most recent runspace. | |
| for (int index = runspaceListCopy.Count - 1; index >= 0; index--) | |
| { | |
| // close runspaces suppress exceptions | |
| try | |
| { | |
| // this will release pipelines executing in the | |
| // runspace. | |
| runspaceListCopy[index].Close(); | |
| runspaceListCopy[index].Dispose(); | |
| } | |
| catch (InvalidRunspaceStateException) | |
| { | |
| } | |
| } | |
| lock (pool) | |
| { | |
| pool.Clear(); | |
| } | |
| // dont release pool/runspacelist/runspaceRequestQueue/ultimateRequestQueue as they | |
| // might be accessed in lock() statements from another thread. | |
| } | |
| /// <summary> | |
| /// If <paramref name="requestToEnqueue"/> is not null, enqueues the request. | |
| /// Checks if a thread pool thread is queued to service pending requests | |
| /// for runspace. If a thread is not queued, queues one. | |
| /// </summary> | |
| /// <param name="requestToEnqueue"> | |
| /// Used by calling threads to queue a request before checking and starting | |
| /// servicing thread. | |
| /// </param> | |
| /// <param name="useCallingThread"> | |
| /// uses calling thread to assign available runspaces (if any) to runspace | |
| /// requesters. | |
| /// </param> | |
| protected void EnqueueCheckAndStartRequestServicingThread(GetRunspaceAsyncResult requestToEnqueue, | |
| bool useCallingThread) | |
| { | |
| bool shouldStartServicingInSameThread = false; | |
| lock (runspaceRequestQueue) | |
| { | |
| if (requestToEnqueue != null) | |
| { | |
| runspaceRequestQueue.Enqueue(requestToEnqueue); | |
| } | |
| // if a thread is already servicing requests..just return. | |
| if (isServicingRequests) | |
| { | |
| return; | |
| } | |
| if ((runspaceRequestQueue.Count + ultimateRequestQueue.Count) > 0) | |
| { | |
| // we have requests pending..check if a runspace is available to | |
| // service the requests. | |
| lock (pool) | |
| { | |
| if ((pool.Count > 0) || (totalRunspaces < maxPoolSz)) | |
| { | |
| isServicingRequests = true; | |
| if ((useCallingThread) && (ultimateRequestQueue.Count == 0)) | |
| { | |
| shouldStartServicingInSameThread = true; | |
| } | |
| else | |
| { | |
| // release a async result object using a thread pool thread. | |
| // this way the calling thread will not block. | |
| ThreadPool.QueueUserWorkItem(new WaitCallback(ServicePendingRequests), false); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // only one thread will be here if any.. | |
| // This will allow us to release lock. | |
| if (shouldStartServicingInSameThread) | |
| { | |
| ServicePendingRequests(true); | |
| } | |
| } | |
| /// <summary> | |
| /// Releases any readers in the reader queue waiting for | |
| /// Runspace. | |
| /// </summary> | |
| /// <param name="useCallingThreadState"> | |
| /// This is of type object..because this method is called from a ThreadPool | |
| /// Thread. | |
| /// true, if calling thread should be used to assign a runspace. | |
| /// </param> | |
| protected void ServicePendingRequests(object useCallingThreadState) | |
| { | |
| // Check if the pool is closed or closing..if so return. | |
| if ((stateInfo.State == RunspacePoolState.Closed) || (stateInfo.State == RunspacePoolState.Closing)) | |
| { | |
| return; | |
| } | |
| Dbg.Assert((this.stateInfo.State != RunspacePoolState.Disconnected && | |
| this.stateInfo.State != RunspacePoolState.Disconnecting && | |
| this.stateInfo.State != RunspacePoolState.Connecting), | |
| "Local RunspacePool cannot be in disconnect/connect states"); | |
| bool useCallingThread = (bool)useCallingThreadState; | |
| GetRunspaceAsyncResult runspaceRequester = null; | |
| try | |
| { | |
| while (true) | |
| { | |
| lock (ultimateRequestQueue) | |
| { | |
| while (ultimateRequestQueue.Count > 0) | |
| { | |
| // if the pool is closing just return.. | |
| if (this.stateInfo.State == RunspacePoolState.Closing) | |
| { | |
| return; | |
| } | |
| Runspace result; | |
| lock (pool) | |
| { | |
| if (pool.Count > 0) | |
| { | |
| result = pool.Pop(); | |
| } | |
| else if (totalRunspaces >= maxPoolSz) | |
| { | |
| // no runspace is available.. | |
| return; | |
| } | |
| else | |
| { | |
| // TODO: how to handle exceptions if runspace | |
| // creation fails. | |
| // Create a new runspace..since the max limit is | |
| // not reached. | |
| result = CreateRunspace(); | |
| } | |
| } | |
| // Dequeue a runspace request | |
| runspaceRequester = ultimateRequestQueue.Dequeue(); | |
| // if the runspace is not active send the runspace back to | |
| // the pool and process other requests | |
| if (!runspaceRequester.IsActive) | |
| { | |
| lock (pool) | |
| { | |
| pool.Push(result); | |
| } | |
| // release the runspace requester | |
| runspaceRequester.Release(); | |
| continue; | |
| } | |
| // release readers waiting for runspace on a thread pool | |
| // thread. | |
| runspaceRequester.Runspace = result; | |
| // release the async operation on a thread pool thread. | |
| if (useCallingThread) | |
| { | |
| // call DoComplete outside of the lock..as the | |
| // DoComplete handler may handle the runspace | |
| // in the same thread thereby blocking future | |
| // servicing requests. | |
| goto endOuterWhile; | |
| } | |
| else | |
| { | |
| ThreadPool.QueueUserWorkItem(new WaitCallback(runspaceRequester.DoComplete)); | |
| } | |
| } | |
| } | |
| lock (runspaceRequestQueue) | |
| { | |
| if (runspaceRequestQueue.Count == 0) | |
| { | |
| break; | |
| } | |
| // copy requests from one queue to another and start | |
| // processing the other queue | |
| while (runspaceRequestQueue.Count > 0) | |
| { | |
| ultimateRequestQueue.Enqueue(runspaceRequestQueue.Dequeue()); | |
| } | |
| } | |
| } | |
| endOuterWhile:; | |
| } | |
| finally | |
| { | |
| lock (runspaceRequestQueue) | |
| { | |
| isServicingRequests = false; | |
| // check if any new runspace request has arrived.. | |
| EnqueueCheckAndStartRequestServicingThread(null, false); | |
| } | |
| } | |
| if ((useCallingThread) && (runspaceRequester != null)) | |
| { | |
| // call DoComplete outside of the lock and finally..as the | |
| // DoComplete handler may handle the runspace in the same | |
| // thread thereby blocking future servicing requests. | |
| runspaceRequester.DoComplete(null); | |
| } | |
| } | |
| /// <summary> | |
| /// Throws an exception if the runspace state is not | |
| /// BeforeOpen. | |
| /// </summary> | |
| protected void AssertIfStateIsBeforeOpen() | |
| { | |
| if (stateInfo.State != RunspacePoolState.BeforeOpen) | |
| { | |
| // Call fails if RunspacePoolState is not BeforeOpen. | |
| InvalidRunspacePoolStateException e = | |
| new InvalidRunspacePoolStateException | |
| ( | |
| StringUtil.Format(RunspacePoolStrings.CannotOpenAgain, | |
| new object[] { stateInfo.State.ToString() } | |
| ), | |
| stateInfo.State, | |
| RunspacePoolState.BeforeOpen | |
| ); | |
| throw e; | |
| } | |
| } | |
| /// <summary> | |
| /// Raises the ForwardEvent event. | |
| /// </summary> | |
| protected virtual void OnForwardEvent(PSEventArgs e) | |
| { | |
| this.ForwardEvent?.Invoke(this, e); | |
| } | |
| /// <summary> | |
| /// Forward runspace events to the pool's event queue. | |
| /// </summary> | |
| private void OnRunspaceForwardEvent(object sender, PSEventArgs e) | |
| { | |
| if (e.ForwardEvent) | |
| { | |
| OnForwardEvent(e); | |
| } | |
| } | |
| } | |
| } | |