Windows-powershell / PowerShell-master /src /System.Management.Automation /engine /hostifaces /pipelinebase.cs
| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| namespace System.Management.Automation.Runspaces | |
| { | |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Collections.ObjectModel; | |
| using System.Threading; | |
| using Dbg = System.Management.Automation.Diagnostics; | |
| using System.Management.Automation.Internal; | |
| /// <summary> | |
| /// This class has common base implementation for Pipeline class. | |
| /// LocalPipeline and RemotePipeline classes derives from it. | |
| /// </summary> | |
| internal abstract class PipelineBase : Pipeline | |
| { | |
| /// <summary> | |
| /// Create a pipeline initialized with a command string. | |
| /// </summary> | |
| /// <param name="runspace">The associated Runspace/></param> | |
| /// <param name="command">Command string.</param> | |
| /// <param name="addToHistory">If true, add pipeline to history.</param> | |
| /// <param name="isNested">True for nested pipeline.</param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// Command is null and add to history is true | |
| /// </exception> | |
| protected PipelineBase(Runspace runspace, string command, bool addToHistory, bool isNested) | |
| : base(runspace) | |
| { | |
| Initialize(runspace, command, addToHistory, isNested); | |
| // Initialize streams | |
| InputStream = new ObjectStream(); | |
| OutputStream = new ObjectStream(); | |
| ErrorStream = new ObjectStream(); | |
| } | |
| /// <summary> | |
| /// Create a Pipeline with an existing command string. | |
| /// Caller should validate all the parameters. | |
| /// </summary> | |
| /// <param name="runspace"> | |
| /// The LocalRunspace to associate with this pipeline. | |
| /// </param> | |
| /// <param name="command"> | |
| /// The command to invoke. | |
| /// </param> | |
| /// <param name="addToHistory"> | |
| /// If true, add the command to history. | |
| /// </param> | |
| /// <param name="isNested"> | |
| /// If true, mark this pipeline as a nested pipeline. | |
| /// </param> | |
| /// <param name="inputStream"> | |
| /// Stream to use for reading input objects. | |
| /// </param> | |
| /// <param name="errorStream"> | |
| /// Stream to use for writing error objects. | |
| /// </param> | |
| /// <param name="outputStream"> | |
| /// Stream to use for writing output objects. | |
| /// </param> | |
| /// <param name="infoBuffers"> | |
| /// Buffers used to write progress, verbose, debug, warning, information | |
| /// information of an invocation. | |
| /// </param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// Command is null and add to history is true | |
| /// </exception> | |
| /// <exception cref="ArgumentNullException"> | |
| /// 1. InformationalBuffers is null | |
| /// </exception> | |
| protected PipelineBase(Runspace runspace, | |
| CommandCollection command, | |
| bool addToHistory, | |
| bool isNested, | |
| ObjectStreamBase inputStream, | |
| ObjectStreamBase outputStream, | |
| ObjectStreamBase errorStream, | |
| PSInformationalBuffers infoBuffers) | |
| : base(runspace, command) | |
| { | |
| Dbg.Assert(inputStream != null, "Caller Should validate inputstream parameter"); | |
| Dbg.Assert(outputStream != null, "Caller Should validate outputStream parameter"); | |
| Dbg.Assert(errorStream != null, "Caller Should validate errorStream parameter"); | |
| Dbg.Assert(infoBuffers != null, "Caller Should validate informationalBuffers parameter"); | |
| Dbg.Assert(command != null, "Command cannot be null"); | |
| // Since we are constructing this pipeline using a commandcollection we dont need | |
| // to add cmd to CommandCollection again (Initialize does this).. because of this | |
| // I am handling history here.. | |
| Initialize(runspace, null, false, isNested); | |
| if (addToHistory) | |
| { | |
| // get command text for history.. | |
| string cmdText = command.GetCommandStringForHistory(); | |
| HistoryString = cmdText; | |
| AddToHistory = addToHistory; | |
| } | |
| // Initialize streams | |
| InputStream = inputStream; | |
| OutputStream = outputStream; | |
| ErrorStream = errorStream; | |
| InformationalBuffers = infoBuffers; | |
| } | |
| /// <summary> | |
| /// Copy constructor to support cloning. | |
| /// </summary> | |
| /// <param name="pipeline">The source pipeline.</param> | |
| /// <remarks> | |
| /// The copy constructor's intent is to support the scenario | |
| /// where a host needs to run the same set of commands multiple | |
| /// times. This is accomplished via creating a master pipeline | |
| /// then cloning it and executing the cloned copy. | |
| /// </remarks> | |
| protected PipelineBase(PipelineBase pipeline) | |
| : this(pipeline.Runspace, null, false, pipeline.IsNested) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-915851-2005/09/13 | |
| if (pipeline == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(pipeline)); | |
| } | |
| if (pipeline._disposed) | |
| { | |
| throw PSTraceSource.NewObjectDisposedException("pipeline"); | |
| } | |
| AddToHistory = pipeline.AddToHistory; | |
| HistoryString = pipeline.HistoryString; | |
| foreach (Command command in pipeline.Commands) | |
| { | |
| Command clone = command.Clone(); | |
| // Attach the cloned Command to this pipeline. | |
| Commands.Add(clone); | |
| } | |
| } | |
| private Runspace _runspace; | |
| /// <summary> | |
| /// Access the runspace this pipeline is created on. | |
| /// </summary> | |
| public override Runspace Runspace | |
| { | |
| get | |
| { | |
| return _runspace; | |
| } | |
| } | |
| /// <summary> | |
| /// This internal method doesn't do the _disposed check. | |
| /// </summary> | |
| /// <returns></returns> | |
| internal Runspace GetRunspace() | |
| { | |
| return _runspace; | |
| } | |
| private bool _isNested; | |
| /// <summary> | |
| /// Is this pipeline nested. | |
| /// </summary> | |
| public override bool IsNested | |
| { | |
| get | |
| { | |
| return _isNested; | |
| } | |
| } | |
| /// <summary> | |
| /// Is this a pulse pipeline (created by the EventManager) | |
| /// </summary> | |
| internal bool IsPulsePipeline { get; set; } | |
| private PipelineStateInfo _pipelineStateInfo = new PipelineStateInfo(PipelineState.NotStarted); | |
| /// <summary> | |
| /// Info about current state of the pipeline. | |
| /// </summary> | |
| /// <remarks> | |
| /// This value indicates the state of the pipeline after the change. | |
| /// </remarks> | |
| public override PipelineStateInfo PipelineStateInfo | |
| { | |
| get | |
| { | |
| lock (SyncRoot) | |
| { | |
| // Note:We do not return internal state. | |
| return _pipelineStateInfo.Clone(); | |
| } | |
| } | |
| } | |
| // 913921-2005/07/08 ObjectWriter can be retrieved on a closed stream | |
| /// <summary> | |
| /// Access the input writer for this pipeline. | |
| /// </summary> | |
| public override PipelineWriter Input | |
| { | |
| get | |
| { | |
| return InputStream.ObjectWriter; | |
| } | |
| } | |
| /// <summary> | |
| /// Access the output reader for this pipeline. | |
| /// </summary> | |
| public override PipelineReader<PSObject> Output | |
| { | |
| get | |
| { | |
| return OutputStream.PSObjectReader; | |
| } | |
| } | |
| /// <summary> | |
| /// Access the error output reader for this pipeline. | |
| /// </summary> | |
| /// <remarks> | |
| /// This is the non-terminating error stream from the command. | |
| /// In this release, the objects read from this PipelineReader | |
| /// are PSObjects wrapping ErrorRecords. | |
| /// </remarks> | |
| public override PipelineReader<object> Error | |
| { | |
| get | |
| { | |
| return _errorStream.ObjectReader; | |
| } | |
| } | |
| /// <summary> | |
| /// Is this pipeline a child pipeline? | |
| /// | |
| /// IsChild flag makes it possible for the pipeline to differentiate between | |
| /// a true v1 nested pipeline and the cmdlets calling cmdlets case. See bug | |
| /// 211462. | |
| /// </summary> | |
| internal override bool IsChild { get; set; } | |
| /// <summary> | |
| /// Synchronous call to stop the running pipeline. | |
| /// </summary> | |
| public override void Stop() | |
| { | |
| CoreStop(true); | |
| } | |
| /// <summary> | |
| /// Asynchronous call to stop the running pipeline. | |
| /// </summary> | |
| public override void StopAsync() | |
| { | |
| CoreStop(false); | |
| } | |
| /// <summary> | |
| /// Stop the running pipeline. | |
| /// </summary> | |
| /// <param name="syncCall">If true pipeline is stopped synchronously | |
| /// else asynchronously.</param> | |
| private void CoreStop(bool syncCall) | |
| { | |
| // Is pipeline already in stopping state. | |
| bool alreadyStopping = false; | |
| lock (SyncRoot) | |
| { | |
| switch (PipelineState) | |
| { | |
| case PipelineState.NotStarted: | |
| SetPipelineState(PipelineState.Stopping); | |
| SetPipelineState(PipelineState.Stopped); | |
| break; | |
| // If pipeline execution has failed or completed or | |
| // stopped, return silently. | |
| case PipelineState.Stopped: | |
| case PipelineState.Completed: | |
| case PipelineState.Failed: | |
| return; | |
| // If pipeline is in Stopping state, ignore the second | |
| // stop. | |
| case PipelineState.Stopping: | |
| alreadyStopping = true; | |
| break; | |
| case PipelineState.Running: | |
| SetPipelineState(PipelineState.Stopping); | |
| break; | |
| } | |
| } | |
| // If pipeline is already in stopping state. Wait for pipeline | |
| // to finish. We do need to raise any events here as no | |
| // change of state has occurred. | |
| if (alreadyStopping) | |
| { | |
| if (syncCall) | |
| { | |
| PipelineFinishedEvent.WaitOne(); | |
| } | |
| return; | |
| } | |
| // Raise the event outside the lock | |
| RaisePipelineStateEvents(); | |
| // A pipeline can be stopped before it is started. See NotStarted | |
| // case in above switch statement. This is done to allow stoping a pipeline | |
| // in another thread before it has been started. | |
| lock (SyncRoot) | |
| { | |
| if (PipelineState == PipelineState.Stopped) | |
| { | |
| // Note:if we have reached here, Stopped state was set | |
| // in PipelineState.NotStarted case above. Only other | |
| // way Stopped can be set when this method calls | |
| // StopHelper below | |
| return; | |
| } | |
| } | |
| // Start stop operation in derived class | |
| ImplementStop(syncCall); | |
| } | |
| /// <summary> | |
| /// Stop execution of pipeline. | |
| /// </summary> | |
| /// <param name="syncCall">If false, call is asynchronous.</param> | |
| protected abstract void ImplementStop(bool syncCall); | |
| /// <summary> | |
| /// Invoke the pipeline, synchronously, returning the results as an | |
| /// array of objects. | |
| /// </summary> | |
| /// <param name="input">an array of input objects to pass to the pipeline. | |
| /// Array may be empty but may not be null</param> | |
| /// <returns>An array of zero or more result objects.</returns> | |
| /// <remarks>Caller of synchronous exectute should not close | |
| /// input objectWriter. Synchronous invoke will always close the input | |
| /// objectWriter. | |
| /// | |
| /// On Synchronous Invoke if output is throttled and no one is reading from | |
| /// output pipe, Execution will block after buffer is full. | |
| /// </remarks> | |
| public override Collection<PSObject> Invoke(IEnumerable input) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-915851-2005/09/13 | |
| if (_disposed) | |
| { | |
| throw PSTraceSource.NewObjectDisposedException("pipeline"); | |
| } | |
| CoreInvoke(input, true); | |
| // Wait for pipeline to finish execution | |
| PipelineFinishedEvent.WaitOne(); | |
| if (SyncInvokeCall) | |
| { | |
| // Raise the pipeline completion events. These events are set in | |
| // pipeline execution thread. However for Synchronous execution | |
| // we raise the event in the main thread. | |
| RaisePipelineStateEvents(); | |
| } | |
| if (PipelineStateInfo.State == PipelineState.Stopped) | |
| { | |
| return new Collection<PSObject>(); | |
| } | |
| else if (PipelineStateInfo.State == PipelineState.Failed && PipelineStateInfo.Reason != null) | |
| { | |
| // If this is an error pipe for a hosting applicationand we are logging, | |
| // then log the error. | |
| if (this.Runspace.GetExecutionContext.EngineHostInterface.UI.IsTranscribing) | |
| { | |
| this.Runspace.ExecutionContext.InternalHost.UI.TranscribeResult(this.Runspace, PipelineStateInfo.Reason.Message); | |
| } | |
| throw PipelineStateInfo.Reason; | |
| } | |
| // Execution completed successfully | |
| // 2004/06/30-JonN was ReadAll() which was non-blocking | |
| return Output.NonBlockingRead(Int32.MaxValue); | |
| } | |
| /// <summary> | |
| /// Invoke the pipeline asynchronously. | |
| /// </summary> | |
| /// <remarks> | |
| /// Results are returned through the <see cref="Pipeline.Output"/> reader. | |
| /// </remarks> | |
| public override void InvokeAsync() | |
| { | |
| CoreInvoke(null, false); | |
| } | |
| /// <summary> | |
| /// This parameter is true if Invoke is called. | |
| /// It is false if InvokeAsync is called. | |
| /// </summary> | |
| protected bool SyncInvokeCall { get; private set; } | |
| /// <summary> | |
| /// Invoke the pipeline asynchronously with input. | |
| /// </summary> | |
| /// <param name="input">input to provide to pipeline. Input is | |
| /// used only for synchronous execution</param> | |
| /// <param name="syncCall">True if this method is called from | |
| /// synchronous invoke else false</param> | |
| /// <remarks> | |
| /// Results are returned through the <see cref="Pipeline.Output"/> reader. | |
| /// </remarks> | |
| /// <exception cref="InvalidOperationException"> | |
| /// No command is added to pipeline | |
| /// </exception> | |
| /// <exception cref="InvalidPipelineStateException"> | |
| /// PipelineState is not NotStarted. | |
| /// </exception> | |
| /// <exception cref="InvalidOperationException"> | |
| /// 1) A pipeline is already executing. Pipeline cannot execute | |
| /// concurrently. | |
| /// 2) InvokeAsync is called on nested pipeline. Nested pipeline | |
| /// cannot be executed Asynchronously. | |
| /// 3) Attempt is made to invoke a nested pipeline directly. Nested | |
| /// pipeline must be invoked from a running pipeline. | |
| /// </exception> | |
| /// <exception cref="InvalidRunspaceStateException"> | |
| /// RunspaceState is not Open | |
| /// </exception> | |
| /// <exception cref="ObjectDisposedException"> | |
| /// Pipeline already disposed | |
| /// </exception> | |
| private void CoreInvoke(IEnumerable input, bool syncCall) | |
| { | |
| lock (SyncRoot) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-915851-2005/09/13 | |
| if (_disposed) | |
| { | |
| throw PSTraceSource.NewObjectDisposedException("pipeline"); | |
| } | |
| if (Commands == null || Commands.Count == 0) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException( | |
| RunspaceStrings.NoCommandInPipeline); | |
| } | |
| if (PipelineState != PipelineState.NotStarted) | |
| { | |
| InvalidPipelineStateException e = | |
| new InvalidPipelineStateException | |
| ( | |
| StringUtil.Format(RunspaceStrings.PipelineReInvokeNotAllowed), | |
| PipelineState, | |
| PipelineState.NotStarted | |
| ); | |
| throw e; | |
| } | |
| if (syncCall | |
| && InputStream is not PSDataCollectionStream<PSObject> | |
| && InputStream is not PSDataCollectionStream<object>) | |
| { | |
| // Method is called from synchronous invoke. | |
| if (input != null) | |
| { | |
| // TO-DO-Add a test make sure that ObjectDisposed | |
| // exception is thrown | |
| // Write input data in to inputStream and close the input | |
| // pipe. If Input stream is already closed an | |
| // ObjectDisposed exception will be thrown | |
| foreach (object temp in input) | |
| { | |
| InputStream.Write(temp); | |
| } | |
| } | |
| InputStream.Close(); | |
| } | |
| SyncInvokeCall = syncCall; | |
| // Create event which will be signalled when pipeline execution | |
| // is completed/failed/stopped. | |
| // Note:Runspace.Close waits for all the running pipeline | |
| // to finish. This Event must be created before pipeline is | |
| // added to list of running pipelines. This avoids the race condition | |
| // where Close is called after pipeline is added to list of | |
| // running pipeline but before event is created. | |
| PipelineFinishedEvent = new ManualResetEvent(false); | |
| // 1) Do the check to ensure that pipeline no other | |
| // pipeline is running. | |
| // 2) Runspace object maintains a list of pipelines in | |
| // execution. Add this pipeline to the list. | |
| RunspaceBase.DoConcurrentCheckAndAddToRunningPipelines(this, syncCall); | |
| // Note: Set PipelineState to Running only after adding pipeline to list | |
| // of pipelines in execution. AddForExecution checks that runspace is in | |
| // state where pipeline can be run. | |
| // StartPipelineExecution raises this event. See Windows Bug 1160481 for | |
| // more details. | |
| SetPipelineState(PipelineState.Running); | |
| } | |
| try | |
| { | |
| // Let the derived class start the pipeline execution. | |
| StartPipelineExecution(); | |
| } | |
| catch (Exception exception) | |
| { | |
| // If we fail in any of the above three steps, set the correct states. | |
| RunspaceBase.RemoveFromRunningPipelineList(this); | |
| SetPipelineState(PipelineState.Failed, exception); | |
| // Note: we are not raising the events in this case. However this is | |
| // fine as user is getting the exception. | |
| throw; | |
| } | |
| } | |
| /// <summary> | |
| /// Invokes a remote command and immediately disconnects if | |
| /// transport layer supports it. | |
| /// </summary> | |
| internal override void InvokeAsyncAndDisconnect() | |
| { | |
| throw new NotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Starts execution of pipeline. | |
| /// </summary> | |
| protected abstract void StartPipelineExecution(); | |
| private bool _performNestedCheck = true; | |
| /// <summary> | |
| /// For nested pipeline, system checks that Execute is called from | |
| /// currently executing pipeline. | |
| /// If PerformNestedCheck is false, this check is bypassed. This | |
| /// is set to true by remote provider. In remote provider case all | |
| /// the checks are done by the client proxy. | |
| /// </summary> | |
| internal bool PerformNestedCheck | |
| { | |
| set | |
| { | |
| _performNestedCheck = value; | |
| } | |
| } | |
| /// <summary> | |
| /// This is the thread on which NestedPipeline can be executed. | |
| /// In case of LocalPipeline, this is the thread of execution | |
| /// of LocalPipeline. In case of RemotePipeline, this is thread | |
| /// on which EnterNestedPrompt is called. | |
| /// RemotePipeline proxy should set it on at the beginning of | |
| /// EnterNestedPrompt and clear it on return. | |
| /// </summary> | |
| internal Thread NestedPipelineExecutionThread { get; set; } | |
| /// <summary> | |
| /// Check if anyother pipeline is executing. | |
| /// In case of nested pipeline, checks that it is called | |
| /// from currently executing pipeline's thread. | |
| /// </summary> | |
| /// <param name="syncCall">True if method is called from Invoke, false | |
| /// if called from InvokeAsync</param> | |
| /// <param name="syncObject">The sync object on which the lock is acquired.</param> | |
| /// <param name="isInLock">True if the method is invoked in a critical section.</param> | |
| /// <exception cref="InvalidOperationException"> | |
| /// 1) A pipeline is already executing. Pipeline cannot execute | |
| /// concurrently. | |
| /// 2) InvokeAsync is called on nested pipeline. Nested pipeline | |
| /// cannot be executed Asynchronously. | |
| /// 3) Attempt is made to invoke a nested pipeline directly. Nested | |
| /// pipeline must be invoked from a running pipeline. | |
| /// </exception> | |
| internal void DoConcurrentCheck(bool syncCall, object syncObject, bool isInLock) | |
| { | |
| PipelineBase currentPipeline = (PipelineBase)RunspaceBase.GetCurrentlyRunningPipeline(); | |
| if (!IsNested) | |
| { | |
| if (currentPipeline == null) | |
| { | |
| return; | |
| } | |
| else | |
| { | |
| // Detect if we're running a pulse pipeline, or we're running a nested pipeline | |
| // in a pulse pipeline | |
| if (currentPipeline == RunspaceBase.PulsePipeline || | |
| (currentPipeline.IsNested && RunspaceBase.PulsePipeline != null)) | |
| { | |
| // If so, wait and try again | |
| if (isInLock) | |
| { | |
| // If the method is invoked in the lock statement, release the | |
| // lock before wait on the pulse pipeline | |
| Monitor.Exit(syncObject); | |
| } | |
| try | |
| { | |
| RunspaceBase.WaitForFinishofPipelines(); | |
| } | |
| finally | |
| { | |
| if (isInLock) | |
| { | |
| // If the method is invoked in the lock statement, acquire the | |
| // lock before we carry on with the rest operations | |
| Monitor.Enter(syncObject); | |
| } | |
| } | |
| DoConcurrentCheck(syncCall, syncObject, isInLock); | |
| return; | |
| } | |
| throw PSTraceSource.NewInvalidOperationException( | |
| RunspaceStrings.ConcurrentInvokeNotAllowed); | |
| } | |
| } | |
| else | |
| { | |
| if (_performNestedCheck) | |
| { | |
| if (!syncCall) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException( | |
| RunspaceStrings.NestedPipelineInvokeAsync); | |
| } | |
| if (currentPipeline == null) | |
| { | |
| if (this.IsChild) | |
| { | |
| // OK it's not really a nested pipeline but a call with RunspaceMode=UseCurrentRunspace | |
| // This shouldn't fail so we'll clear the IsNested and IsChild flags and then return | |
| // That way executions proceeds but everything gets clean up at the end when the pipeline completes | |
| this.IsChild = false; | |
| _isNested = false; | |
| return; | |
| } | |
| throw PSTraceSource.NewInvalidOperationException( | |
| RunspaceStrings.NestedPipelineNoParentPipeline); | |
| } | |
| Dbg.Assert(currentPipeline.NestedPipelineExecutionThread != null, "Current pipeline should always have NestedPipelineExecutionThread set"); | |
| Thread th = Thread.CurrentThread; | |
| if (!currentPipeline.NestedPipelineExecutionThread.Equals(th)) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException( | |
| RunspaceStrings.NestedPipelineNoParentPipeline); | |
| } | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Connects synchronously to a running command on a remote server. | |
| /// The pipeline object must be in the disconnected state. | |
| /// </summary> | |
| /// <returns>A collection of result objects.</returns> | |
| public override Collection<PSObject> Connect() | |
| { | |
| // Connect semantics not supported on local (non-remoting) pipelines. | |
| throw PSTraceSource.NewNotSupportedException(PipelineStrings.ConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Connects asynchronously to a running command on a remote server. | |
| /// </summary> | |
| public override void ConnectAsync() | |
| { | |
| // Connect semantics not supported on local (non-remoting) pipelines. | |
| throw PSTraceSource.NewNotSupportedException(PipelineStrings.ConnectNotSupported); | |
| } | |
| /// <summary> | |
| /// Event raised when Pipeline's state changes. | |
| /// </summary> | |
| public override event EventHandler<PipelineStateEventArgs> StateChanged = null; | |
| /// <summary> | |
| /// Current state of the pipeline. | |
| /// </summary> | |
| /// <remarks> | |
| /// This value indicates the state of the pipeline after the change. | |
| /// </remarks> | |
| protected PipelineState PipelineState | |
| { | |
| get | |
| { | |
| return _pipelineStateInfo.State; | |
| } | |
| } | |
| /// <summary> | |
| /// This returns true if pipeline state is Completed, Failed or Stopped. | |
| /// </summary> | |
| /// <returns></returns> | |
| protected bool IsPipelineFinished() | |
| { | |
| return (PipelineState == PipelineState.Completed || | |
| PipelineState == PipelineState.Failed || | |
| PipelineState == PipelineState.Stopped); | |
| } | |
| /// <summary> | |
| /// This is queue of all the state change event which have occurred for | |
| /// this pipeline. RaisePipelineStateEvents raises event for each | |
| /// item in this queue. We don't raise the event with in SetPipelineState | |
| /// because often SetPipelineState is called with in a lock. | |
| /// Raising event in lock introduces chances of deadlock in GUI applications. | |
| /// </summary> | |
| private Queue<ExecutionEventQueueItem> _executionEventQueue = new Queue<ExecutionEventQueueItem>(); | |
| private sealed class ExecutionEventQueueItem | |
| { | |
| public ExecutionEventQueueItem(PipelineStateInfo pipelineStateInfo, RunspaceAvailability currentAvailability, RunspaceAvailability newAvailability) | |
| { | |
| this.PipelineStateInfo = pipelineStateInfo; | |
| this.CurrentRunspaceAvailability = currentAvailability; | |
| this.NewRunspaceAvailability = newAvailability; | |
| } | |
| public PipelineStateInfo PipelineStateInfo; | |
| public RunspaceAvailability CurrentRunspaceAvailability; | |
| public RunspaceAvailability NewRunspaceAvailability; | |
| } | |
| /// <summary> | |
| /// Sets the new execution state. | |
| /// </summary> | |
| /// <param name="state">The new state.</param> | |
| /// <param name="reason"> | |
| /// An exception indicating that state change is the result of an error, | |
| /// otherwise; null. | |
| /// </param> | |
| /// <remarks> | |
| /// Sets the internal execution state information member variable. It | |
| /// also adds PipelineStateInfo to a queue. RaisePipelineStateEvents | |
| /// raises event for each item in this queue. | |
| /// </remarks> | |
| protected void SetPipelineState(PipelineState state, Exception reason) | |
| { | |
| lock (SyncRoot) | |
| { | |
| if (state != PipelineState) | |
| { | |
| _pipelineStateInfo = new PipelineStateInfo(state, reason); | |
| // Add _pipelineStateInfo to _executionEventQueue. | |
| // RaisePipelineStateEvents will raise event for each item | |
| // in this queue. | |
| // Note:We are doing clone here instead of passing the member | |
| // _pipelineStateInfo because we donot want outside | |
| // to change pipeline state. | |
| RunspaceAvailability previousAvailability = _runspace.RunspaceAvailability; | |
| _runspace.UpdateRunspaceAvailability(_pipelineStateInfo.State, false); | |
| _executionEventQueue.Enqueue( | |
| new ExecutionEventQueueItem( | |
| _pipelineStateInfo.Clone(), | |
| previousAvailability, | |
| _runspace.RunspaceAvailability)); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Set the new execution state. | |
| /// </summary> | |
| /// <param name="state">The new state.</param> | |
| protected void SetPipelineState(PipelineState state) | |
| { | |
| SetPipelineState(state, null); | |
| } | |
| /// <summary> | |
| /// Raises events for changes in execution state. | |
| /// </summary> | |
| protected void RaisePipelineStateEvents() | |
| { | |
| Queue<ExecutionEventQueueItem> tempEventQueue = null; | |
| EventHandler<PipelineStateEventArgs> stateChanged = null; | |
| bool runspaceHasAvailabilityChangedSubscribers = false; | |
| lock (SyncRoot) | |
| { | |
| stateChanged = this.StateChanged; | |
| runspaceHasAvailabilityChangedSubscribers = _runspace.HasAvailabilityChangedSubscribers; | |
| if (stateChanged != null || runspaceHasAvailabilityChangedSubscribers) | |
| { | |
| tempEventQueue = _executionEventQueue; | |
| _executionEventQueue = new Queue<ExecutionEventQueueItem>(); | |
| } | |
| else | |
| { | |
| // Clear the events if there are no EventHandlers. This | |
| // ensures that events do not get called for state | |
| // changes prior to their registration. | |
| _executionEventQueue.Clear(); | |
| } | |
| } | |
| if (tempEventQueue != null) | |
| { | |
| while (tempEventQueue.Count > 0) | |
| { | |
| ExecutionEventQueueItem queueItem = tempEventQueue.Dequeue(); | |
| if (runspaceHasAvailabilityChangedSubscribers && queueItem.NewRunspaceAvailability != queueItem.CurrentRunspaceAvailability) | |
| { | |
| _runspace.RaiseAvailabilityChangedEvent(queueItem.NewRunspaceAvailability); | |
| } | |
| // this is shipped as part of V1. So disabling the warning here. | |
| // Exception raised in the eventhandler are not error in pipeline. | |
| // silently ignore them. | |
| if (stateChanged != null) | |
| { | |
| try | |
| { | |
| stateChanged(this, new PipelineStateEventArgs(queueItem.PipelineStateInfo)); | |
| } | |
| catch (Exception) | |
| { | |
| } | |
| } | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// ManualResetEvent which is signaled when pipeline execution is | |
| /// completed/failed/stopped. | |
| /// </summary> | |
| internal ManualResetEvent PipelineFinishedEvent { get; private set; } | |
| /// <summary> | |
| /// OutputStream from PipelineProcessor. Host will read on | |
| /// ObjectReader of this stream. PipelineProcessor will write to | |
| /// ObjectWriter of this stream. | |
| /// </summary> | |
| protected ObjectStreamBase OutputStream { get; } | |
| private ObjectStreamBase _errorStream; | |
| /// <summary> | |
| /// ErrorStream from PipelineProcessor. Host will read on | |
| /// ObjectReader of this stream. PipelineProcessor will write to | |
| /// ObjectWriter of this stream. | |
| /// </summary> | |
| protected ObjectStreamBase ErrorStream | |
| { | |
| get | |
| { | |
| return _errorStream; | |
| } | |
| private set | |
| { | |
| Dbg.Assert(value != null, "ErrorStream cannot be null"); | |
| _errorStream = value; | |
| _errorStream.DataReady += OnErrorStreamDataReady; | |
| } | |
| } | |
| // Winblue: 26115. This handler is used to populate Pipeline.HadErrors. | |
| private void OnErrorStreamDataReady(object sender, EventArgs e) | |
| { | |
| if (_errorStream.Count > 0) | |
| { | |
| // unsubscribe from further event notifications as | |
| // this notification is suffice to say there is an | |
| // error. | |
| _errorStream.DataReady -= OnErrorStreamDataReady; | |
| SetHadErrors(true); | |
| } | |
| } | |
| /// <summary> | |
| /// Informational Buffers that represent verbose, debug, progress, | |
| /// warning emanating from the command execution. | |
| /// </summary> | |
| /// <remarks> | |
| /// Informational buffers are introduced after 1.0. This can be | |
| /// null if executing command as part of 1.0 hosting interfaces. | |
| /// </remarks> | |
| protected PSInformationalBuffers InformationalBuffers { get; } | |
| /// <summary> | |
| /// Stream for providing input to PipelineProcessor. Host will write on | |
| /// ObjectWriter of this stream. PipelineProcessor will read from | |
| /// ObjectReader of this stream. | |
| /// </summary> | |
| protected ObjectStreamBase InputStream { get; } | |
| // History information is internal so that Pipeline serialization code | |
| // can access it. | |
| /// <summary> | |
| /// If true, this pipeline is added in history. | |
| /// </summary> | |
| internal bool AddToHistory { get; set; } | |
| /// <summary> | |
| /// String which is added in the history. | |
| /// </summary> | |
| /// <remarks>This needs to be internal so that it can be replaced | |
| /// by invoke-cmd to place correct string in history.</remarks> | |
| internal string HistoryString { get; set; } | |
| /// <summary> | |
| /// Initialized the current pipeline instance with the supplied data. | |
| /// </summary> | |
| /// <param name="runspace"></param> | |
| /// <param name="command"></param> | |
| /// <param name="addToHistory"></param> | |
| /// <param name="isNested"></param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// 1. addToHistory is true and command is null. | |
| /// </exception> | |
| private void Initialize(Runspace runspace, string command, bool addToHistory, bool isNested) | |
| { | |
| Dbg.Assert(runspace != null, "caller should validate the parameter"); | |
| _runspace = runspace; | |
| _isNested = isNested; | |
| if (addToHistory && command == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(command)); | |
| } | |
| if (command != null) | |
| { | |
| Commands.Add(new Command(command, true, false)); | |
| } | |
| AddToHistory = addToHistory; | |
| if (AddToHistory) | |
| { | |
| HistoryString = command; | |
| } | |
| } | |
| private RunspaceBase RunspaceBase | |
| { | |
| get | |
| { | |
| return (RunspaceBase)Runspace; | |
| } | |
| } | |
| /// <summary> | |
| /// Object used for synchronization. | |
| /// </summary> | |
| protected internal object SyncRoot { get; } = new object(); | |
| /// <summary> | |
| /// Set to true when object is disposed. | |
| /// </summary> | |
| private bool _disposed; | |
| /// <summary> | |
| /// Protected dispose which can be overridden by derived classes. | |
| /// </summary> | |
| /// <param name="disposing"></param> | |
| protected override | |
| void | |
| Dispose(bool disposing) | |
| { | |
| try | |
| { | |
| if (!_disposed) | |
| { | |
| _disposed = true; | |
| if (disposing) | |
| { | |
| InputStream.Close(); | |
| OutputStream.Close(); | |
| _errorStream.DataReady -= OnErrorStreamDataReady; | |
| _errorStream.Close(); | |
| _executionEventQueue.Clear(); | |
| } | |
| } | |
| } | |
| finally | |
| { | |
| base.Dispose(disposing); | |
| } | |
| } | |
| } | |
| } | |