Windows-powershell / PowerShell-master /src /System.Management.Automation /engine /remoting /client /PowerShellStreams.cs
| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| namespace System.Management.Automation | |
| { | |
| /// <summary> | |
| /// Define all the output streams and one input stream for a workflow. | |
| /// </summary> | |
| public sealed class PowerShellStreams<TInput, TOutput> : IDisposable | |
| { | |
| /// <summary> | |
| /// Input stream for incoming objects. | |
| /// </summary> | |
| private PSDataCollection<TInput> _inputStream; | |
| /// <summary> | |
| /// Output stream for returned objects. | |
| /// </summary> | |
| private PSDataCollection<TOutput> _outputStream; | |
| /// <summary> | |
| /// Error stream for error messages. | |
| /// </summary> | |
| private PSDataCollection<ErrorRecord> _errorStream; | |
| /// <summary> | |
| /// Warning stream for warning messages. | |
| /// </summary> | |
| private PSDataCollection<WarningRecord> _warningStream; | |
| /// <summary> | |
| /// Progress stream for progress messages. | |
| /// </summary> | |
| private PSDataCollection<ProgressRecord> _progressStream; | |
| /// <summary> | |
| /// Verbose stream for verbose messages. | |
| /// </summary> | |
| private PSDataCollection<VerboseRecord> _verboseStream; | |
| /// <summary> | |
| /// Debug stream for debug messages. | |
| /// </summary> | |
| private PSDataCollection<DebugRecord> _debugStream; | |
| /// <summary> | |
| /// Information stream for Information messages. | |
| /// </summary> | |
| private PSDataCollection<InformationRecord> _informationStream; | |
| /// <summary> | |
| /// If the object is already disposed or not. | |
| /// </summary> | |
| private bool _disposed; | |
| /// <summary> | |
| /// Private object for thread-safe execution. | |
| /// </summary> | |
| private readonly object _syncLock = new object(); | |
| /// <summary> | |
| /// Default constructor. | |
| /// </summary> | |
| public PowerShellStreams() | |
| { | |
| _inputStream = null; | |
| _outputStream = null; | |
| _errorStream = null; | |
| _warningStream = null; | |
| _progressStream = null; | |
| _verboseStream = null; | |
| _debugStream = null; | |
| _informationStream = null; | |
| _disposed = false; | |
| } | |
| /// <summary> | |
| /// Default constructor. | |
| /// </summary> | |
| public PowerShellStreams(PSDataCollection<TInput> pipelineInput) | |
| { | |
| // Populate the input collection if there is any... | |
| _inputStream = pipelineInput ?? new PSDataCollection<TInput>(); | |
| _inputStream.Complete(); | |
| _outputStream = new PSDataCollection<TOutput>(); | |
| _errorStream = new PSDataCollection<ErrorRecord>(); | |
| _warningStream = new PSDataCollection<WarningRecord>(); | |
| _progressStream = new PSDataCollection<ProgressRecord>(); | |
| _verboseStream = new PSDataCollection<VerboseRecord>(); | |
| _debugStream = new PSDataCollection<DebugRecord>(); | |
| _informationStream = new PSDataCollection<InformationRecord>(); | |
| _disposed = false; | |
| } | |
| /// <summary> | |
| /// Dispose implementation. | |
| /// </summary> | |
| public void Dispose() | |
| { | |
| this.Dispose(true); | |
| GC.SuppressFinalize(this); | |
| } | |
| /// <summary> | |
| /// Protected virtual implementation of Dispose. | |
| /// </summary> | |
| /// <param name="disposing"></param> | |
| private void Dispose(bool disposing) | |
| { | |
| if (_disposed) | |
| return; | |
| lock (_syncLock) | |
| { | |
| if (!_disposed) | |
| { | |
| if (disposing) | |
| { | |
| _inputStream.Dispose(); | |
| _outputStream.Dispose(); | |
| _errorStream.Dispose(); | |
| _warningStream.Dispose(); | |
| _progressStream.Dispose(); | |
| _verboseStream.Dispose(); | |
| _debugStream.Dispose(); | |
| _informationStream.Dispose(); | |
| _inputStream = null; | |
| _outputStream = null; | |
| _errorStream = null; | |
| _warningStream = null; | |
| _progressStream = null; | |
| _verboseStream = null; | |
| _debugStream = null; | |
| _informationStream = null; | |
| } | |
| _disposed = true; | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Gets input stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<TInput> InputStream | |
| { | |
| get { return _inputStream; } | |
| set { _inputStream = value; } | |
| } | |
| /// <summary> | |
| /// Gets output stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<TOutput> OutputStream | |
| { | |
| get { return _outputStream; } | |
| set { _outputStream = value; } | |
| } | |
| /// <summary> | |
| /// Gets error stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<ErrorRecord> ErrorStream | |
| { | |
| get { return _errorStream; } | |
| set { _errorStream = value; } | |
| } | |
| /// <summary> | |
| /// Gets warning stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<WarningRecord> WarningStream | |
| { | |
| get { return _warningStream; } | |
| set { _warningStream = value; } | |
| } | |
| /// <summary> | |
| /// Gets progress stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<ProgressRecord> ProgressStream | |
| { | |
| get { return _progressStream; } | |
| set { _progressStream = value; } | |
| } | |
| /// <summary> | |
| /// Gets verbose stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<VerboseRecord> VerboseStream | |
| { | |
| get { return _verboseStream; } | |
| set { _verboseStream = value; } | |
| } | |
| /// <summary> | |
| /// Get debug stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<DebugRecord> DebugStream | |
| { | |
| get { return _debugStream; } | |
| set { _debugStream = value; } | |
| } | |
| /// <summary> | |
| /// Gets Information stream. | |
| /// </summary> | |
| [] | |
| public PSDataCollection<InformationRecord> InformationStream | |
| { | |
| get { return _informationStream; } | |
| set { _informationStream = value; } | |
| } | |
| /// <summary> | |
| /// Marking all the streams as completed so that no further data can be added and | |
| /// jobs will know that there is no more data coming in. | |
| /// </summary> | |
| public void CloseAll() | |
| { | |
| if (!_disposed) | |
| { | |
| lock (_syncLock) | |
| { | |
| if (!_disposed) | |
| { | |
| _outputStream.Complete(); | |
| _errorStream.Complete(); | |
| _warningStream.Complete(); | |
| _progressStream.Complete(); | |
| _verboseStream.Complete(); | |
| _debugStream.Complete(); | |
| _informationStream.Complete(); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |