| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| namespace System.Management.Automation.Internal | |
| { | |
| using System; | |
| using System.Threading; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Collections.ObjectModel; | |
| using System.Management.Automation.Runspaces; | |
| /// <summary> | |
| /// Base class representing a FIFO memory based object stream. | |
| /// The purpose of this abstraction is to provide the | |
| /// semantics of a unidirectional stream of objects | |
| /// between two threads using a dynamic memory buffer. | |
| /// </summary> | |
| internal abstract class ObjectStreamBase : IDisposable | |
| { | |
| /// <summary> | |
| /// Event fired when data is added to the buffer. | |
| /// </summary> | |
| internal event EventHandler DataReady = null; | |
| /// <summary> | |
| /// Raises DataReadyEvent. | |
| /// </summary> | |
| /// <param name="source"> | |
| /// Source of the event | |
| /// </param> | |
| /// <param name="args"> | |
| /// Event args | |
| /// </param> | |
| internal void FireDataReadyEvent(object source, EventArgs args) | |
| { | |
| DataReady.SafeInvoke(source, args); | |
| } | |
| /// <summary> | |
| /// Get the capacity of the stream. | |
| /// </summary> | |
| /// <value> | |
| /// The capacity of the stream. | |
| /// </value> | |
| /// <remarks> | |
| /// The capacity is the number of objects the stream may contain at one time. Once this | |
| /// limit is reached, attempts to write into the stream block until buffer space | |
| /// becomes available. | |
| /// MaxCapacity cannot change, so we can skip the lock. | |
| /// </remarks> | |
| internal abstract int MaxCapacity { get; } | |
| /// <summary> | |
| /// Waitable handle for callers to wait on until data ready to read. | |
| /// </summary> | |
| /// <remarks> | |
| /// The handle is set when data becomes available to read or | |
| /// when a partial read has completed. If multiple readers | |
| /// are used, setting the handle does not guarantee that | |
| /// a read operation will return data. If using multiple | |
| /// reader threads, <see cref="NonBlockingRead"/> for | |
| /// performing non-blocking reads. | |
| /// </remarks> | |
| internal virtual WaitHandle ReadHandle | |
| { | |
| get | |
| { | |
| // disabled compiler warning as PSDataCollectionStream doesn't override this | |
| // and I didn't want code duplication. | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| } | |
| /// <summary> | |
| /// Waitable handle for callers to block until buffer space becomes available. | |
| /// </summary> | |
| /// <remarks> | |
| /// The handle is set when space becomes available for writing. For multiple | |
| /// writer threads writing to a bounded stream, the writer may still block | |
| /// if another thread fills the stream to capacity. | |
| /// </remarks> | |
| internal virtual WaitHandle WriteHandle | |
| { | |
| get | |
| { | |
| // disabled compiler warning as PSDataCollectionStream doesn't override this | |
| // and I didn't want code duplication. | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| } | |
| /// <summary> | |
| /// Determine if we are at the end of the stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// EndOfPipeline is defined as the stream being closed and containing | |
| /// zero objects. Readers check this to determine if any objects | |
| /// are in the stream. Writers should check <see cref="IsOpen"/> to determine | |
| /// if the stream can be written to. | |
| /// </remarks> | |
| internal abstract bool EndOfPipeline { get; } | |
| /// <summary> | |
| /// Check if the stream is open for further writes. | |
| /// </summary> | |
| /// <returns>True if the stream is open, false if not.</returns> | |
| /// <remarks> | |
| /// IsOpen returns true until the first call to Close(). Writers should | |
| /// check IsOpen to determine if a write operation can be made. Note that | |
| /// writers need to catch <see cref="PipelineClosedException"/>. | |
| /// <seealso cref="EndOfPipeline"/> | |
| /// </remarks> | |
| internal abstract bool IsOpen { get; } | |
| /// <summary> | |
| /// Returns the number of objects in the stream. | |
| /// </summary> | |
| internal abstract int Count { get; } | |
| /// <summary> | |
| /// Return a PipelineReader(object) for this stream. | |
| /// </summary> | |
| internal abstract PipelineReader<object> ObjectReader { get; } | |
| /// <summary> | |
| /// Return a PipelineReader(PSObject) for this stream. | |
| /// </summary> | |
| internal abstract PipelineReader<PSObject> PSObjectReader { get; } | |
| // 913921-2005/07/08 ObjectWriter can be retrieved on a closed stream | |
| /// <summary> | |
| /// Return an PipelineWriter for this stream. | |
| /// </summary> | |
| internal abstract PipelineWriter ObjectWriter { get; } | |
| /// <summary> | |
| /// Read a single object from the stream. | |
| /// </summary> | |
| /// <returns>The next object in the stream or AutomationNull if EndOfPipeline is reached.</returns> | |
| /// <remarks>This method blocks if the stream is empty</remarks> | |
| internal virtual object Read() | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Read at most <paramref name="count"/> objects. | |
| /// </summary> | |
| /// <param name="count">The maximum number of objects to read.</param> | |
| /// <returns>The objects read.</returns> | |
| /// <exception cref="ArgumentOutOfRangeException"> | |
| /// <paramref name="count"/> is less than 0 | |
| /// </exception> | |
| /// <remarks> | |
| /// This method blocks if the number of objects in the stream is less than <paramref name="count"/> | |
| /// and the stream is not closed. | |
| /// | |
| /// If there are multiple reader threads, the objects returned | |
| /// to blocking reads Read(int count) and ReadToEnd() | |
| /// are not necessarily single blocks of objects added to the | |
| /// stream in that order. For example, if ABCDEF are added to the | |
| /// stream, one reader may get ABDE and the other may get CF. | |
| /// Each reader reads items from the stream as they become available. | |
| /// Otherwise, if a maximum _capacity has been imposed, the writer | |
| /// and reader could become mutually deadlocked. | |
| /// | |
| /// When there are multiple blocked readers, any of the readers | |
| /// may get the next object(s) added. | |
| /// </remarks> | |
| internal virtual Collection<object> Read(int count) | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Blocks until the pipeline closes and reads all objects. | |
| /// </summary> | |
| /// <returns>A collection of zero or more objects.</returns> | |
| /// <remarks> | |
| /// If the stream is empty, a collection of size zero is returned. | |
| /// | |
| /// If there are multiple reader threads, the objects returned | |
| /// to blocking reads Read(int count) and ReadToEnd() | |
| /// are not necessarily single blocks of objects added to the | |
| /// stream in that order. For example, if ABCDEF are added to the | |
| /// stream, one reader may get ABDE and the other may get CF. | |
| /// Each reader reads items from the stream as they become available. | |
| /// Otherwise, if a maximum _capacity has been imposed, the writer | |
| /// and reader could become mutually deadlocked. | |
| /// | |
| /// When there are multiple blocked readers, any of the readers | |
| /// may get the next object(s) added. | |
| /// </remarks> | |
| internal virtual Collection<object> ReadToEnd() | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Reads objects currently in the stream, but does not block. | |
| /// </summary> | |
| /// <returns>An array of zero or more objects.</returns> | |
| /// <remarks> | |
| /// This method performs a read of objects currently in the | |
| /// stream. The method will block until exclusive access to the | |
| /// stream is acquired. If there are no objects in the stream, | |
| /// an empty array is returned. | |
| /// </remarks> | |
| /// <param name="maxRequested"> | |
| /// Return no more than maxRequested objects. | |
| /// </param> | |
| /// <exception cref="ArgumentOutOfRangeException"> | |
| /// <paramref name="maxRequested"/> is less than 0 | |
| /// </exception> | |
| internal virtual Collection<object> NonBlockingRead(int maxRequested) | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Peek the next object. | |
| /// </summary> | |
| /// <returns> | |
| /// The next object in the stream or AutomationNull.Value if the stream is empty | |
| /// </returns> | |
| /// <exception cref="PipelineClosedException">The ObjectStream is closed.</exception> | |
| internal virtual object Peek() | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Writes a object to the current position in the stream and | |
| /// advances the position within the stream by one object. | |
| /// </summary> | |
| /// <param name="value">The object to write to the stream.</param> | |
| /// <returns> | |
| /// One, if the write was successful, otherwise; | |
| /// zero if the stream was closed before the object could be written, | |
| /// or if the object was AutomationNull.Value. | |
| /// </returns> | |
| /// <exception cref="PipelineClosedException"> | |
| /// The stream is closed | |
| /// </exception> | |
| /// <remarks> | |
| /// AutomationNull.Value is ignored | |
| /// </remarks> | |
| internal virtual int Write(object value) | |
| { | |
| return Write(value, false); | |
| } | |
| /// <summary> | |
| /// Write objects to the underlying stream. | |
| /// </summary> | |
| /// <param name="obj">Object or enumeration to read from.</param> | |
| /// <param name="enumerateCollection"> | |
| /// If enumerateCollection is true, and <paramref name="obj"/> | |
| /// is an enumeration according to LanguagePrimitives.GetEnumerable, | |
| /// the objects in the enumeration will be unrolled and | |
| /// written separately. Otherwise, <paramref name="obj"/> | |
| /// will be written as a single object. | |
| /// </param> | |
| /// <returns>The number of objects written.</returns> | |
| /// <exception cref="PipelineClosedException"> | |
| /// The underlying stream is closed | |
| /// </exception> | |
| /// <remarks> | |
| /// If the enumeration contains elements equal to | |
| /// AutomationNull.Value, they are ignored. | |
| /// This can cause the return value to be less than the size of | |
| /// the collection. | |
| /// </remarks> | |
| internal virtual int Write(object obj, bool enumerateCollection) | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Close the stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// Causes subsequent calls to IsOpen to return false and calls to | |
| /// a write operation to throw PipelineClosedException. | |
| /// All calls to Close() after the first call are silently ignored. | |
| /// </remarks> | |
| internal virtual void Close() | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Flush the data from the stream. Closed streams may be flushed. | |
| /// </summary> | |
| internal virtual void Flush() | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| /// <summary> | |
| /// Public method for dispose. | |
| /// </summary> | |
| public void Dispose() | |
| { | |
| Dispose(true); | |
| GC.SuppressFinalize(this); | |
| } | |
| /// <summary> | |
| /// Release all resources. | |
| /// </summary> | |
| /// <param name="disposing">If true, release all managed resources.</param> | |
| protected abstract void Dispose(bool disposing); | |
| } | |
| /// <summary> | |
| /// A FIFO memory based object stream. | |
| /// The purpose of this stream class is to provide the | |
| /// semantics of a unidirectional stream of objects | |
| /// between two threads using a dynamic memory buffer. | |
| /// </summary> | |
| /// <remarks> | |
| /// The stream may be bound or unbounded. Bounded streams | |
| /// are created via passing a capacity to the constructor. | |
| /// Unbounded streams are created using the default constructor. | |
| /// | |
| /// The capacity of the stream can not be changed after | |
| /// construction. | |
| /// | |
| /// For bounded streams, attempts to write to the stream when | |
| /// the capacity has been reached causes the writer to block | |
| /// until objects are read. | |
| /// | |
| /// For unbounded streams, writers only block for the amount | |
| /// of time needed to acquire exclusive access to the | |
| /// stream. Note that unbounded streams have a capacity of | |
| /// of Int32.MaxValue objects. In theory, if this limit were | |
| /// reached, the stream would function as a bounded stream. | |
| /// | |
| /// This class is safe for multi-threaded use with the following | |
| /// side-effects: | |
| /// | |
| /// > For bounded streams, write operations are not guaranteed to | |
| /// be atomic. If a write operation causes the capacity to be | |
| /// reached without writing all data, a partial write occurs and | |
| /// the writer blocks until data is read from the stream. | |
| /// | |
| /// > When multiple writer or reader threads are used, the order | |
| /// the reader or writer acquires a lock on the stream is | |
| /// undefined. This means that the first call to write does not | |
| /// guarantee the writer will acquire a write lock first. The first | |
| /// call to read does not guarantee the reader will acquire the | |
| /// read lock first. | |
| /// | |
| /// > Reads and writes may occur in any order. With a bounded | |
| /// stream, write operations between threads may also result in | |
| /// interleaved write operations. | |
| /// | |
| /// The result is that the order of data is only guaranteed if there is a | |
| /// single writer. | |
| /// </remarks> | |
| // 897230-2003/10/29-JonN marked sealed | |
| // 905990-2005/05/10-JonN Removed IDisposable | |
| internal sealed class ObjectStream : ObjectStreamBase, IDisposable | |
| { | |
| /// <summary> | |
| /// Objects in the stream. | |
| /// </summary> | |
| // PERF-2003/08/22-JonN We should probably use Queue instead | |
| // PERF-2004/06/30-JonN Probably more efficient to use type | |
| // Collection<object> as the underlying store | |
| private readonly List<object> _objects; | |
| /// <summary> | |
| /// Is the stream open or closed for writing? | |
| /// </summary> | |
| private bool _isOpen; | |
| /// <summary> | |
| /// Read handle - signaled when data is ready to read. | |
| /// </summary> | |
| /// <remarks> | |
| /// This event may, on occasion, be signalled even when there is | |
| /// no data available. If this happens, just wait again. | |
| /// Never wait on this event alone. Since this is an AutoResetEvent, | |
| /// there is no way to definitely release all blocked threads when | |
| /// the stream is closed for reading. Instead, use WaitAny on | |
| /// this handle and also _readClosedHandle. | |
| /// </remarks> | |
| private readonly AutoResetEvent _readHandle; | |
| /// <summary> | |
| /// Handle returned to callers for blocking on data ready. | |
| /// </summary> | |
| private ManualResetEvent _readWaitHandle; | |
| /// <summary> | |
| /// When this handle is set, the stream is closed for reading, | |
| /// so all blocked readers should be released. | |
| /// </summary> | |
| private readonly ManualResetEvent _readClosedHandle; | |
| /// <summary> | |
| /// Write handle - signaled with the number of objects in the | |
| /// stream becomes less than the maximum number of objects | |
| /// allowed in the stream. <see cref="_capacity"/> | |
| /// </summary> | |
| /// <remarks> | |
| /// This event may, on occasion, be signalled even when there is | |
| /// no write buffer available. If this happens, just wait again. | |
| /// Never wait on this event alone. Since this is an AutoResetEvent, | |
| /// there is no way to definitely release all blocked threads when | |
| /// the stream is closed for writing. Instead, use WaitAny on | |
| /// this handle and also _writeClosedHandle. | |
| /// </remarks> | |
| private readonly AutoResetEvent _writeHandle; | |
| /// <summary> | |
| /// Handle returned to callers for blocking until buffer space | |
| /// is available for write. | |
| /// </summary> | |
| private ManualResetEvent _writeWaitHandle; | |
| /// <summary> | |
| /// When this handle is set, the stream is closed for writing, | |
| /// so all blocked readers should be released. | |
| /// </summary> | |
| private readonly ManualResetEvent _writeClosedHandle; | |
| /// <summary> | |
| /// The object reader for this stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// This field is allocated on first demand and | |
| /// returned on subsequent calls. | |
| /// </remarks> | |
| private PipelineReader<object> _reader = null; | |
| /// <summary> | |
| /// The PSObject reader for this stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// This field is allocated on first demand and | |
| /// returned on subsequent calls. | |
| /// </remarks> | |
| private PipelineReader<PSObject> _mshreader = null; | |
| /// <summary> | |
| /// The object writer for this stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// This field is allocated on first demand and | |
| /// returned on subsequent calls. | |
| /// </remarks> | |
| private PipelineWriter _writer = null; | |
| /// <summary> | |
| /// Maximum number of objects allowed in the stream | |
| /// Note that this is not permitted to be more than Int32.MaxValue, | |
| /// since the underlying list has this limitation. | |
| /// </summary> | |
| private readonly int _capacity = Int32.MaxValue; | |
| /// <summary> | |
| /// This object is used to acquire an exclusive lock on the stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// Note that we lock _monitorObject rather than "this" so that | |
| /// we are protected from outside code interfering in our | |
| /// critical section. Thanks to Wintellect for the hint. | |
| /// </remarks> | |
| private readonly object _monitorObject = new object(); | |
| /// <summary> | |
| /// Indicates if this stream has already been disposed. | |
| /// </summary> | |
| private bool _disposed = false; | |
| /// <summary> | |
| /// Default constructor. | |
| /// </summary> | |
| /// <remarks> | |
| /// Constructs a stream with a maximum size of Int32.Max | |
| /// </remarks> | |
| internal ObjectStream() | |
| : this(Int32.MaxValue) | |
| { | |
| } | |
| /// <summary> | |
| /// Allocate the stream with an initial size. | |
| /// </summary> | |
| /// <param name="capacity"> | |
| /// The maximum number of objects to allow in the buffer at a time. | |
| /// Note that this is not permitted to be more than Int32.MaxValue, | |
| /// since the underlying list has this limitation | |
| /// </param> | |
| /// <exception cref="ArgumentOutOfRangeException"> | |
| /// <paramref name="_capacity"/> is less than or equal to zero | |
| /// <paramref name="_capacity"/> is greater than Int32.MaxValue | |
| /// </exception> | |
| internal ObjectStream(int capacity) | |
| { | |
| if (capacity <= 0 || capacity > Int32.MaxValue) | |
| { | |
| throw PSTraceSource.NewArgumentOutOfRangeException(nameof(capacity), capacity); | |
| } | |
| // the maximum number of objects to allow in the stream at a given time. | |
| _capacity = capacity; | |
| // event is not signaled since there is no data to read | |
| _readHandle = new AutoResetEvent(false); | |
| // event is signaled since there is available buffer space | |
| _writeHandle = new AutoResetEvent(true); | |
| // event is not signaled since the thread is still readable | |
| _readClosedHandle = new ManualResetEvent(false); | |
| // event is signaled since the thread is still writeable | |
| _writeClosedHandle = new ManualResetEvent(false); | |
| // the FIFO set of objects in the stream | |
| _objects = new List<object>(); | |
| // Is the stream open? | |
| _isOpen = true; | |
| } | |
| /// <summary> | |
| /// Get the capacity of the stream. | |
| /// </summary> | |
| /// <value> | |
| /// The capacity of the stream. | |
| /// </value> | |
| /// <remarks> | |
| /// The capacity is the number of objects the stream may contain at one time. Once this | |
| /// limit is reached, attempts to write into the stream block until buffer space | |
| /// becomes available. | |
| /// MaxCapacity cannot change, so we can skip the lock. | |
| /// </remarks> | |
| internal override int MaxCapacity | |
| { | |
| get | |
| { | |
| return _capacity; | |
| } | |
| } | |
| /// <summary> | |
| /// Waitable handle for callers to wait on until data ready to read. | |
| /// </summary> | |
| /// <remarks> | |
| /// The handle is set when data becomes available to read or | |
| /// when a partial read has completed. If multiple readers | |
| /// are used, setting the handle does not guarantee that | |
| /// a read operation will return data. If using multiple | |
| /// reader threads, <see cref="NonBlockingRead"/> for | |
| /// performing non-blocking reads. | |
| /// </remarks> | |
| internal override WaitHandle ReadHandle | |
| { | |
| get | |
| { | |
| WaitHandle handle = null; | |
| lock (_monitorObject) | |
| { | |
| // Create the handle signaled if there are objects in the stream | |
| // or the stream has been closed. The closed scenario addresses | |
| // Pipeline readers that execute asynchronously. Since the pipeline | |
| // may complete with zero objects before the caller objects this | |
| // handle, it will block indefinitely unless it is set. | |
| _readWaitHandle ??= new ManualResetEvent(_objects.Count > 0 || !_isOpen); | |
| handle = _readWaitHandle; | |
| } | |
| return handle; | |
| } | |
| } | |
| /// <summary> | |
| /// Waitable handle for callers to block until buffer space becomes available. | |
| /// </summary> | |
| /// <remarks> | |
| /// The handle is set when space becomes available for writing. For multiple | |
| /// writer threads writing to a bounded stream, the writer may still block | |
| /// if another thread fills the stream to capacity. | |
| /// </remarks> | |
| internal override WaitHandle WriteHandle | |
| { | |
| get | |
| { | |
| WaitHandle handle = null; | |
| lock (_monitorObject) | |
| { | |
| _writeWaitHandle ??= new ManualResetEvent(_objects.Count < _capacity || !_isOpen); | |
| handle = _writeWaitHandle; | |
| } | |
| return handle; | |
| } | |
| } | |
| /// <summary> | |
| /// Return a PipelineReader(object) for this stream. | |
| /// </summary> | |
| internal override PipelineReader<object> ObjectReader | |
| { | |
| get | |
| { | |
| PipelineReader<object> reader = null; | |
| lock (_monitorObject) | |
| { | |
| // Always return an object reader, even if the stream | |
| // is closed. This is to address requesting the object reader | |
| // after calling Pipeline.Execute(). NOTE: If Execute completes | |
| // without writing data to the output queue, the | |
| // stream will be in the EndOfPipeline state because the | |
| // stream is closed and has zero data. Since this is a valid | |
| // and expected execution path, we don't want to throw an exception. | |
| _reader ??= new ObjectReader(this); | |
| reader = _reader; | |
| } | |
| return reader; | |
| } | |
| } | |
| /// <summary> | |
| /// Return a PipelineReader(PSObject) for this stream. | |
| /// </summary> | |
| internal override PipelineReader<PSObject> PSObjectReader | |
| { | |
| get | |
| { | |
| PipelineReader<PSObject> reader = null; | |
| lock (_monitorObject) | |
| { | |
| // Always return an object reader, even if the stream | |
| // is closed. This is to address requesting the object reader | |
| // after calling Pipeline.Execute(). NOTE: If Execute completes | |
| // without writing data to the output queue, the | |
| // stream will be in the EndOfPipeline state because the | |
| // stream is closed and has zero data. Since this is a valid | |
| // and expected execution path, we don't want to throw an exception. | |
| _mshreader ??= new PSObjectReader(this); | |
| reader = _mshreader; | |
| } | |
| return reader; | |
| } | |
| } | |
| // 913921-2005/07/08 ObjectWriter can be retrieved on a closed stream | |
| /// <summary> | |
| /// Return an PipelineWriter for this stream. | |
| /// </summary> | |
| internal override PipelineWriter ObjectWriter | |
| { | |
| get | |
| { | |
| PipelineWriter writer = null; | |
| lock (_monitorObject) | |
| { | |
| _writer ??= new ObjectWriter(this) as PipelineWriter; | |
| writer = _writer; | |
| } | |
| return writer; | |
| } | |
| } | |
| /// <summary> | |
| /// Determine if we are at the end of the stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// EndOfPipeline is defined as the stream being closed and containing | |
| /// zero objects. Readers check this to determine if any objects | |
| /// are in the stream. Writers should check <see cref="IsOpen"/> to determine | |
| /// if the stream can be written to. | |
| /// </remarks> | |
| internal override bool EndOfPipeline | |
| { | |
| get | |
| { | |
| bool endOfStream = true; | |
| lock (_monitorObject) | |
| { | |
| endOfStream = (_objects.Count == 0 && !_isOpen); | |
| } | |
| return endOfStream; | |
| } | |
| } | |
| /// <summary> | |
| /// Check if the stream is open for further writes. | |
| /// </summary> | |
| /// <returns>True if the stream is open, false if not.</returns> | |
| /// <remarks> | |
| /// IsOpen returns true until the first call to Close(). Writers should | |
| /// check IsOpen to determine if a write operation can be made. Note that | |
| /// writers need to catch <see cref="PipelineClosedException"/>. | |
| /// <seealso cref="EndOfPipeline"/> | |
| /// </remarks> | |
| internal override bool IsOpen | |
| { | |
| get | |
| { | |
| bool isOpen = true; | |
| // 2003/09/02-JonN Hitesh says that the access | |
| // of a bool variable is atomic so there is no need | |
| // for the lock. | |
| lock (_monitorObject) | |
| { | |
| isOpen = _isOpen; | |
| } | |
| return isOpen; | |
| } | |
| } | |
| /// <summary> | |
| /// Returns the number of objects in the stream. | |
| /// </summary> | |
| internal override int Count | |
| { | |
| get | |
| { | |
| int count = 0; | |
| lock (_monitorObject) | |
| { | |
| count = _objects.Count; | |
| } | |
| return count; | |
| } | |
| } | |
| /// <summary> | |
| /// Wait for data to be readable. | |
| /// </summary> | |
| /// <returns>True if EndOfPipeline is not reached.</returns> | |
| /// <remarks> | |
| /// WaitRead does not guarantee that data is present in the stream, | |
| /// only that data was added when the event was signaled. Since there may be | |
| /// multiple readers, data may be removed from the stream | |
| /// before the caller has a chance to read the data. | |
| /// This method should never be called within a lock(_monitorObject). | |
| /// </remarks> | |
| private bool WaitRead() | |
| { | |
| if (!EndOfPipeline) | |
| { | |
| try | |
| { | |
| WaitHandle[] ha = { _readHandle, _readClosedHandle }; | |
| WaitHandle.WaitAny(ha); // ignore return value | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| // Since the _readHandle must be acquired outside | |
| // a lock there's a chance that it was | |
| // disposed after checking EndOfPipeline | |
| } | |
| } | |
| return !EndOfPipeline; | |
| } | |
| /// <summary> | |
| /// Wait for data to be writeable. | |
| /// </summary> | |
| /// <returns>True if the stream is writeable, otherwise; false.</returns> | |
| /// <remarks> | |
| /// WaitWrite does not guarantee that buffer space will be available in the stream | |
| /// when the caller attempts to write, only that buffer space was available | |
| /// when the event was signaled. | |
| /// This method should never be called within a lock(_monitorObject). | |
| /// </remarks> | |
| private bool WaitWrite() | |
| { | |
| if (IsOpen) | |
| { | |
| try | |
| { | |
| WaitHandle[] ha = { _writeHandle, _writeClosedHandle }; | |
| WaitHandle.WaitAny(ha); // ignore return value | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| // Since the _writeHandle must be acquired outside | |
| // a lock there's a chance that it was | |
| // disposed after checking IsOpen | |
| } | |
| } | |
| return IsOpen; | |
| } | |
| /// <summary> | |
| /// Utility method to signal handles and raise events | |
| /// in the consistent order. | |
| /// NOTE: Release the lock before raising events; otherwise, | |
| /// there is a possible deadlock during the readable event. | |
| /// </summary> | |
| /// <remarks> | |
| /// RaiseEvents is fairly idempotent, although it will signal | |
| /// DataReady every time. | |
| /// </remarks> | |
| private void RaiseEvents() | |
| { | |
| bool unblockReaders = true; | |
| bool unblockWriters = true; | |
| bool endOfStream = false; | |
| try | |
| { | |
| lock (_monitorObject) | |
| { | |
| // External readers block only for open streams | |
| // with no stored objects. External writers block | |
| // only for open streams with no free buffer space. | |
| unblockReaders = (!_isOpen || (_objects.Count > 0)); | |
| unblockWriters = (!_isOpen || (_objects.Count < _capacity)); | |
| endOfStream = (!_isOpen && (_objects.Count == 0)); | |
| // I would prefer to set the ManualResetEvents outside | |
| // of the lock, so that the unblocked thread would not | |
| // immediately be re-blocked. However, I am not | |
| // confident that multiple sets/resets might not get | |
| // out of order and leave the handle in the wrong state. | |
| if (_readWaitHandle != null) | |
| { | |
| try | |
| { | |
| if (unblockReaders) | |
| { | |
| _readWaitHandle.Set(); | |
| } | |
| else | |
| { | |
| _readWaitHandle.Reset(); | |
| } | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| } | |
| } | |
| if (_writeWaitHandle != null) | |
| { | |
| try | |
| { | |
| if (unblockWriters) | |
| { | |
| _writeWaitHandle.Set(); | |
| } | |
| else | |
| { | |
| _writeWaitHandle.Reset(); | |
| } | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| } | |
| } | |
| } | |
| } | |
| finally | |
| { | |
| // We prefer to set the AutoResetEvents outside of the lock, | |
| // so that the unblocked thread will not immediately be | |
| // re-blocked. This works because setting the handle | |
| // is idempotent. | |
| if (unblockReaders) | |
| { | |
| try | |
| { | |
| _readHandle.Set(); | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| } | |
| } | |
| if (unblockWriters) | |
| { | |
| try | |
| { | |
| _writeHandle.Set(); | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| } | |
| } | |
| if (endOfStream) | |
| { | |
| try | |
| { | |
| _readClosedHandle.Set(); | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| } | |
| } | |
| } | |
| // This causes a synchronous call to the | |
| // client-provided handler. | |
| if (unblockReaders) | |
| { | |
| FireDataReadyEvent(this, EventArgs.Empty); | |
| } | |
| // | |
| // NOTE: Event delegates are called only after the internal | |
| // AutoResetEvents are set to ensure that an exception in an | |
| // event delegate does not leave the reset events in a bad | |
| // state. | |
| if (unblockWriters && WriteReady != null) | |
| { | |
| WriteReady (this, new EventArgs ()); | |
| } | |
| } | |
| /// <summary> | |
| /// Flush the data from the stream. Closed streams may be flushed. | |
| /// </summary> | |
| internal override void Flush() | |
| { | |
| bool raiseEvents = false; | |
| try | |
| { | |
| lock (_monitorObject) | |
| { | |
| if (_objects.Count > 0) | |
| { | |
| raiseEvents = true; | |
| _objects.Clear(); | |
| } | |
| } | |
| } | |
| finally | |
| { | |
| if (raiseEvents) | |
| { | |
| RaiseEvents(); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Close the stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// Causes subsequent calls to IsOpen to return false and calls to | |
| /// a write operation to throw PipelineClosedException. | |
| /// All calls to Close() after the first call are silently ignored. | |
| /// </remarks> | |
| internal override void Close() | |
| { | |
| bool raiseEvents = false; | |
| try | |
| { | |
| lock (_monitorObject) | |
| { | |
| // if we transition from open to closed, | |
| // signal any blocking readers or writers | |
| // to ensure the close is seen. | |
| if (_isOpen) | |
| { | |
| raiseEvents = true; | |
| _isOpen = false; | |
| } | |
| } | |
| } | |
| finally | |
| { | |
| if (raiseEvents) | |
| { | |
| // RaiseEvents does not manage _writeClosedHandle | |
| try | |
| { | |
| _writeClosedHandle.Set(); | |
| } | |
| catch (ObjectDisposedException) | |
| { | |
| } | |
| RaiseEvents(); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Read a single object from the stream. | |
| /// </summary> | |
| /// <returns>The next object in the stream or AutomationNull if EndOfPipeline is reached.</returns> | |
| /// <remarks>This method blocks if the stream is empty</remarks> | |
| internal override object Read() | |
| { | |
| Collection<object> result = Read(1); | |
| if (result.Count == 1) | |
| { | |
| return result[0]; | |
| } | |
| Diagnostics.Assert(result.Count == 0, "Invalid number of objects returned"); | |
| return AutomationNull.Value; | |
| } | |
| /// <summary> | |
| /// Read at most <paramref name="count"/> objects. | |
| /// </summary> | |
| /// <param name="count">The maximum number of objects to read.</param> | |
| /// <returns>The objects read.</returns> | |
| /// <exception cref="ArgumentOutOfRangeException"> | |
| /// <paramref name="count"/> is less than 0 | |
| /// </exception> | |
| /// <remarks> | |
| /// This method blocks if the number of objects in the stream is less than <paramref name="count"/> | |
| /// and the stream is not closed. | |
| /// | |
| /// If there are multiple reader threads, the objects returned | |
| /// to blocking reads Read(int count) and ReadToEnd() | |
| /// are not necessarily single blocks of objects added to the | |
| /// stream in that order. For example, if ABCDEF are added to the | |
| /// stream, one reader may get ABDE and the other may get CF. | |
| /// Each reader reads items from the stream as they become available. | |
| /// Otherwise, if a maximum _capacity has been imposed, the writer | |
| /// and reader could become mutually deadlocked. | |
| /// | |
| /// When there are multiple blocked readers, any of the readers | |
| /// may get the next object(s) added. | |
| /// </remarks> | |
| internal override Collection<object> Read(int count) | |
| { | |
| if (count < 0) | |
| { | |
| throw PSTraceSource.NewArgumentOutOfRangeException(nameof(count), count); | |
| } | |
| if (count == 0) | |
| { | |
| return new Collection<object>(); | |
| } | |
| Collection<object> results = new Collection<object>(); | |
| bool raiseEvents = false; | |
| while ((count > 0) && WaitRead()) | |
| { | |
| try | |
| { | |
| lock (_monitorObject) | |
| { | |
| // double check to ensure data is ready | |
| if (_objects.Count == 0) | |
| { | |
| continue; // wait some more | |
| } | |
| raiseEvents = true; | |
| // NTRAID#Windows Out Of Band Releases-925566-2005/12/07-JonN | |
| int objectsAdded = 0; | |
| foreach (object o in _objects) | |
| { | |
| results.Add(o); | |
| objectsAdded++; | |
| if (--count <= 0) | |
| break; | |
| } | |
| _objects.RemoveRange(0, objectsAdded); | |
| } | |
| } | |
| finally | |
| { | |
| // Raise the appropriate read/write events outside the lock. This is | |
| // inside the while loop to ensure writers can have a chance to | |
| // write otherwise the reader will starve. | |
| // NOTE: This must occur in the finally block to ensure | |
| // the AutoResetEvents are left in the appropriate state, even | |
| // for error paths. | |
| if (raiseEvents) | |
| { | |
| RaiseEvents(); | |
| } | |
| } | |
| } | |
| return results; | |
| } | |
| /// <summary> | |
| /// Blocks until the pipeline closes and reads all objects. | |
| /// </summary> | |
| /// <returns>A collection of zero or more objects.</returns> | |
| /// <remarks> | |
| /// If the stream is empty, a collection of size zero is returned. | |
| /// | |
| /// If there are multiple reader threads, the objects returned | |
| /// to blocking reads Read(int count) and ReadToEnd() | |
| /// are not necessarily single blocks of objects added to the | |
| /// stream in that order. For example, if ABCDEF are added to the | |
| /// stream, one reader may get ABDE and the other may get CF. | |
| /// Each reader reads items from the stream as they become available. | |
| /// Otherwise, if a maximum _capacity has been imposed, the writer | |
| /// and reader could become mutually deadlocked. | |
| /// | |
| /// When there are multiple blocked readers, any of the readers | |
| /// may get the next object(s) added. | |
| /// </remarks> | |
| internal override Collection<object> ReadToEnd() | |
| { | |
| // NTRAID#Windows Out Of Band Releases-925566-2005/12/07-JonN | |
| return Read(Int32.MaxValue); | |
| } | |
| /// <summary> | |
| /// Reads objects currently in the stream, but does not block. | |
| /// </summary> | |
| /// <returns>An array of zero or more objects.</returns> | |
| /// <remarks> | |
| /// This method performs a read of objects currently in the | |
| /// stream. The method will block until exclusive access to the | |
| /// stream is acquired. If there are no objects in the stream, | |
| /// an empty array is returned. | |
| /// </remarks> | |
| /// <param name="maxRequested"> | |
| /// Return no more than maxRequested objects. | |
| /// </param> | |
| /// <exception cref="ArgumentOutOfRangeException"> | |
| /// <paramref name="maxRequested"/> is less than 0 | |
| /// </exception> | |
| internal override Collection<object> NonBlockingRead(int maxRequested) | |
| { | |
| Collection<object> results = null; | |
| bool raiseEvents = false; | |
| if (maxRequested == 0) | |
| { | |
| return new Collection<object>(); | |
| } | |
| if (maxRequested < 0) | |
| { | |
| throw PSTraceSource.NewArgumentOutOfRangeException(nameof(maxRequested), maxRequested); | |
| } | |
| try | |
| { | |
| lock (_monitorObject) | |
| { | |
| int readCount = _objects.Count; | |
| if (readCount > maxRequested) | |
| { | |
| // 2004/06/30-JonN Safe cast since 0 < maxRequested < readCount | |
| readCount = (int)maxRequested; | |
| } | |
| if (readCount > 0) | |
| { | |
| results = new Collection<object>(); | |
| for (int i = 0; i < readCount; i++) | |
| { | |
| results.Add(_objects[i]); | |
| } | |
| raiseEvents = true; | |
| _objects.RemoveRange(0, readCount); | |
| } | |
| } | |
| } | |
| finally | |
| { | |
| if (raiseEvents) | |
| { | |
| RaiseEvents(); | |
| } | |
| } | |
| return results ?? new Collection<object>(); | |
| } | |
| /// <summary> | |
| /// Peek the next object. | |
| /// </summary> | |
| /// <returns> | |
| /// The next object in the stream or AutomationNull.Value if the stream is empty | |
| /// </returns> | |
| /// <exception cref="PipelineClosedException">The ObjectStream is closed.</exception> | |
| internal override object Peek() | |
| { | |
| object result = null; | |
| lock (_monitorObject) | |
| { | |
| if (EndOfPipeline || _objects.Count == 0) | |
| { | |
| result = AutomationNull.Value; | |
| } | |
| else | |
| { | |
| result = _objects[0]; | |
| } | |
| } | |
| return result; | |
| } | |
| /// <summary> | |
| /// Write objects to the underlying stream. | |
| /// </summary> | |
| /// <param name="obj">Object or enumeration to read from.</param> | |
| /// <param name="enumerateCollection"> | |
| /// If enumerateCollection is true, and <paramref name="obj"/> | |
| /// is an enumeration according to LanguagePrimitives.GetEnumerable, | |
| /// the objects in the enumeration will be unrolled and | |
| /// written separately. Otherwise, <paramref name="obj"/> | |
| /// will be written as a single object. | |
| /// </param> | |
| /// <returns>The number of objects written.</returns> | |
| /// <exception cref="PipelineClosedException"> | |
| /// The underlying stream is closed | |
| /// </exception> | |
| /// <remarks> | |
| /// If the enumeration contains elements equal to | |
| /// AutomationNull.Value, they are ignored. | |
| /// This can cause the return value to be less than the size of | |
| /// the collection. | |
| /// </remarks> | |
| internal override int Write(object obj, bool enumerateCollection) | |
| { | |
| // it is permitted to write null objects | |
| if (obj == AutomationNull.Value) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-926213-2005/12/16-JonN | |
| // We no longer break on AutomationNull.Value, | |
| // we just ignore it | |
| return 0; | |
| } | |
| if (!IsOpen) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-925742-2005/12/07-JonN | |
| string message = PipelineStrings.WriteToClosedPipeline; | |
| Exception e = new PipelineClosedException(message); | |
| throw e; | |
| } | |
| // We want to write the objects as one block, not individually | |
| // We do not want to hold the stream locked during the enumeration | |
| List<object> a = new List<object>(); | |
| IEnumerable enumerable = null; | |
| if (enumerateCollection) | |
| { | |
| enumerable = LanguagePrimitives.GetEnumerable(obj); | |
| } | |
| if (enumerable == null) | |
| a.Add(obj); | |
| else | |
| { | |
| foreach (object o in enumerable) | |
| { | |
| // 879023-2003/10/28-JonN | |
| // Outputting stops when receiving a AutomationNull.Value | |
| // 2003/10/28-JonN There is a window where another | |
| // thread could modify the array to contain | |
| // AutomationNull.Value, but I'm not going to deal with it. | |
| if (AutomationNull.Value == o) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-926213-2005/12/16-JonN | |
| // We no longer break on AutomationNull.Value, | |
| // we just ignore it | |
| continue; | |
| } | |
| a.Add(o); | |
| } | |
| } | |
| int objectsWritten = 0; | |
| int objectsToWrite = a.Count; | |
| while (objectsToWrite > 0) | |
| { | |
| bool raiseEvents = false; | |
| // wait for buffer available | |
| // false indicates EndOfPipeline | |
| if (!WaitWrite()) | |
| { | |
| break; | |
| } | |
| try | |
| { | |
| lock (_monitorObject) | |
| { | |
| if (!IsOpen) | |
| { | |
| // NOTE: lock is released in finally | |
| break; | |
| } | |
| // determine the maximum number of objects that | |
| // can be written to the stream. Note: performing | |
| // subtraction to ensure we don't have an | |
| // overflow exception | |
| int freeSpace = _capacity - _objects.Count; | |
| if (freeSpace <= 0) | |
| { | |
| // NOTE: lock is released in finally | |
| continue; | |
| } | |
| int writeCount = objectsToWrite; | |
| if (writeCount > freeSpace) | |
| { | |
| // Note that we have already established that | |
| // 0 < freeSpace < writeCount, | |
| // so the cast is safe. | |
| writeCount = freeSpace; | |
| } | |
| try | |
| { | |
| // determine if we can write to the stream in | |
| // a single call. | |
| if (writeCount == a.Count) | |
| { | |
| System.Management.Automation.Diagnostics.Assert | |
| (objectsWritten == 0, "objectsWritten == 0"); | |
| _objects.AddRange(a); | |
| objectsWritten += writeCount; | |
| objectsToWrite -= writeCount; | |
| System.Management.Automation.Diagnostics.Assert | |
| (objectsToWrite == 0, "objectsToWrite == 0"); | |
| } | |
| else | |
| { | |
| System.Management.Automation.Diagnostics.Assert | |
| (writeCount > 0, "writeCount > 0"); | |
| List<object> a2 = a.GetRange(objectsWritten, writeCount); | |
| _objects.AddRange(a2); | |
| objectsWritten += writeCount; | |
| objectsToWrite -= writeCount; | |
| } | |
| } | |
| finally | |
| { | |
| raiseEvents = true; | |
| } | |
| } | |
| } | |
| finally | |
| { | |
| if (raiseEvents) | |
| { | |
| RaiseEvents(); | |
| } | |
| } | |
| } | |
| return objectsWritten; | |
| } | |
| // 905990-2005/05/10-JonN Removed IDisposable | |
| /// <summary> | |
| /// These methods are necessary to provide the ObjectStreamTest BVT | |
| /// access to the internal handler DataReady. The EventInfo | |
| /// reflection class does not give access to internal events. | |
| /// </summary> | |
| /// <param name="eventHandler"></param> | |
| private void DFT_AddHandler_OnDataReady(EventHandler eventHandler) | |
| { | |
| DataReady += eventHandler; | |
| } | |
| private void DFT_RemoveHandler_OnDataReady(EventHandler eventHandler) | |
| { | |
| DataReady -= eventHandler; | |
| } | |
| /// <summary> | |
| /// Release all resources. | |
| /// </summary> | |
| /// <param name="disposing">If true, release all managed resources.</param> | |
| protected override void Dispose(bool disposing) | |
| { | |
| if (_disposed) | |
| { | |
| return; | |
| } | |
| lock (_monitorObject) | |
| { | |
| if (_disposed) | |
| { | |
| return; | |
| } | |
| _disposed = true; | |
| } | |
| if (disposing) | |
| { | |
| _readHandle.Dispose(); | |
| _writeHandle.Dispose(); | |
| _writeClosedHandle.Dispose(); | |
| _readClosedHandle.Dispose(); | |
| _readWaitHandle?.Dispose(); | |
| _writeWaitHandle?.Dispose(); | |
| if (_reader != null) | |
| { | |
| _reader.Close(); | |
| _reader.WaitHandle.Dispose(); | |
| } | |
| if (_writer != null) | |
| { | |
| _writer.Close(); | |
| _writer.WaitHandle.Dispose(); | |
| } | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// An object stream using a PSDataCollection as the object store. | |
| /// This stream lets user to supply a custom PSDataCollection instance | |
| /// to use as the stream's object store. | |
| /// | |
| /// This stream is designed to be used with the user supplied | |
| /// PSDataBuffers. For internal only purposes use ObjectStream. | |
| /// </summary> | |
| internal sealed class PSDataCollectionStream<T> : ObjectStreamBase | |
| { | |
| private readonly PSDataCollection<T> _objects; | |
| private readonly Guid _psInstanceId; | |
| private bool _isOpen; | |
| private PipelineWriter _writer; | |
| private PipelineReader<object> _objectReader; | |
| private PipelineReader<PSObject> _psobjectReader; | |
| private PipelineReader<object> _objectReaderForPipeline; | |
| private PipelineReader<PSObject> _psobjectReaderForPipeline; | |
| private readonly object _syncObject = new object(); | |
| private bool _disposed = false; | |
| /// <summary> | |
| /// Creates the stream and uses the supplied <paramref name="storeToUse"/> | |
| /// as the object store. | |
| /// </summary> | |
| /// <param name="psInstanceId"> | |
| /// Guid of Powershell instance creating this stream. | |
| /// </param> | |
| /// <param name="storeToUse"> | |
| /// A PSDataCollection instance. | |
| /// </param> | |
| /// <exception cref="ArgumentNullException"> | |
| /// 1. storeToUse is null | |
| /// </exception> | |
| internal PSDataCollectionStream(Guid psInstanceId, PSDataCollection<T> storeToUse) | |
| { | |
| if (storeToUse == null) | |
| { | |
| throw PSTraceSource.NewArgumentNullException(nameof(storeToUse)); | |
| } | |
| _objects = storeToUse; | |
| _psInstanceId = psInstanceId; | |
| _isOpen = true; | |
| // increment ref count for the store. PowerShell engine | |
| // is about to use this store. | |
| storeToUse.AddRef(); | |
| storeToUse.DataAdded += HandleDataAdded; | |
| storeToUse.Completed += HandleClosed; | |
| } | |
| /// <summary> | |
| /// Gets the PSDataCollection used to store data for this stream. | |
| /// </summary> | |
| internal PSDataCollection<T> ObjectStore | |
| { | |
| get | |
| { | |
| return _objects; | |
| } | |
| } | |
| /// <summary> | |
| /// Returns the number of objects in the stream. | |
| /// </summary> | |
| internal override int Count | |
| { | |
| get | |
| { | |
| return _objects.Count; | |
| } | |
| } | |
| /// <summary> | |
| /// This is not supported. | |
| /// </summary> | |
| internal override bool EndOfPipeline | |
| { | |
| get | |
| { | |
| bool endOfStream = true; | |
| lock (_syncObject) | |
| { | |
| endOfStream = (_objects.Count == 0 && !_isOpen); | |
| } | |
| return endOfStream; | |
| } | |
| } | |
| /// <summary> | |
| /// Check if the stream is open for further writes. | |
| /// </summary> | |
| /// <returns>True if the stream is open, false if not.</returns> | |
| /// <remarks> | |
| /// IsOpen returns true until the first call to Close(). Writers should | |
| /// check IsOpen to determine if a write operation can be made. | |
| /// </remarks> | |
| internal override bool IsOpen | |
| { | |
| get | |
| { | |
| // check both the current stream and the object store. | |
| return _isOpen && _objects.IsOpen; | |
| } | |
| } | |
| /// <summary> | |
| /// This is not supported. | |
| /// </summary> | |
| internal override int MaxCapacity | |
| { | |
| get | |
| { | |
| throw PSTraceSource.NewNotSupportedException(); | |
| } | |
| } | |
| /// <summary> | |
| /// Return a PipelineReader(object) for this stream. | |
| /// </summary> | |
| internal override PipelineReader<object> ObjectReader | |
| { | |
| get | |
| { | |
| if (_objectReader == null) | |
| { | |
| lock (_syncObject) | |
| { | |
| _objectReader ??= new PSDataCollectionReader<T, object>(this); | |
| } | |
| } | |
| return _objectReader; | |
| } | |
| } | |
| /// <summary> | |
| /// Creates an Object Reader for the pipeline. | |
| /// </summary> | |
| /// <param name="computerName">Computer name that the pipeline specifies.</param> | |
| /// <param name="runspaceId">Runspace id that the pipeline specifies.</param> | |
| /// <remarks>the computer name and runspace id are associated with the | |
| /// reader so as to enable cmdlets to identify which computer name runspace does | |
| /// the object that this stream writes belongs to</remarks> | |
| internal PipelineReader<object> GetObjectReaderForPipeline(string computerName, Guid runspaceId) | |
| { | |
| if (_objectReaderForPipeline == null) | |
| { | |
| lock (_syncObject) | |
| { | |
| _objectReaderForPipeline ??= | |
| new PSDataCollectionPipelineReader<T, object>(this, computerName, runspaceId); | |
| } | |
| } | |
| return _objectReaderForPipeline; | |
| } | |
| /// <summary> | |
| /// Return a PipelineReader(PSObject) for this stream. | |
| /// </summary> | |
| internal override PipelineReader<PSObject> PSObjectReader | |
| { | |
| get | |
| { | |
| if (_psobjectReader == null) | |
| { | |
| lock (_syncObject) | |
| { | |
| _psobjectReader ??= new PSDataCollectionReader<T, PSObject>(this); | |
| } | |
| } | |
| return _psobjectReader; | |
| } | |
| } | |
| /// <summary> | |
| /// Creates a PSObject Reader for this pipeline. | |
| /// </summary> | |
| /// <param name="computerName">Computer name that the pipeline specifies.</param> | |
| /// <param name="runspaceId">Runspace id that the pipeline specifies.</param> | |
| /// <remarks>the computer name and runspace id are associated with the | |
| /// reader so as to enable cmdlets to identify which computer name runspace does | |
| /// the object that this stream writes belongs to</remarks> | |
| internal PipelineReader<PSObject> GetPSObjectReaderForPipeline(string computerName, Guid runspaceId) | |
| { | |
| if (_psobjectReaderForPipeline == null) | |
| { | |
| lock (_syncObject) | |
| { | |
| _psobjectReaderForPipeline ??= | |
| new PSDataCollectionPipelineReader<T, PSObject>(this, computerName, runspaceId); | |
| } | |
| } | |
| return _psobjectReaderForPipeline; | |
| } | |
| /// <summary> | |
| /// The object writer for this stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// This field is allocated on first demand and | |
| /// returned on subsequent calls. | |
| /// </remarks> | |
| internal override PipelineWriter ObjectWriter | |
| { | |
| get | |
| { | |
| if (_writer == null) | |
| { | |
| lock (_syncObject) | |
| { | |
| _writer ??= new PSDataCollectionWriter<T>(this) as PipelineWriter; | |
| } | |
| } | |
| return _writer; | |
| } | |
| } | |
| /// <summary> | |
| /// Read handle associated with this stream. | |
| /// </summary> | |
| internal override WaitHandle ReadHandle | |
| { | |
| get | |
| { | |
| return _objects.WaitHandle; | |
| } | |
| } | |
| /// <summary> | |
| /// Write object(s) to the databuffer. | |
| /// </summary> | |
| /// <param name="obj"></param> | |
| /// <param name="enumerateCollection"></param> | |
| /// <returns></returns> | |
| internal override int Write(object obj, bool enumerateCollection) | |
| { | |
| // it is permitted to write null objects | |
| if (obj == AutomationNull.Value) | |
| { | |
| // We no longer break on AutomationNull.Value, | |
| // we just ignore it | |
| return 0; | |
| } | |
| if (!IsOpen) | |
| { | |
| // NTRAID#Windows Out Of Band Releases-925742-2005/12/07-JonN | |
| string message = PSDataBufferStrings.WriteToClosedBuffer; | |
| Exception e = new PipelineClosedException(message); | |
| throw e; | |
| } | |
| // We want to write the objects as one block, not individually | |
| // We do not want to hold the stream locked during the enumeration | |
| Collection<T> objectsToAdd = new Collection<T>(); | |
| IEnumerable enumerable = null; | |
| if (enumerateCollection) | |
| { | |
| enumerable = LanguagePrimitives.GetEnumerable(obj); | |
| } | |
| if (enumerable == null) | |
| { | |
| objectsToAdd.Add((T)LanguagePrimitives.ConvertTo(obj, | |
| typeof(T), Globalization.CultureInfo.InvariantCulture)); | |
| } | |
| else | |
| { | |
| foreach (object o in enumerable) | |
| { | |
| // Outputting stops when receiving a AutomationNull.Value | |
| // There is a window where another thread could modify the | |
| // array to contain AutomationNull.Value, | |
| // but I'm not going to deal with it. | |
| if (AutomationNull.Value == o) | |
| { | |
| // We no longer break on AutomationNull.Value, | |
| // we just ignore it | |
| continue; | |
| } | |
| objectsToAdd.Add((T)LanguagePrimitives.ConvertTo(obj, | |
| typeof(T), Globalization.CultureInfo.InvariantCulture)); | |
| } | |
| } | |
| _objects.InternalAddRange(_psInstanceId, objectsToAdd); | |
| return objectsToAdd.Count; | |
| } | |
| /// <summary> | |
| /// This stream do not perform close operations on the buffer. | |
| /// It is upto the user to close the buffers as and when needed. | |
| /// However this method notifies the buffer by decrementing the | |
| /// ref count. | |
| /// </summary> | |
| internal override void Close() | |
| { | |
| bool raiseEvents = false; | |
| lock (_syncObject) | |
| { | |
| // Make sure decrementref is called only once. if this | |
| // stream is already closed..no need to decrement again. | |
| // isOpen controls if this current stream is open or not. | |
| if (_isOpen) | |
| { | |
| // Decrement ref count (and other event handlers) for the store. | |
| // PowerShell engine is done using this store. | |
| _objects.DecrementRef(); | |
| _objects.DataAdded -= HandleDataAdded; | |
| _objects.Completed -= HandleClosed; | |
| raiseEvents = true; | |
| _isOpen = false; | |
| } | |
| } | |
| if (raiseEvents) | |
| { | |
| FireDataReadyEvent(this, EventArgs.Empty); | |
| } | |
| } | |
| /// <summary> | |
| /// </summary> | |
| /// <param name="sender"></param> | |
| /// <param name="e"></param> | |
| private void HandleClosed(object sender, EventArgs e) | |
| { | |
| Close(); | |
| } | |
| /// <summary> | |
| /// </summary> | |
| /// <param name="sender"></param> | |
| /// <param name="e"></param> | |
| private void HandleDataAdded(object sender, DataAddedEventArgs e) | |
| { | |
| FireDataReadyEvent(this, EventArgs.Empty); | |
| } | |
| /// <summary> | |
| /// Release all resources. | |
| /// </summary> | |
| /// <param name="disposing">If true, release all resources.</param> | |
| protected override void Dispose(bool disposing) | |
| { | |
| if (_disposed) | |
| { | |
| return; | |
| } | |
| lock (_syncObject) | |
| { | |
| if (_disposed) | |
| { | |
| return; | |
| } | |
| _disposed = true; | |
| } | |
| if (disposing) | |
| { | |
| _objects.Dispose(); | |
| Close(); | |
| if (_objectReaderForPipeline != null) | |
| { | |
| ((PSDataCollectionPipelineReader<T, object>)_objectReaderForPipeline).Dispose(); | |
| } | |
| if (_psobjectReaderForPipeline != null) | |
| { | |
| ((PSDataCollectionPipelineReader<T, PSObject>)_psobjectReaderForPipeline).Dispose(); | |
| } | |
| } | |
| } | |
| } | |
| } | |