| # Object Folder Compression Scripts |
|
|
| This directory contains scripts to compress and decompress all object folders in the Objaverse dataset. |
|
|
| ## Directory Structure |
|
|
| The dataset is organized as follows: |
| ``` |
| imgs/ |
| ├── 000-136/ # Scene directory |
| │ ├── <object_id>/ # Object folder containing images and data |
| │ │ ├── albedo_*.png |
| │ │ ├── color_*.png |
| │ │ ├── depth_*.exr |
| │ │ ├── normal_*.png |
| │ │ ├── orm_*.png |
| │ │ ├── object.ply |
| │ │ ├── camera.json |
| │ │ └── lighting.json |
| │ └── ... |
| ├── 000-137/ # Another scene directory |
| └── ... |
| ``` |
|
|
| ## Scripts |
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|
| ### zip_all_objects.sh |
| Compresses all object folders into individual .zip files with maximum compression. |
|
|
| **Usage:** |
| ```bash |
| ./zip_all_objects.sh |
| ``` |
|
|
| **What it does:** |
| - Iterates through all scene directories (000-136, 000-137, etc.) |
| - For each object folder within a scene, creates a compressed .zip file |
| - Uses maximum compression (-9) to minimize file sizes |
| - Skips objects that are already zipped |
| - Provides progress tracking and logging |
|
|
| **Output:** |
| - Each object folder gets compressed into `<object_id>.zip` |
| - Zip files are created in the same directory as the original object folder |
| - Progress is displayed during execution |
|
|
| ### unzip_all_objects.sh |
| Decompresses all .zip files back to their original folder structure. |
|
|
| **Usage:** |
| ```bash |
| ./unzip_all_objects.sh |
| ``` |
|
|
| **What it does:** |
| - Iterates through all scene directories |
| - Extracts all .zip files back to their original object folders |
| - Skips extraction if the folder already exists |
| - Maintains the original directory structure |
| - Provides progress tracking and logging |
|
|
| ## Example |
|
|
| Before compression: |
| ``` |
| 000-136/ |
| ├── 62a4c16ac8084bf88aef8daba8f15249/ |
| │ ├── albedo_00.png |
| │ ├── color_0_00.png |
| │ └── ... |
| └── 62a8be2e2d1b4e5c878304fc63cf3de6/ |
| ├── albedo_00.png |
| └── ... |
| ``` |
|
|
| After compression: |
| ``` |
| 000-136/ |
| ├── 62a4c16ac8084bf88aef8daba8f15249/ # Original folder (can be deleted after zipping) |
| ├── 62a4c16ac8084bf88aef8daba8f15249.zip # Compressed archive |
| ├── 62a8be2e2d1b4e5c878304fc63cf3de6/ |
| └── 62a8be2e2d1b4e5c878304fc63cf3de6.zip |
| ``` |
|
|
| ## Notes |
|
|
| - The compression typically achieves significant space savings |
| - Each object folder contains ~250+ files (images, depth maps, etc.) |
| - The scripts are designed to be resumable - they skip already processed items |
| - Progress is logged to help track completion on large datasets |
| - Both scripts provide detailed progress information and error handling |
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