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The dataset generation failed
Error code: DatasetGenerationError
Exception: UnicodeDecodeError
Message: 'utf-8' codec can't decode byte 0x8b in position 1: invalid start byte
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1779, in _prepare_split_single
for key, table in generator:
^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/text/text.py", line 98, in _generate_tables
batch = f.read(self.config.chunksize)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/utils/file_utils.py", line 844, in read_with_retries
out = read(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^
File "<frozen codecs>", line 322, in decode
UnicodeDecodeError: 'utf-8' codec can't decode byte 0x8b in position 1: invalid start byte
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1347, in compute_config_parquet_and_info_response
parquet_operations = convert_to_parquet(builder)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 980, in convert_to_parquet
builder.download_and_prepare(
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 882, in download_and_prepare
self._download_and_prepare(
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 943, in _download_and_prepare
self._prepare_split(split_generator, **prepare_split_kwargs)
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1646, in _prepare_split
for job_id, done, content in self._prepare_split_single(
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1832, in _prepare_split_single
raise DatasetGenerationError("An error occurred while generating the dataset") from e
datasets.exceptions.DatasetGenerationError: An error occurred while generating the datasetNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
text string |
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=========================================================================== |
Archive Maintainer : Please place in /source |
Primary purpose : Coding or reference |
Uploaded by : Miguel Folatelli, email: myk@fibertel.com.ar |
(include "DOOM" in the message subject) |
=========================================================================== |
Title : Doom source code, under the GNU GPL |
Filename : linuxdoom-1.10.src.tgz |
Release date : October 3rd 1999 (relicensed by John Carmack) |
Author : id Software |
Email Address : johnc@idsoftware.com |
(Keep in mind before you bother John about this |
file that there is tons of info on the net about |
this source put forth by the "DOOM community" |
and that John is not actively supporting this |
file. He did more than enough by releasing it.) |
Other Files By Author : id Software's game engines |
Misc. Author Info : One of the id Software founders |
Description : This is a copy of the source code for DOOM's |
executable, v1.10 (public release version). |
This source code was initially released under |
the DOOM license in 1997, but then dual licensed |
(DOOM/GPL) in 1997 to encourage transparency in |
the development of ports and extensions of the |
DOOM game engines. A copy of the source under the |
DOOM license may be obtained at id Software's |
FTP, or at one of its mirrors on /idgames in the |
/idstuff/source directory. |
Additional Credits to : Everyone who's contributed to the understanding |
and development of the DOOM source code, and Bernd |
Kreimeier for preparing the source for release. |
=========================================================================== |
* What is included * |
New levels : 0 |
Sounds : No |
Music : No |
Graphics : No |
Dehacked/BEX Patch : No |
Demos : No |
Other : Yes (source code) |
Other files required : App to open TGZ files (GZip, 7-Zip, WinRAR, etc.) |
* Play Information * |
Game : The Ultimate DOOM, DOOM II v1.9, or Final DOOM |
Map # : N/A |
Single Player : N/A |
Cooperative 2-4 Player : N/A |
Deathmatch 2-4 Player : N/A |
Other game styles : N/A |
Difficulty Settings : N/A |
* Construction * |
Base : New from scratch |
Build Time : 1992-1997 (mostly 1992-1993) |
Editor(s) used : ? |
Known Bugs : More or less the bugs you find playing DOOM |
May Not Run With : As it stands, non-Linux OSs |
Tested With : Probably old Linux builds from 1997 |
* Copyright / Permissions * |
Authors MAY use the contents of this file as a base for modification or |
reuse as long as they respect the following: |
Copyright (C) 1999 id Software |
This program is free software; you can redistribute it and/or |
modify it under the terms of the GNU General Public License |
as published by the Free Software Foundation; either version 2 |
of the License, or (at your option) any later version. |
This program is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
GNU General Public License for more details. |
You should have received a copy of the GNU General Public License |
along with this program; if not, write to the Free Software |
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
* Where to get the file that this text file describes * |
The Usual: ftp://archives.3dgamers.com/pub/idgames/ |
Web sites: http://www.3ddownloads.com/doomworld/ports/doomsrc.zip |
FTP sites: Any mirrors of the /idgames adchive |
GNU GENERAL PUBLIC LICENSE |
Version 2, June 1991 |
Copyright (C) 1989, 1991 Free Software Foundation, Inc., |
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