| # C# Coding Guidelines |
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| ## Coding Conventions |
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| As a general rule, our coding convention is to follow the style of the surrounding code. |
| So if a file happens to differ in style from conventions defined here |
| (e.g. private members are named `m_member` rather than `_member`), |
| the existing style in that file takes precedence. |
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| When making changes, you may find some existing code goes against the conventions defined here. |
| In such cases, please avoid reformatting any existing code when submitting a PR as it obscures the functional changes of the PR. |
| A separate PR should be submitted for style-only changes. |
| We also run the [.NET code formatter tool](https://github.com/dotnet/codeformatter) regularly to keep consistent formatting. |
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| ### Naming Conventions |
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| * Use meaningful, descriptive words for names. |
| For method names, it's encouraged to use `VerbObject` pair such as **`LoadModule`**. |
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| * Use `_camelCase` to name internal and private fields and use `readonly` where possible. |
| Prefix instance fields with `_`, static fields with `s_` and thread static fields with `t_`. |
| When used on static fields, `readonly` should come after `static` (i.e. `static readonly` not `readonly static`). |
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| * Use `camelCase` to name non-constant local variables. |
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| * Use `PascalCase` to name constant local variables and fields. |
| The only exception is for interop code where the constant should exactly match the name and value of the code you are calling via interop (e.g. `const int ERROR_SUCCESS = 0`). |
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| * Use `PascalCase` to name types and all other type members. |
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| ### Layout Conventions |
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| * Use four spaces of indentation (no tabs). |
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| * Avoid more than one blank empty line at any time. |
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| * Avoid trailing spaces at the end of a line. |
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| * Braces usually go on their own lines, |
| with the exception of single line statements that are properly indented. |
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| * Namespace imports should be specified at the top of the file, |
| outside of `namespace` declarations. |
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| * Fields should be specified at the top within type declarations. |
| For those that serve as backing fields for properties, |
| they should be specified next to the corresponding properties. |
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| * Preprocessor directives like `#if` and `#endif` should be placed at the beginning of a line, |
| without any leading spaces. |
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| * File encoding should be `ASCII`. |
| All `BOM` encodings should be avoided. |
| Tests that need a `BOM` encoding file should generate the file on the fly. |
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| ### Member Conventions |
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| * Use of `this` is neither encouraged nor discouraged. |
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| * Use `nameof(<member-name>)` instead of `"<member-name>"` whenever possible and relevant. |
| The motivation is to easily and more accurately find references. |
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| * Always specify the visibility, even if it's the default (i.e. `private string _foo` not `string _foo`). |
| Visibility should be the first modifier (i.e. `public abstract` not `abstract public`). |
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| * Make members private where possible. |
| Avoid declaring public members unless it's absolutely necessary. |
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| * Public members in a namespace that ends with `Internal`, |
| for example `System.Management.Automation.Internal` are not considered a supported public API. |
| Such members are necessarily public as implementation details in code shared between C# and PowerShell script, |
| or must be available publicly by generated code. |
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| ### Commenting Conventions |
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| * Place the comment on a separate line, not at the end of a line of code. |
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| * Begin comment text with an uppercase letter. |
| It's recommended to end comment text with a period but not required. |
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| * Add comments where the code is not trivial or could be confusing. |
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| * Add comments where a reviewer needs help to understand the code. |
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| * Update/remove existing comments when you are changing the corresponding code. |
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| * Make sure the added/updated comments are meaningful, accurate and easy to understand. |
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| ### Documentation comments |
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| * Create documentation using [XML documentation comments](https://learn.microsoft.com/dotnet/csharp/language-reference/xmldoc/) so that Visual Studio and other IDEs can use IntelliSense to show quick information about types or members. |
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| * Publicly visible types and their members must be documented. |
| Internal and private members may use doc comments but it is not required. |
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| * Documentation text should be written using complete sentences ending with full stops. |
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| ## Performance Considerations |
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| PowerShell has a lot of performance sensitive code as well as a lot of inefficient code. |
| We have some guidelines that we typically apply widely even in less important code because code and patterns are copied, |
| and we want certain inefficient code to stay out of the performance critical code. |
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| Some general guidelines: |
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| * Avoid LINQ - it can create lots of avoidable garbage. |
| Instead, iterate through a collection directly using `for` or `foreach` loop. |
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| * Between `for` and `foreach`, |
| `for` is slightly preferred when you're uncertain if `foreach` allocates an iterator. |
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| * Avoid `params` arrays, prefer adding overloads with 1, 2, 3, and maybe more parameters. |
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| * Be aware of APIs such as `String.Split(params char[])` that do not provide overloads to avoid array allocation. |
| When calling such APIs, reuse a static array when possible (e.g. `Utils.Separators.Colon`). |
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| * Avoid using string interpolations and overloads with implicit parameters such as `Culture` and `StringComparison`. |
| Instead, use overloads with more explicit parameters such as `String.Format(IFormatProvider, String, Object[])` and `Equals(String, String, StringComparison)`. |
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| * Avoid unnecessary memory allocation in a loop. |
| Move the memory allocation outside the loop if possible. |
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| * Avoid gratuitous exceptions as much as possible. |
| Exception handling can be expensive due to cache misses and page faults when accessing the handling code and data. |
| Finding and designing away exception-heavy code can result in a decent performance win. |
| For example, you should stay away from things like using exceptions for control flow. |
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| * Avoid `if (obj is Example) { example = (Example)obj }` when casting an object to a type. |
| Instead, use `var example = obj as Example` or the C# 7 syntax `if (obj is Example example) {...}` as appropriate. |
| In this way you can avoid converting to the type twice. |
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| * Use generic collections instead of the non-generic ones such as `ArrayList` and `Hashtable` to avoid type casting and unnecessary boxing whenever possible. |
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| * Use collection constructor overloads that take an initial capacity for collection types that have them. |
| Internally, `List<T>`, `Dictionary<TKey, TValue>`, |
| and the other generic collections use one or more arrays to hold valid data. |
| Whenever resizing is needed, |
| one or more new arrays double the size of existing arrays are created and items from the existing arrays are copied. |
| Setting an approximate initial capacity will reduce the number of resizing operations. |
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| * Use `dict.TryGetValue` instead of `dict.Contains` and `dict[..]` when retrieving value from a `Dictionary`. |
| In this way you can avoid hashing the key twice. |
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| * It's OK to use the `+` operator to concatenate one-off short strings. |
| But when dealing with strings in loops or large amounts of text, |
| use a `StringBuilder` object. |
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| ## Security Considerations |
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| Security is an important aspect of PowerShell and we need to be very careful about changes that may introduce security risks, |
| such as code injection caused by the lack of input validation, |
| privilege escalation due to the misuse of impersonation, |
| or data privacy breach with a plain text password. |
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| Reviewers of a PR should be sensitive to changes that may affect security. |
| Some security related keywords may serve as good indicators, |
| such as `password`, `crypto`, `encryption`, `decryption`, `certificate`, `authenticate`, `ssl/tls` and `protected data`. |
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| When facing a PR with such changes, |
| the reviewers should request a designated security Subject Matter Expert (SME) to review the PR. |
| Currently, [@PaulHigin](https://github.com/PaulHigin) and [@TravisEz13](https://github.com/TravisEz13) are our security SMEs. |
| See [CODEOWNERS](../../.github/CODEOWNERS) for more information about the area experts. |
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| ## Best Practices |
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| * Avoid hard-coding anything unless it's absolutely necessary. |
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| * Avoid a method that is too long and complex. |
| In such case, separate it to multiple methods or even a nested class as you see fit. |
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| * Use the `using` statement instead of `try/finally` if the only code in the `finally` block is to call the `Dispose` method. |
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| * Use of object initializers (e.g. `new Example { Name = "Name", ID = 1 }`) is encouraged for better readability, |
| but not required. |
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| * Stick to the `DRY` principle -- Don't Repeat Yourself. |
| * Wrap the commonly used code in methods, |
| or even put it in a utility class if that makes sense, |
| so that the same code can be reused (e.g. `StringToBase64Converter.Base64ToString(string)`). |
| * Check if the code for the same purpose already exists in the code base before inventing your own wheel. |
| * Avoid repeating literal strings in code. Instead, use `const` variable to hold the string. |
| * Resource strings used for errors or UI should be put in resource files (`.resx`) so that they can be localized later. |
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| * Use of new C# language syntax is encouraged. |
| But avoid refactoring any existing code using new language syntax when submitting a PR |
| as it obscures the functional changes of the PR. |
| A separate PR should be submitted for such refactoring without any functional changes. |
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| * Consider using the `Interlocked` class instead of the `lock` statement to atomically change simple states. The `Interlocked` class provides better performance for updates that must be atomic. |
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| * Here are some useful links for your reference: |
| * [Framework Design Guidelines](https://learn.microsoft.com/dotnet/standard/design-guidelines/index) - Naming, Design and Usage guidelines including: |
| * [Arrays](https://learn.microsoft.com/dotnet/standard/design-guidelines/arrays) |
| * [Collections](https://learn.microsoft.com/dotnet/standard/design-guidelines/guidelines-for-collections) |
| * [Exceptions](https://learn.microsoft.com/dotnet/standard/design-guidelines/exceptions) |
| * [Best Practices for Developing World-Ready Applications](https://learn.microsoft.com/dotnet/core/extensions/best-practices-for-developing-world-ready-apps) - Unicode, Culture, Encoding and Localization. |
| * [Best Practices for Exceptions](https://learn.microsoft.com/dotnet/standard/exceptions/best-practices-for-exceptions) |
| * [Best Practices for Using Strings in .NET](https://learn.microsoft.com/dotnet/standard/base-types/best-practices-strings) |
| * [Best Practices for Regular Expressions in .NET](https://learn.microsoft.com/dotnet/standard/base-types/best-practices) |
| * [Serialization Guidelines](https://learn.microsoft.com/dotnet/standard/serialization/serialization-guidelines) |
| * [Managed Threading Best Practices](https://learn.microsoft.com/dotnet/standard/threading/managed-threading-best-practices) |
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| ## Portable Code |
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| There are 3 primary preprocessor macros we use during builds: |
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| * `DEBUG` - guard code that should not be included in release builds |
| * `CORECLR` - guard code that differs between Full CLR and CoreCLR |
| * `UNIX` - guard code that is specific to Unix (Linux and macOS) |
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| Any other preprocessor defines found in the source are used for one-off custom builds, |
| typically to help debug specific scenarios. |
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| Here are some general guidelines for writing portable code: |
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| * We are in the process of cleaning up Full CLR specific code (code enclosed in `!CORECLR`), |
| so do not use `CORECLR` or `!CORECLR` in new code. |
| PowerShell Core targets .NET Core only and all new changes should support .NET Core only. |
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| * The PowerShell code base started on Windows and depends on many Win32 APIs through P/Invoke. |
| Going forward, we try to depend on .NET Core to handle platform differences, |
| so avoid adding new P/Invoke calls where a suitable alternative exists in .NET Core. |
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| * Try to minimize the use of `#if UNIX`. |
| When absolutely necessary, avoid duplicating more code than necessary, |
| and instead prefer introducing helper functions to minimize the platform differences. |
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| * When adding platform dependent code (`Windows` vs. `UNIX`), prefer preprocessor directives over runtime checks. |
| However, runtime checks are acceptable if it would greatly improve readability |
| without causing performance concerns in performance-sensitive code. |
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| * We produce a single binary for all UNIX variants, |
| so runtime checks are currently necessary for some of them (e.g. macOS vs. Linux). |
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